1 | //
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2 | // This File contains the definition of the MGImage-class
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3 | //
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4 | // Author: Thomas Bretz
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5 | // Version: V1.0 (1-8-2000)
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6 | //
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7 | // x11/src/GX11Gui.cxx
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8 | //
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9 | #include "MGImage.h"
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10 |
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11 | #include <iostream>
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12 |
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13 | #include <TGX11.h>
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14 | #include <TMutex.h>
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15 |
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16 | ClassImp(MGImage);
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17 |
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18 | using namespace std;
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19 | /*
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20 | class MyX11 : public TGX11
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21 | {
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22 | public:
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23 | Display *GetDisplay() { return fDisplay; }
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24 | Drawable GetRootWin() { return fRootWin; }
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25 | Drawable GetVisRootWin() { return fVisRootWin; }
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26 | Int_t GetDepth() { return fDepth; }
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27 | };
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28 | */
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29 |
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30 | MGImage::MGImage(const TGWindow* p, UInt_t w, UInt_t h, UInt_t options, ULong_t back)
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31 | : TGFrame(p, w, h, options, back), fWidth(w), fHeight(h)
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32 | {
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33 | // p = pointer to MainFrame (not owner)
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34 | // w = width of frame
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35 | // h = width of frame
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36 |
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37 | //
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38 | // Creat drawing semaphore
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39 | //
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40 | fMuxPixmap = new TMutex;
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41 |
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42 | Resize(w, h);
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43 |
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44 | //
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45 | // create empty pixmap
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46 | //
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47 | fPixmap = gVirtualX->CreatePixmap(fId, fWidth, fHeight);
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48 | fDefGC = gVirtualX->CreateGC(fId, 0);
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49 | fImage = (XImage*)gVirtualX->CreateImage(fWidth, fHeight);
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50 |
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51 | cout << "Detected Color Depth: " << gVirtualX->GetDepth() << endl;
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52 | }
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53 |
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54 | MGImage::~MGImage()
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55 | {
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56 | fMuxPixmap->Lock();
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57 |
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58 | cout << "Deleting MGImage..." << endl;
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59 |
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60 | gVirtualX->DeletePixmap(fPixmap);
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61 | gVirtualX->DeleteGC(fDefGC);
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62 | gVirtualX->DeleteImage((Drawable_t)fImage);
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63 |
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64 | delete fMuxPixmap;
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65 |
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66 | cout << "MGImage destroyed." << endl;
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67 | }
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68 |
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69 | void MGImage::DoRedraw()
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70 | {
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71 | fMuxPixmap->Lock();
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72 |
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73 | if (TestBit(kNeedRedraw))
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74 | {
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75 | gVirtualX->PutImage(fId, fDefGC, (Drawable_t)fImage, 0, 0, 0, 0, fWidth, fHeight);
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76 | ResetBit(kNeedRedraw);
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77 | }
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78 |
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79 | fMuxPixmap->UnLock();
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80 | }
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81 |
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82 | void MGImage::DrawImg16(unsigned short *d, char *s, char *e)
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83 | {
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84 | // d=destination, s=source, e=end
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85 | // rrrrrggg gggbbbbb
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86 | //
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87 | while (s<e)
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88 | {
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89 | // 11111100 11111000 11111000
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90 | *d++ = (*s&0xfc) | (*s&0xf8)<<5 | (*s&0xf8)<<11;
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91 | s++;
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92 | }
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93 | }
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94 |
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95 | void MGImage::DrawImg24(char *d, char *s, char *e)
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96 | {
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97 | // d=destination, s=source, e=end
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98 | // rrrrrrrr gggggggg bbbbbbbb aaaaaaaa
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99 | //
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100 | while (s<e)
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101 | {
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102 | *d++ = *s;
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103 | *d++ = *s;
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104 | *d++ = *s++;
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105 | d++;
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106 | }
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107 | }
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108 |
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109 | void MGImage::DrawImg(const byte *buffer)
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110 | {
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111 | if (fMuxPixmap->TryLock())
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112 | return;
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113 |
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114 | switch (gVirtualX->GetDepth())
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115 | {
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116 | case 8:
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117 | memcpy(fImage->data, buffer, fWidth*fHeight);
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118 | break;
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119 | case 16:
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120 | DrawImg16((unsigned short*)fImage->data, (char*)buffer, (char*)(buffer+fWidth*fHeight));
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121 | break;
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122 | case 24:
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123 | DrawImg24(fImage->data, (char*)buffer, (char*)(buffer+fWidth*fHeight));
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124 | break;
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125 | default:
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126 | cout << "Sorry, " << gVirtualX->GetDepth() << "bit color depth not yet implemented." << endl;
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127 | }
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128 |
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129 | SetBit(kNeedRedraw);
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130 |
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131 | fMuxPixmap->UnLock();
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132 | }
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133 |
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134 | void MGImage::DrawColImg16(unsigned short *d, char *s1, char *s2, char *e)
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135 | {
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136 | // d=destination, s1=source1, s2=source2, e=end
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137 | // d: rrrrrggg gggbbbbb
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138 | // s2: 00rrggbb
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139 | //
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140 | while (s1<e)
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141 | {
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142 | if (*s2)
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143 | {
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144 | // 00000011 00001100 00110000
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145 | *d++ = (*s2&0x3) | (*s2&0xb)<<3 | (*s2&0x30)<<7;
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146 | s1++;
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147 | }
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148 | else
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149 | {
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150 | // 11111100 11111000 11111100
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151 | *d++ = (*s1&0xfc) | (*s1&0xf8)<<5 | (*s1&0xfc)<<11;
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152 | s2++;
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153 | }
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154 | }
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155 | }
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156 |
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157 | void MGImage::DrawColImg24(char *d, char *s1, char *s2, char *e)
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158 | {
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159 | // d=destination, s1=source1, s2=source2, e=end
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160 | while (s1<e)
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161 | {
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162 | if (*s2)
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163 | {
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164 | *d++ = ((*s2>>4)&0x3)*85;
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165 | *d++ = ((*s2>>2)&0x3)*85;
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166 | *d++ = ((*s2++ )&0x3)*85;
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167 | d++;
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168 | s1++;
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169 | }
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170 | else
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171 | {
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172 | *d++ = *s1;
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173 | *d++ = *s1;
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174 | *d++ = *s1++;
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175 | d++;
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176 | s2++;
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177 | }
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178 | }
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179 | }
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180 |
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181 | void MGImage::DrawColImg(const byte *gbuf, const byte *cbuf)
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182 | {
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183 | if (fMuxPixmap->TryLock())
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184 | return;
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185 |
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186 | // FROM libAfterImage:
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187 | // -------------------
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188 | //#define ALPHA_TRANSPARENT 0x00
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189 | //#define ALPHA_SEMI_TRANSPARENT 0x7F
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190 | //#define ALPHA_SOLID 0xFF
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191 | // * Lowermost 8 bits - Blue channel
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192 | // * bits 8 to 15 - Green channel
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193 | // * bits 16 to 23 - Red channel
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194 | // * bits 24 to 31 - Alpha channel
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195 | //#define ARGB32_White 0xFFFFFFFF
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196 | //#define ARGB32_Black 0xFF000000
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197 |
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198 | // FIXME: This loop depends on the screen color depth
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199 | switch (gVirtualX->GetDepth())
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200 | {
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201 | case 16:
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202 | DrawColImg16((unsigned short*)fImage->data, (char*)gbuf, (char*)cbuf, (char*)(gbuf+fWidth*fHeight));
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203 | break;
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204 | case 24:
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205 | DrawColImg24(fImage->data, (char*)gbuf, (char*)cbuf, (char*)(gbuf+fWidth*fHeight));
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206 | break;
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207 | default:
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208 | cout << "Sorry, " << gVirtualX->GetDepth() << "bit color depth not yet implemented." << endl;
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209 | }
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210 |
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211 | SetBit(kNeedRedraw);
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212 |
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213 | fMuxPixmap->UnLock();
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214 | }
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