// // This File contains the definition of the MGImage-class // // Author: Thomas Bretz // Version: V1.0 (1-8-2000) // // x11/src/GX11Gui.cxx // #include "MGImage.h" #include #include #include #include #include #include ClassImp(MGImage); MGImage::MGImage(const TGWindow* p, UInt_t w, UInt_t h, UInt_t options, ULong_t back) : TGFrame(p, w, h, options, back), fWidth(w), fHeight(h) { // p = pointer to MainFrame (not owner) // w = width of frame // h = width of frame // // Set Color Table (Gray scale) // const int cols = 0x100+4*4*4; for (int c=0; c<0x100; c++) sprintf(fColors[c], "%02x", c); // // create space for the pixmap buffer, initialize pointer to data area // fBuffer = new char*[1+cols+fHeight+1]; fBody = &fBuffer[1+cols]; // // fill buffer with header informations // fBuffer[0] = new char[14]; sprintf(fBuffer[0], "%3d %3d %3d %1d", fWidth, fHeight, cols, 2); for (int k=0; k<0x100; k++) { const int l = k+1; fBuffer[l] = new char[13]; fBuffer[l][0] = fColors[k][0]; fBuffer[l][1] = fColors[k][1]; fBuffer[l][2] = '\t'; fBuffer[l][3] = 'c'; fBuffer[l][4] = ' '; fBuffer[l][5] = '#'; fBuffer[l][6] = fColors[k][0]; fBuffer[l][7] = fColors[k][1]; fBuffer[l][8] = fColors[k][0]; fBuffer[l][9] = fColors[k][1]; fBuffer[l][10] = fColors[k][0]; fBuffer[l][11] = fColors[k][1]; fBuffer[l][12] = '\0'; } for (int b=0; b<4; b++) for (int g=0; g<4; g++) for (int r=0; r<4; r++) { const int nr = r+(g<<2)+(b<<4); const int l = 0x100+nr+1; fBuffer[l] = new char[13]; fBuffer[l][0] = 'f'+nr/8+1; fBuffer[l][1] = 'f'+nr%8+1; fBuffer[l][2] = '\t'; fBuffer[l][3] = 'c'; fBuffer[l][4] = ' '; fBuffer[l][5] = '#'; fBuffer[l][6] = fColors[r*85][0]; fBuffer[l][7] = fColors[r*85][1]; fBuffer[l][8] = fColors[g*85][0]; fBuffer[l][9] = fColors[g*85][1]; fBuffer[l][10] = fColors[b*85][0]; fBuffer[l][11] = fColors[b*85][1]; fBuffer[l][12] = '\0'; } // // mark end of lines of the data area // for (UInt_t y=0; yCreateGC(fId, 0); // GetBckgndGC().GetGC(); // // // Creat drawing semaphore // fMuxPixmap = new pthread_mutex_t; pthread_mutex_init((pthread_mutex_t*)fMuxPixmap, NULL); // // create empty (black) pixmap // return (Pixmap_t) XCreatePixmap(fDisplay, (Drawable) id, w, h, // DefaultDepth(fDisplay, DefaultScreen(fDisplay))); // fPixmap = kNone; //@@@gVirtualX->CreatePixmap(fId, fWidth, fHeight); Resize(w, h); //fTimer=new TTimer(Form("gClient->ProcessEventsFor((TGWindow*)0x%p);", this), 250, kTRUE); // fTimer=new TTimer("printf(\"Timer!\\n\"); gSystem->ProcessEvents();", 250, kTRUE); //fTimer->Start(); } void MGImage::Resize(UInt_t w, UInt_t h) { // TGFrame::Resize(w+2*GetBorderWidth(), h+2*GetBorderWidth()); // FIXME: RESIZE THE PIXMAP } void MGImage::Resize(TGDimension size) { // TGFrame::Resize(size.fWidth+2*GetBorderWidth(), size.fHeight+2*GetBorderWidth()); // FIXME: RESIZE THE PIXMAP } void MGImage::MoveResize(Int_t x, Int_t y, UInt_t w, UInt_t h) { // TGFrame::MoveResize(x, y, w+2*GetBorderWidth(), h+2*GetBorderWidth()); // FIXME: RESIZE THE PIXMAP } MGImage::~MGImage() { //fTimer->Stop(); //delete fTimer; pthread_mutex_lock((pthread_mutex_t*)fMuxPixmap); cout << "Deleting fBuffer..." << endl; char **b = fBuffer; while (*b) delete[] *b++; delete[] fBuffer; cout << "Deleting Pixmap..." << endl; if (fPixmap!=kNone) // @@@ { cout << "Delete Pixmap" << endl; gVirtualX->DeletePixmap(fPixmap); // XFreePixmap(fDisplay, (Pixmap) pmap); } cout << "Deleting GC..." << endl; gVirtualX->DeleteGC(fDefGC); // XFreeGC(fDisplay, (GC) gc); pthread_mutex_destroy((pthread_mutex_t*)fMuxPixmap); cout << "MGImage destroyed." << endl; } #include /* #include #include XImage *fPix=NULL; */ void MGImage::DoRedraw() { // TGFrame::DrawBorder(); pthread_mutex_lock((pthread_mutex_t*)fMuxPixmap); //=========================== if (TestBit(kNeedRecreate)) { Pixmap_t mask = kNone; PictureAttributes_t attr; attr.fMask = kNone; if (fPixmap!=kNone) gVirtualX->DeletePixmap(fPixmap); fPixmap=kNone; if (!gVirtualX->CreatePictureFromData(fId, fBuffer, fPixmap, mask, attr)) { cout << "Warning: Error in CreatePictureFromData" << endl; fPixmap=kNone; } ResetBit(kNeedRecreate); } //=========================== // Copy a drawable (i.e. pixmap) to another drawable (pixmap, window). // The graphics context gc will be used and the source will be copied // from src_x,src_y,src_x+width,src_y+height to dest_x,dest_y. // XCopyArea(fDisplay, src, dest, (GC) gc, src_x, src_y, width, height, // dest_x, dest_y); if (fPixmap!=kNone) //@@@ { // gVirtualX->DrawString(fId, fDefGC, 20, 20, "HELLO WORLD!", 12); // gVirtualX->FillRectangle(fId, fDefGC, 10, 10, 50, 50); // cout << gVirtualX->IsA()->GetName() << endl; gVirtualX->CopyArea(fPixmap, fId, fDefGC, 0, 0, fWidth, fHeight, GetBorderWidth(), GetBorderWidth()); /* XCopyArea((Display*)gVirtualX->GetDisplay(), pm, fId, (GC)fDefGC, 0, 0, fWidth, fHeight, GetBorderWidth(), GetBorderWidth()); */ } /* if (fPix) { cout << "put" << flush; XPutImage((Display*)gVirtualX->GetDisplay(), fId, fDefGC, fPix, 0, 0, GetBorderWidth(), GetBorderWidth(), fWidth, fHeight); cout << "done " << endl; } */ pthread_mutex_unlock((pthread_mutex_t*)fMuxPixmap); } //#include void MGImage::DrawImg(const byte *buffer) { if (pthread_mutex_trylock((pthread_mutex_t*)fMuxPixmap)) return; for (UInt_t y=0; yGetDisplay(); Screen *scr = DefaultScreenOfDisplay(dsp); Visual *vis = DefaultVisualOfScreen(scr); cout << vis->visualid << endl; cout << vis->c_class << endl; cout << vis->bits_per_rgb << endl; cout << vis->map_entries << endl; Visual visual; visual.c_class = StaticGray; int n; XPixmapFormatValues *fmt = XListPixmapFormats(dsp, &n); cout << "N: " << n << endl; for (int i=0; imap_entries; i++) { XColor color; char data[4]; color.flags = DoRed | DoGreen | DoBlue; color.pixel = i; color.red = (256*i/vis->map_entries) << 8; color.green = (256*i/vis->map_entries) << 8; color.blue = (256*i/vis->map_entries) << 8; XAllocColor(dsp, colormap, &color); cout << color.pixel <<" " << flush; } fPix = XCreateImage(dsp, vis, 8, ZPixmap, 0, buffer, 768, 576, 32, 0); cout << "Colors" << visual.visualid << flush; } cout << "Done " << (void*)fPix << endl; */ /* Pixmap_t mask = kNone; PictureAttributes_t attr; attr.fMask = kNone; if (fPixmap!=kNone) // @@@ gVirtualX->DeletePixmap(fPixmap); // XFreePixmap(fDisplay, (Pixmap) pmap); // Create a pixture pixmap from data. The picture attributes // are used for input and output. Returns kTRUE in case of success, // kFALSE otherwise. If mask does not exist it is set to kNone. // // XpmAttributes xpmattr; // // MapPictureAttributes(attr, xpmattr); // // Int_t res = XpmCreatePixmapFromData(fDisplay, id, data, (Pixmap*)&pict, // (Pixmap*)&pict_mask, &xpmattr); // // MapPictureAttributes(attr, xpmattr, kFALSE); // XpmFreeAttributes(&xpmattr); // // if (res == XpmSuccess || res == XpmColorError) // return kTRUE; // // if (pict) { // XFreePixmap(fDisplay, (Pixmap)pict); // pict = kNone; // } // if (pict_mask) { // XFreePixmap(fDisplay, (Pixmap)pict_mask); // pict_mask = kNone; // } // return kFALSE; fPixmap=kNone; if (!gVirtualX->CreatePictureFromData(fId, fBuffer, fPixmap, mask, attr)) { cout << "Warning: Error in CreatePictureFromData" << endl; fPixmap=kNone; } */ SetBit(kNeedRecreate); pthread_mutex_unlock((pthread_mutex_t*)fMuxPixmap); //gClient->NeedRedraw(this); //fTimer->Start(10, kTRUE); //gVirtualX->UpdateWindow(1); // ((TGX11*)gVirtualX)->Sync(1); //new TTimer(Form("gClient->ProcessEventsFor((TGWindow*)0x%p);", this), 1, kFALSE); // DoRedraw(); } void MGImage::DrawColImg(const byte *gbuf, const byte *cbuf) { if (pthread_mutex_trylock((pthread_mutex_t*)fMuxPixmap)) return; for (UInt_t y=0; yDeletePixmap(fPixmap); fPixmap=kNone; if (!gVirtualX->CreatePictureFromData(fId, fBuffer, fPixmap, mask, attr)) { cout << "Warning: Error in CreatePictureFromData" << endl; fPixmap=kNone; } */ SetBit(kNeedRecreate); pthread_mutex_unlock((pthread_mutex_t*)fMuxPixmap); //gClient->NeedRedraw(this); //fTimer->Start(10, kTRUE); //gVirtualX->UpdateWindow(1); // ((TGX11*)gVirtualX)->Sync(1); //new TTimer(Form("gClient->ProcessEventsFor((TGWindow*)0x%p);", this), 1, kFALSE); // DoRedraw(); }