#include #include #include #include #include #include #include "MCosy.h" #include "MLogManip.h" #include "base/timer.h" #define clog(txt) \ { \ const Bool_t is = lout.IsOutputDeviceEnabled(MLog::eStdout); \ lout << edev(MLog::eStdout) << txt << endl; \ if (is) \ lout.EnableOutputDevice(MLog::eStdout); \ } TROOT root("Cosy", "Magic Control System"); int main(int argc, char **argv) { gLog << "==================================================" << endl; gLog << " Cosy V0.1 " << endl; gLog << " Magic Drive Control System Softwware " << endl; gLog << " Compiled on <" << __DATE__ << ">" << endl; gLog << " Using ROOT v" << ROOTVER << endl; gLog << "==================================================" << endl; gLog << endl; Timer time; time.Now(); // // this must move to MGCosy !!!! (or MApplication) // MLog *l = new MLog("log/cosy.log", kTRUE); MLog &lout = *l; lout.EnableOutputDevice(MLog::eStdout); clog("Starting Cosy at " << time.GetTimeStr() << " ..."); // // start the main window // clog("- Initialising Root environment."); TApplication* app = new TApplication("App", &argc, argv); // // Create the Network. Device: /dev/dpm_00, Rate: 500kbps // clog("- Constructing MCosy."); // // check for the right usage of the program // int mode = 0; if (argc==2 && (argv[1][0]=='-' || argv[1][1]=='m')) switch (argv[1][2]) { case '0': // standard mode = 0; break; case '1': // SE mode mode = 1; break; case '2': // GUI demo mode mode = 2; break; } MCosy *cosy = new MCosy(mode, "/dev/dpm_00", 125, lout); clog("- Starting MCosy."); cosy->Start(); clog("- Starting mainloop."); app->Run(kTRUE); clog("- Stopping cosy."); cosy->Stop(); clog("- cosy stopped."); delete cosy; clog("- Terminating Program."); delete l; cout << "The End." << endl; }