// // This File contains the definition of the MGCoordinates-class // // Author: Thomas Bretz // Version: V1.0 (1-8-2000) #include "MGEmbeddedCanvas.h" #include #include #include #undef DEBUG ClassImp(MGEmbeddedCanvas); MGEmbeddedCanvas::MGEmbeddedCanvas(const char *name, const TGWindow* p, UInt_t width, Double_t range) : TRootEmbeddedCanvas(name, p, width+1, width+1, 0/*kRaisedFrame*/), fModified(kFALSE), fWidth(width), fRange(fabs(range)), fPix(2.*fabs(range)/width) { #ifdef DEBUG cout << "MGEmbeddedCanvas: Initializing." << endl; #endif fCanvas = GetCanvas(); #ifdef DEBUG cout << "MGEmbeddedCanvas: fCanvas = 0x" << fCanvas << endl; cout << "MGEmbeddedCanvas: SetFillColor." << endl; #endif fCanvas->SetFillColor(39); // s. TAttFill #ifdef DEBUG cout << "MGEmbeddedCanvas." << endl; #endif fCanvas->Range(-fRange, -fRange, fRange, fRange); fList = new TList; fList->SetOwner(); #ifdef DEBUG cout << "MGEmbeddedCanvas: Initializing done." << endl; #endif } MGEmbeddedCanvas::~MGEmbeddedCanvas() { delete fList; } void MGEmbeddedCanvas::Resize(TGDimension size) { fWidth = size.fWidth; fPix = 2.*fRange/size.fWidth; TRootEmbeddedCanvas::Resize(size); } void MGEmbeddedCanvas::Resize(UInt_t w, UInt_t h) { fWidth = w; fPix = 2.*fRange/w; TRootEmbeddedCanvas::Resize(w, h); } void MGEmbeddedCanvas::MoveResize(Int_t x, Int_t y, UInt_t w, UInt_t h) { fWidth = w; fPix = 2.*fRange/w; TRootEmbeddedCanvas::MoveResize(x, y, w, h); } // ------------------------------------------------------------------------ // // Map the subwindows, resize to its quadratic size, map the window itself // and set it to Non-Editable. // void MGEmbeddedCanvas::InitCanvas() { MapSubwindows(); Resize(fWidth, fWidth); //GetDefaultSize()); // ??? MapWindow(); fCanvas->SetEditable(kFALSE); } void MGEmbeddedCanvas::UpdateCanvas() { if (!fModified) return; // // FIXME: Sometimes (if the canvas couldn't be created correctly: // X11 Pixmap error) Update hangs the Gui system. // // Fixed: By using root 3.01/06 and doing the update from within the // mainthread. // fCanvas->Modified(); fCanvas->Update(); fModified = kFALSE; } // ------------------------------------------------------------------------ // // Set's the kNoContextMenu bit for all primitives in the embedded canvas // and the canvas itself, so that no context menu is displayed. // void MGEmbeddedCanvas::SetNoContextMenu() { TList &list = *fCanvas->GetListOfPrimitives(); list.ForEach(TObject, SetBit)(kNoContextMenu); fCanvas->SetBit(kNoContextMenu); }