| 1 | //
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| 2 | // This File contains the definition of the MGImage-class
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| 3 | //
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| 4 | // Author: Thomas Bretz
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| 5 | // Version: V1.0 (1-8-2000)
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| 6 | //
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| 7 | // x11/src/GX11Gui.cxx
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| 8 | //
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| 9 |
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| 10 | //////////////////////////////////////////////////////////////////////////////
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| 11 | //
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| 12 | // MGImage
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| 13 | //
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| 14 | // If sync-mode is enabled the Redraw function is secured by a mutex (ignore
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| 15 | // error messages about it comming from root) This has the advantage that
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| 16 | // if you use a timer for screen update reading and writing the image is
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| 17 | // synchronized. In this way you don't get flickering half images.
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| 18 | //
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| 19 | //////////////////////////////////////////////////////////////////////////////
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| 20 | #include "MGImage.h"
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| 21 |
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| 22 | #include <iostream>
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| 23 |
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| 24 | #include <TGX11.h>
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| 25 | #include <TMutex.h>
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| 26 |
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| 27 | ClassImp(MGImage);
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| 28 |
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| 29 | using namespace std;
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| 30 |
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| 31 | MGImage::MGImage(const TGWindow* p, UInt_t w, UInt_t h, UInt_t options, ULong_t back)
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| 32 | : TGFrame(p, w, h, options, back), fWidth(w), fHeight(h)
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| 33 | {
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| 34 | // p = pointer to MainFrame (not owner)
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| 35 | // w = width of frame
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| 36 | // h = width of frame
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| 37 |
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| 38 | //
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| 39 | // Creat drawing semaphore
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| 40 | //
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| 41 | fMuxPixmap = new TMutex;
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| 42 |
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| 43 | Resize(GetWidth(), GetHeight());
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| 44 |
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| 45 | //
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| 46 | // create empty pixmap
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| 47 | //
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| 48 | fDefGC = gVirtualX->CreateGC(fId, 0);
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| 49 | fImage = (XImage*)gVirtualX->CreateImage(fWidth, fHeight);
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| 50 |
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| 51 | cout << "Detected Color Depth: " << gVirtualX->GetDepth() << endl;
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| 52 | }
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| 53 |
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| 54 | MGImage::~MGImage()
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| 55 | {
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| 56 | if (fMuxPixmap->Lock()==13)
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| 57 | cout << "MGImage::~MGImage - mutex is already locked by this thread" << endl;
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| 58 |
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| 59 | cout << "Deleting MGImage..." << endl;
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| 60 |
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| 61 | gVirtualX->DeleteGC(fDefGC);
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| 62 | gVirtualX->DeleteImage((Drawable_t)fImage);
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| 63 |
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| 64 | delete fMuxPixmap;
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| 65 |
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| 66 | cout << "MGImage destroyed." << endl;
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| 67 | }
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| 68 |
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| 69 | void MGImage::DoRedraw()
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| 70 | {
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| 71 | if (TestBit(kSyncMode))
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| 72 | while (fMuxPixmap->Lock()==13)
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| 73 | usleep(1);
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| 74 |
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| 75 | // gVirtualX->DrawLine(fId, fDefGC, 0, 0, fWidth+2, 0);
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| 76 | // gVirtualX->DrawLine(fId, fDefGC, 0, 0, 0, fHeight+2);
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| 77 | // gVirtualX->DrawLine(fId, fDefGC, fWidth+2, 0, fWidth+2, fHeight+2);
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| 78 | // gVirtualX->DrawLine(fId, fDefGC, 0, fHeight+2, fWidth+2, fHeight+2);
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| 79 |
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| 80 | // if (TestBit(kNeedRedraw))
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| 81 | {
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| 82 | gVirtualX->PutImage(fId, fDefGC, (Drawable_t)fImage, 0, 0, 0, 0,
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| 83 | fWidth, fHeight);
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| 84 | ResetBit(kNeedRedraw);
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| 85 | }
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| 86 |
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| 87 | if (TestBit(kSyncMode))
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| 88 | if (fMuxPixmap->UnLock()==13)
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| 89 | cout << "MGImage::DoRedraw - tried to unlock mutex locked by other thread." << endl;
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| 90 | }
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| 91 |
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| 92 | void MGImage::DrawImg16(unsigned short *d, char *s, char *e)
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| 93 | {
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| 94 | // d=destination, s=source, e=end
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| 95 | // rrrrrggg gggbbbbb
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| 96 | //
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| 97 | while (s<e)
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| 98 | {
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| 99 | // 11111100 11111000 11111000
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| 100 | // *d++ = (*s&0xfc) | (*s&0xf8)<<5 | (*s&0xf8)<<11;
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| 101 |
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| 102 | // 11111000 11111100 11111000
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| 103 | *d++ = (*s&0xf8)<<8 | (*s&0xfc)<<3 | (*s>>3);
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| 104 | s++;
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| 105 | }
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| 106 | }
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| 107 |
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| 108 | void MGImage::DrawImg24(char *d, char *s, char *e)
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| 109 | {
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| 110 | // d=destination, s=source, e=end
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| 111 | // rrrrrrrr gggggggg bbbbbbbb aaaaaaaa
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| 112 | //
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| 113 | while (s<e)
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| 114 | {
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| 115 | *d++ = *s;
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| 116 | *d++ = *s;
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| 117 | *d++ = *s++;
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| 118 | d++;
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| 119 | }
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| 120 | }
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| 121 |
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| 122 | void MGImage::DrawImg(const byte *buffer)
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| 123 | {
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| 124 | if (TestBit(kSyncMode))
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| 125 | while (fMuxPixmap->Lock()==13)
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| 126 | usleep(1);
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| 127 | else
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| 128 | {
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| 129 | const Int_t rc = fMuxPixmap->Lock();
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| 130 | if (rc==13)
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| 131 | cout << "MGImage::DrawImg - mutex is already locked by this thread" << endl;
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| 132 | if (rc)
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| 133 | return;
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| 134 | }
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| 135 |
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| 136 | switch (gVirtualX->GetDepth())
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| 137 | {
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| 138 | case 8:
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| 139 | memcpy(fImage->data, buffer, fWidth*fHeight);
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| 140 | break;
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| 141 | case 16:
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| 142 | DrawImg16((unsigned short*)fImage->data, (char*)buffer, (char*)(buffer+fWidth*fHeight));
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| 143 | break;
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| 144 | case 24:
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| 145 | DrawImg24(fImage->data, (char*)buffer, (char*)(buffer+fWidth*fHeight));
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| 146 | break;
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| 147 | default:
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| 148 | cout << "Sorry, " << gVirtualX->GetDepth() << "bit color depth not yet implemented." << endl;
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| 149 | }
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| 150 |
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| 151 | SetBit(kNeedRedraw);
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| 152 |
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| 153 | if (fMuxPixmap->UnLock()==13)
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| 154 | cout << "MGImage::DrawImage - tried to unlock mutex locked by other thread." << endl;
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| 155 | }
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| 156 |
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| 157 | void MGImage::DrawColImg16(unsigned short *d, char *s1, char *s2, char *e)
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| 158 | {
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| 159 | // d=destination, s1=source1, s2=source2, e=end
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| 160 | // d: rrrrrggg gggbbbbb
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| 161 | // s2: 00rrggbb
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| 162 | //
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| 163 | while (s1<e)
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| 164 | {
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| 165 | if (*s2)
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| 166 | {
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| 167 | // 00000011 00001100 00110000
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| 168 | //*d++ = (*s2&0x3) | (*s2&0xb)<<3 | (*s2&0x30)<<7;
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| 169 | *d++ = (*s2&0x3)<<3 | (*s2&0xb)<<6 | (*s2&0x30)<<10;
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| 170 | }
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| 171 | else
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| 172 | {
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| 173 | // 11111100 11111000 11111100
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| 174 | *d++ = (*s1&0xfc) | (*s1&0xf8)<<5 | (*s1&0xfc)<<11;
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| 175 | }
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| 176 | s1++;
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| 177 | s2++;
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| 178 | }
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| 179 | }
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| 180 |
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| 181 | void MGImage::DrawColImg24(char *d, char *s1, char *s2, char *e)
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| 182 | {
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| 183 | // d=destination, s1=source1, s2=source2, e=end
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| 184 | while (s1<e)
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| 185 | {
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| 186 | if (*s2)
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| 187 | {
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| 188 | *d++ = ((*s2>>4)&0x3)*85;
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| 189 | *d++ = ((*s2>>2)&0x3)*85;
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| 190 | *d++ = ((*s2++ )&0x3)*85;
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| 191 | d++;
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| 192 | s1++;
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| 193 | }
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| 194 | else
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| 195 | {
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| 196 | *d++ = *s1;
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| 197 | *d++ = *s1;
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| 198 | *d++ = *s1++;
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| 199 | d++;
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| 200 | s2++;
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| 201 | }
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| 202 | }
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| 203 | }
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| 204 |
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| 205 | void MGImage::DrawColImg(const byte *gbuf, const byte *cbuf)
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| 206 | {
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| 207 | if (TestBit(kSyncMode))
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| 208 | while (fMuxPixmap->Lock()==13)
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| 209 | usleep(1);
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| 210 | else
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| 211 | {
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| 212 | const Int_t rc = fMuxPixmap->Lock();
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| 213 | if (rc==13)
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| 214 | cout << "MGImage::DrawColImg - mutex is already locked by this thread" << endl;
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| 215 | if (rc)
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| 216 | return;
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| 217 | }
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| 218 |
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| 219 | // FROM libAfterImage:
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| 220 | // -------------------
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| 221 | //#define ALPHA_TRANSPARENT 0x00
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| 222 | //#define ALPHA_SEMI_TRANSPARENT 0x7F
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| 223 | //#define ALPHA_SOLID 0xFF
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| 224 | // * Lowermost 8 bits - Blue channel
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| 225 | // * bits 8 to 15 - Green channel
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| 226 | // * bits 16 to 23 - Red channel
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| 227 | // * bits 24 to 31 - Alpha channel
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| 228 | //#define ARGB32_White 0xFFFFFFFF
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| 229 | //#define ARGB32_Black 0xFF000000
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| 230 |
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| 231 | // FIXME: This loop depends on the screen color depth
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| 232 | switch (gVirtualX->GetDepth())
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| 233 | {
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| 234 | case 16:
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| 235 | DrawColImg16((unsigned short*)fImage->data, (char*)gbuf, (char*)cbuf, (char*)(gbuf+fWidth*fHeight));
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| 236 | break;
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| 237 | case 24:
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| 238 | DrawColImg24(fImage->data, (char*)gbuf, (char*)cbuf, (char*)(gbuf+fWidth*fHeight));
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| 239 | break;
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| 240 | default:
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| 241 | cout << "Sorry, " << gVirtualX->GetDepth() << "bit color depth not yet implemented." << endl;
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| 242 | }
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| 243 |
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| 244 | SetBit(kNeedRedraw);
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| 245 |
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| 246 | if (fMuxPixmap->UnLock()==13)
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| 247 | cout << "MGImage::DrawColImage - tried to unlock mutex locked by other thread." << endl;
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| 248 | }
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