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1 | #ifndef CAMERA_H
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2 | #define CAMERA_H
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3 |
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4 | #include <pthread.h>
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5 | #include <sys/time.h>
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6 |
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7 | class Camera
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8 | {
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9 | private:
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10 | //
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11 | // Geometry
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12 | //
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13 | static const int cols = 768;
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14 | static const int rows = 576;
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15 | static const int depth = 3;
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16 |
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17 | //
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18 | // Hardware Descriptors
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19 | //
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20 | int fd;
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21 | int iBufferSize;
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22 | int iOffsets[2];
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23 |
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24 | char *pMapBuffer;
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25 |
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26 | //
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27 | // Thread interface
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28 | //
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29 | unsigned long fNum;
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30 |
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31 | int fStop;
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32 | int fRunning;
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33 |
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34 | char fImg[cols*rows];
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35 | struct timeval fTime;
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36 |
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37 | pthread_t fThread;
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38 | pthread_mutex_t fMux;
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39 | pthread_cond_t fCond;
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40 |
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41 | //
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42 | // Hardware dependant functions
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43 | //
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44 | static void SigAlarm(int signal);
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45 |
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46 | int Ioctl(int req, void *opt, const char *str=NULL);
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47 |
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48 | void SigInit();
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49 | void Error(const char *str, int fatal=true);
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50 |
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51 | int StartGrab(unsigned int frame);
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52 |
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53 | char *GetImg(unsigned int frame);
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54 |
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55 | //
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56 | // Execution thread which processes the pictures
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57 | //
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58 | void Thread();
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59 | static void *MapThread(void *arg);
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60 |
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61 | void LoopStep(const unsigned long n);
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62 |
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63 | public:
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64 | Camera();
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65 | virtual ~Camera();
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66 |
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67 | //
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68 | // Starts, stops the execution
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69 | //
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70 | void Loop(const unsigned long nof=0);
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71 | void ExitLoop()
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72 | {
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73 | fStop = 1;
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74 | while (IsRunning())
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75 | usleep(1);
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76 | }
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77 |
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78 | //
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79 | // flag if the execution is running or not
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80 | //
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81 | int IsRunning() const { return fRunning; }
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82 |
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83 | //
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84 | // Execution of one frame - this function may be overloaded!
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85 | //
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86 | virtual void Execute(const unsigned long n,
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87 | char *img, struct timeval *tm);
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88 |
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89 | //
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90 | // hardware features
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91 | //
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92 | void SetPicPar(int bright, int hue, int contrast);
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93 | void GetPicPar(int *bright, int *hue, int *contrast);
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94 |
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95 | };
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96 |
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97 | #endif
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