source: trunk/MagicSoft/Cosy/gui/MGImage.cc@ 8618

Last change on this file since 8618 was 7787, checked in by tbretz, 18 years ago
*** empty log message ***
File size: 6.5 KB
Line 
1//
2// This File contains the definition of the MGImage-class
3//
4// Author: Thomas Bretz
5// Version: V1.0 (1-8-2000)
6//
7// x11/src/GX11Gui.cxx
8//
9
10//////////////////////////////////////////////////////////////////////////////
11//
12// MGImage
13//
14// If sync-mode is enabled the Redraw function is secured by a mutex (ignore
15// error messages about it comming from root) This has the advantage that
16// if you use a timer for screen update reading and writing the image is
17// synchronized. In this way you don't get flickering half images.
18//
19//////////////////////////////////////////////////////////////////////////////
20#include "MGImage.h"
21
22#include <iostream>
23
24#include <TGX11.h>
25#include <TMutex.h>
26
27ClassImp(MGImage);
28
29using namespace std;
30
31MGImage::MGImage(const TGWindow* p, UInt_t w, UInt_t h, UInt_t options, ULong_t back)
32 : TGFrame(p, w, h, options, back), fWidth(w), fHeight(h)
33{
34 // p = pointer to MainFrame (not owner)
35 // w = width of frame
36 // h = width of frame
37
38 //
39 // Creat drawing semaphore
40 //
41 fMuxPixmap = new TMutex;
42
43 Resize(GetWidth(), GetHeight());
44
45 //
46 // create empty pixmap
47 //
48 fDefGC = gVirtualX->CreateGC(fId, 0);
49 fImage = (XImage*)gVirtualX->CreateImage(fWidth, fHeight);
50
51 cout << "Detected Color Depth: " << gVirtualX->GetDepth() << endl;
52}
53
54MGImage::~MGImage()
55{
56 if (fMuxPixmap->Lock()==13)
57 cout << "MGImage::~MGImage - mutex is already locked by this thread" << endl;
58
59 cout << "Deleting MGImage..." << endl;
60
61 gVirtualX->DeleteGC(fDefGC);
62 gVirtualX->DeleteImage((Drawable_t)fImage);
63
64 delete fMuxPixmap;
65
66 cout << "MGImage destroyed." << endl;
67}
68
69void MGImage::DoRedraw()
70{
71 if (TestBit(kSyncMode))
72 while (fMuxPixmap->Lock()==13)
73 usleep(1);
74
75 // gVirtualX->DrawLine(fId, fDefGC, 0, 0, fWidth+2, 0);
76 // gVirtualX->DrawLine(fId, fDefGC, 0, 0, 0, fHeight+2);
77 // gVirtualX->DrawLine(fId, fDefGC, fWidth+2, 0, fWidth+2, fHeight+2);
78 // gVirtualX->DrawLine(fId, fDefGC, 0, fHeight+2, fWidth+2, fHeight+2);
79
80 // if (TestBit(kNeedRedraw))
81 {
82 gVirtualX->PutImage(fId, fDefGC, (Drawable_t)fImage, 0, 0, 0, 0,
83 fWidth, fHeight);
84 ResetBit(kNeedRedraw);
85 }
86
87 if (TestBit(kSyncMode))
88 if (fMuxPixmap->UnLock()==13)
89 cout << "MGImage::DoRedraw - tried to unlock mutex locked by other thread." << endl;
90}
91
92void MGImage::DrawImg16(unsigned short *d, char *s, char *e)
93{
94 // d=destination, s=source, e=end
95 // rrrrrggg gggbbbbb
96 //
97 while (s<e)
98 {
99 // 11111100 11111000 11111000
100 // *d++ = (*s&0xfc) | (*s&0xf8)<<5 | (*s&0xf8)<<11;
101
102 // 11111000 11111100 11111000
103 *d++ = (*s&0xf8)<<8 | (*s&0xfc)<<3 | (*s>>3);
104 s++;
105 }
106}
107
108void MGImage::DrawImg24(char *d, char *s, char *e)
109{
110 // d=destination, s=source, e=end
111 // rrrrrrrr gggggggg bbbbbbbb aaaaaaaa
112 //
113 while (s<e)
114 {
115 *d++ = *s;
116 *d++ = *s;
117 *d++ = *s++;
118 d++;
119 }
120}
121
122void MGImage::DrawImg(const byte *buffer)
123{
124 if (TestBit(kSyncMode))
125 while (fMuxPixmap->Lock()==13)
126 usleep(1);
127 else
128 {
129 const Int_t rc = fMuxPixmap->Lock();
130 if (rc==13)
131 cout << "MGImage::DrawImg - mutex is already locked by this thread" << endl;
132 if (rc)
133 return;
134 }
135
136 switch (gVirtualX->GetDepth())
137 {
138 case 8:
139 memcpy(fImage->data, buffer, fWidth*fHeight);
140 break;
141 case 16:
142 DrawImg16((unsigned short*)fImage->data, (char*)buffer, (char*)(buffer+fWidth*fHeight));
143 break;
144 case 24:
145 DrawImg24(fImage->data, (char*)buffer, (char*)(buffer+fWidth*fHeight));
146 break;
147 default:
148 cout << "Sorry, " << gVirtualX->GetDepth() << "bit color depth not yet implemented." << endl;
149 }
150
151 SetBit(kNeedRedraw);
152
153 if (fMuxPixmap->UnLock()==13)
154 cout << "MGImage::DrawImage - tried to unlock mutex locked by other thread." << endl;
155}
156
157void MGImage::DrawColImg16(unsigned short *d, char *s1, char *s2, char *e)
158{
159 // d=destination, s1=source1, s2=source2, e=end
160 // d: rrrrrggg gggbbbbb
161 // s2: 00rrggbb
162 //
163 while (s1<e)
164 {
165 if (*s2)
166 {
167 // 00000011 00001100 00110000
168 //*d++ = (*s2&0x3) | (*s2&0xb)<<3 | (*s2&0x30)<<7;
169 *d++ = (*s2&0x3)<<3 | (*s2&0xb)<<6 | (*s2&0x30)<<10;
170 }
171 else
172 {
173 // 11111100 11111000 11111100
174 *d++ = (*s1&0xfc) | (*s1&0xf8)<<5 | (*s1&0xfc)<<11;
175 }
176 s1++;
177 s2++;
178 }
179}
180
181void MGImage::DrawColImg24(char *d, char *s1, char *s2, char *e)
182{
183 // d=destination, s1=source1, s2=source2, e=end
184 while (s1<e)
185 {
186 if (*s2)
187 {
188 *d++ = ((*s2>>4)&0x3)*85;
189 *d++ = ((*s2>>2)&0x3)*85;
190 *d++ = ((*s2++ )&0x3)*85;
191 d++;
192 s1++;
193 }
194 else
195 {
196 *d++ = *s1;
197 *d++ = *s1;
198 *d++ = *s1++;
199 d++;
200 s2++;
201 }
202 }
203}
204
205void MGImage::DrawColImg(const byte *gbuf, const byte *cbuf)
206{
207 if (TestBit(kSyncMode))
208 while (fMuxPixmap->Lock()==13)
209 usleep(1);
210 else
211 {
212 const Int_t rc = fMuxPixmap->Lock();
213 if (rc==13)
214 cout << "MGImage::DrawColImg - mutex is already locked by this thread" << endl;
215 if (rc)
216 return;
217 }
218
219 // FROM libAfterImage:
220 // -------------------
221 //#define ALPHA_TRANSPARENT 0x00
222 //#define ALPHA_SEMI_TRANSPARENT 0x7F
223 //#define ALPHA_SOLID 0xFF
224 // * Lowermost 8 bits - Blue channel
225 // * bits 8 to 15 - Green channel
226 // * bits 16 to 23 - Red channel
227 // * bits 24 to 31 - Alpha channel
228 //#define ARGB32_White 0xFFFFFFFF
229 //#define ARGB32_Black 0xFF000000
230
231 // FIXME: This loop depends on the screen color depth
232 switch (gVirtualX->GetDepth())
233 {
234 case 16:
235 DrawColImg16((unsigned short*)fImage->data, (char*)gbuf, (char*)cbuf, (char*)(gbuf+fWidth*fHeight));
236 break;
237 case 24:
238 DrawColImg24(fImage->data, (char*)gbuf, (char*)cbuf, (char*)(gbuf+fWidth*fHeight));
239 break;
240 default:
241 cout << "Sorry, " << gVirtualX->GetDepth() << "bit color depth not yet implemented." << endl;
242 }
243
244 SetBit(kNeedRedraw);
245
246 if (fMuxPixmap->UnLock()==13)
247 cout << "MGImage::DrawColImage - tried to unlock mutex locked by other thread." << endl;
248}
Note: See TracBrowser for help on using the repository browser.