1 | #include "FilterLed.h"
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2 |
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3 | #include <memory.h> // memset
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4 | #include <iostream> // cout
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5 |
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6 | #include "Led.h"
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7 | #include "Leds.h"
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8 | #include "Ring.h"
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9 |
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10 | #include "MGMap.h"
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11 |
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12 | ClassImp(FilterLed);
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13 |
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14 | using namespace std;
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15 |
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16 | class ClusterFinder
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17 | {
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18 | private:
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19 | byte *fImg;
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20 |
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21 | UInt_t fW;
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22 | UInt_t fH;
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23 |
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24 | Int_t fX0;
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25 | Int_t fX1;
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26 |
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27 | Int_t fY0;
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28 | Int_t fY1;
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29 |
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30 | UInt_t fLimitingSize;
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31 |
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32 | UInt_t fCount;
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33 | Float_t fSumX;
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34 | Float_t fSumY;
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35 |
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36 | Float_t FindCluster(Int_t x, Int_t y)
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37 | {
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38 | // if edge is touched stop finding cluster
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39 | if (x<fX0 || x>=fX1 || y<fY0 || y>=fY1)
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40 | return -1;
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41 |
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42 | if (fCount>fLimitingSize)
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43 | return -2;
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44 |
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45 | // get the value
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46 | Float_t val = fImg[y*fW+x];
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47 |
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48 | // if its empty we have found the border of the cluster
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49 | if (val==0)
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50 | return 0;
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51 |
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52 | // mark the point as processed
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53 | fImg[y*fW+x] = 0;
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54 |
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55 | fSumX += x*val; // sumx
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56 | fSumY += y*val; // sumy
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57 | fCount++;
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58 |
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59 | Float_t rc[4];
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60 | rc[0] = FindCluster(x+1, y );
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61 | rc[1] = FindCluster(x, y+1);
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62 | rc[2] = FindCluster(x-1, y );
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63 | rc[3] = FindCluster(x, y-1);
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64 |
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65 | for (int i=0; i<4; i++)
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66 | {
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67 | if (rc[i]<0) // check if edge is touched
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68 | return rc[i];
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69 |
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70 | val += rc[i];
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71 | }
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72 |
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73 | return val;
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74 | }
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75 |
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76 | public:
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77 | ClusterFinder(byte *img, UInt_t w, UInt_t h) : fImg(0), fLimitingSize(999)
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78 | {
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79 | fW = w;
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80 | fH = h;
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81 |
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82 | fX0 = 0;
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83 | fY0 = 0;
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84 | fX1 = fW;
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85 | fY1 = fH;
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86 |
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87 | fImg = new byte[fW*fH];
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88 |
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89 | memcpy(fImg, img, fW*fH);
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90 | }
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91 |
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92 | ~ClusterFinder()
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93 | {
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94 | delete [] fImg;
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95 | }
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96 | Double_t GetSumX() const { return fSumX; }
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97 | Double_t GetSumY() const { return fSumY; }
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98 |
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99 | UInt_t GetCount() const { return fCount; }
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100 |
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101 | void SetLimitingSize(UInt_t lim) { fLimitingSize=lim; }
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102 |
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103 | Float_t FindClusterAt(Int_t x, Int_t y)
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104 | {
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105 | fCount = 0;
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106 | fSumX = 0;
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107 | fSumY = 0;
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108 |
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109 | return FindCluster(x, y);
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110 | }
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111 |
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112 | void SetRange(Int_t x0=0, Int_t y0=0, Int_t x1=0, Int_t y1=0)
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113 | {
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114 | fX0 = x0;
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115 | fY0 = y0;
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116 | fX1 = x1==0?fW:x1;
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117 | fY1 = y1==0?fH:y1;
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118 | }
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119 |
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120 | void FindCluster(Leds &leds, Int_t x0=0, Int_t y0=0, Int_t x1=0, Int_t y1=0)
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121 | {
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122 | fX0 = x0;
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123 | fY0 = y0;
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124 | fX1 = x1==0?fW:x1;
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125 | fY1 = y1==0?fH:y1;
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126 |
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127 | for (Int_t x=fX0; x<fX1; x++)
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128 | for (Int_t y=fY0; y<fY1; y++)
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129 | {
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130 | const byte &b = fImg[y*fW+x];
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131 | if (b==0)
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132 | continue;
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133 |
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134 | const Float_t mag = FindClusterAt(x, y);
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135 | if (fCount>999)
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136 | {
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137 | cout << "ERROR - Spot with Size>999 detected..." << endl;
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138 | return;
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139 | }
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140 |
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141 | if (mag>0 && fCount>6)
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142 | leds.Add(fSumX/mag, fSumY/mag, 0, 0, mag);
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143 | }
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144 | leds.Compress();
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145 | }
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146 | };
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147 |
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148 |
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149 | void FilterLed::DrawBox(const int x1, const int y1,
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150 | const int x2, const int y2,
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151 | const int col) const
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152 | {
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153 | MGMap::DrawBox(fImg, 768, 576, x1, y1, x2, y2, col);
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154 | }
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155 |
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156 | void FilterLed::MarkPoint(Float_t px, Float_t py, Float_t mag) const
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157 | {
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158 | const int x = (int)(px+.5);
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159 | const int y = (int)(py+.5);
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160 | const int m = (int)(mag);
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161 |
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162 | DrawBox(x-8, y, x-5, y, m);
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163 | DrawBox(x, y+5, x, y+8, m);
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164 | DrawBox(x+5, y, x+8, y, m);
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165 | DrawBox(x, y-8, x, y-5, m);
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166 | }
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167 |
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168 | void FilterLed::MarkPoint(const Led &led) const
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169 | {
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170 | /*
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171 | Int_t M = (int)(log(led.GetMag())*20);
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172 |
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173 | cout << led.GetMag() << endl;
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174 |
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175 | if (M>0xff)
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176 | M=0xff;
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177 | if (M<0xc0)
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178 | M=0xc0;
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179 | */
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180 |
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181 | const int x = (int)(led.GetX()+.5);
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182 | const int y = (int)(led.GetY()+.5);
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183 |
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184 | MarkPoint(x, y, 0xff);
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185 | }
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186 |
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187 | void FilterLed::DrawCircle(float cx, float cy, float r, byte col) const
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188 | {
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189 | MGMap::DrawCircle(fImg, 768, 576, cx, cy, r, col);
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190 | }
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191 |
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192 | void FilterLed::DrawHexagon(float cx, float cy, float r, byte col) const
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193 | {
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194 | MGMap::DrawHexagon(fImg, 768, 576, cx, cy, r, col);
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195 | }
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196 |
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197 | void FilterLed::DrawCircle(const Ring &l, byte col) const
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198 | {
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199 | DrawCircle(l.GetX(), l.GetY(), l.GetR(), col);
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200 | }
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201 |
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202 | void FilterLed::DrawCircle(const Ring &l, double r, byte col) const
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203 | {
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204 | DrawCircle(l.GetX(), l.GetY(), r, col);
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205 | }
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206 |
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207 | void FilterLed::DrawHexagon(const Ring &l, double r, byte col) const
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208 | {
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209 | DrawHexagon(l.GetX(), l.GetY(), r, col);
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210 | }
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211 |
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212 | void FilterLed::GetMinMax(const int offset, byte *min, byte *max) const
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213 | {
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214 | *min = fImg[0];
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215 | *max = fImg[0];
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216 |
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217 | byte *s = (byte*)fImg;
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218 | const byte *e0 = s+fW*fH;
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219 |
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220 | //
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221 | // calculate mean value (speed optimized)
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222 | //
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223 | while (s<e0)
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224 | {
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225 | const byte *e = s+fH-offset;
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226 | s += offset;
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227 |
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228 | while (s<e)
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229 | {
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230 | if (*s>*max)
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231 | {
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232 | *max = *s;
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233 | if (*max-*min==255)
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234 | return;
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235 | }
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236 | if (*s<*min)
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237 | {
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238 | *min = *s;
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239 | if (*max-*min==255)
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240 | return;
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241 | }
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242 | s++;
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243 | }
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244 | s+=offset;
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245 | }
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246 | }
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247 |
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248 | int FilterLed::GetMeanPosition(const int x, const int y,
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249 | const int boxx, const int boxy,
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250 | float &mx, float &my, unsigned int &sum) const
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251 | {
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252 | unsigned int sumx=0;
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253 | unsigned int sumy=0;
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254 |
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255 | sum=0;
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256 | for (int dx=x-boxx; dx<x+boxx+1; dx++)
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257 | for (int dy=y-boxy; dy<y+boxy+1; dy++)
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258 | {
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259 | const byte &m = fImg[dy*fW+dx];
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260 |
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261 | sumx += m*dx;
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262 | sumy += m*dy;
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263 | sum += m;
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264 | }
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265 |
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266 | mx = (float)sumx/sum;
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267 | my = (float)sumy/sum;
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268 |
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269 | return (int)my*fW + (int)mx;
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270 | }
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271 |
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272 | int FilterLed::GetMeanPosition(const int x, const int y, const int boxx, const int boxy) const
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273 | {
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274 | float mx, my;
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275 | unsigned int sum;
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276 | return GetMeanPosition(x, y, boxx, boxy, mx, my, sum);
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277 | }
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278 |
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279 | int FilterLed::GetMeanPositionBox(const int x, const int y,
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280 | const int boxx, const int boxy,
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281 | float &mx, float &my, unsigned int &sum) const
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282 | {
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283 | //-------------------------------
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284 | // Improved algorithm:
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285 | // 1. Look for the largest five-pixel-cross signal inside the box
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286 | int x0 = TMath::Max(x-boxx+1, 0);
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287 | int y0 = TMath::Max(y-boxy+1, 0);
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288 |
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289 | int x1 = TMath::Min(x+boxx+1-1, fW);
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290 | int y1 = TMath::Min(y+boxy+1-1, fH);
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291 |
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292 | int maxx=0;
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293 | int maxy=0;
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294 |
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295 | unsigned int max =0;
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296 | for (int dx=x0; dx<x1; dx++)
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297 | {
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298 | for (int dy=y0; dy<y1; dy++)
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299 | {
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300 | const unsigned int sumloc =
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301 | fImg[(dy+0)*fW + (dx-1)] +
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302 | fImg[(dy+0)*fW + (dx+1)] +
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303 | fImg[(dy+1)*fW + dx] +
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304 | fImg[(dy+0)*fW + dx] +
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305 | fImg[(dy-1)*fW + dx];
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306 |
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307 | if(sumloc<=max)
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308 | continue;
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309 |
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310 | maxx=dx;
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311 | maxy=dy;
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312 | max =sumloc;
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313 | }
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314 | }
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315 |
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316 | // 2. Calculate mean position inside a circle around
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317 | // the highst cross-signal with radius of 6 pixels.
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318 | ClusterFinder find(fImg, fW, fH);
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319 | find.SetLimitingSize(9999);
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320 | find.SetRange(x0, y0, x1, y1);
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321 |
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322 | const Float_t mag = find.FindClusterAt(maxx, maxy);
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323 |
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324 | mx = find.GetSumX()/mag;
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325 | my = find.GetSumY()/mag;
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326 |
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327 | sum = (int)(mag+0.5);
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328 |
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329 | return (int)my*fW + (int)mx;
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330 | }
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331 |
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332 | int FilterLed::GetMeanPositionBox(const int x, const int y,
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333 | const int boxx, const int boxy) const
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334 | {
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335 | float mx, my;
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336 | unsigned int sum;
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337 | return GetMeanPositionBox(x, y, boxx, boxy, mx, my, sum);
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338 | }
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339 |
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340 | void FilterLed::ExecuteAndMark(Leds &leds, int xc, int yc) const
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341 | {
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342 | const Int_t first = leds.GetEntriesFast();
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343 |
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344 | Execute(leds, xc, yc);
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345 |
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346 | // Mark Stars in image
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347 | for (int i=first; i<leds.GetEntriesFast(); i++)
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348 | MarkPoint(leds(i));
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349 | }
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350 |
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351 |
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352 | void FilterLed::ExecuteAndMark(Leds &leds, int xc, int yc, double &bright) const
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353 | {
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354 | const Int_t first = leds.GetEntriesFast();
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355 |
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356 | Execute(leds, xc, yc, bright);
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357 |
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358 | // Mark Stars in image
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359 | for (int i=first; i<leds.GetEntriesFast(); i++)
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360 | MarkPoint(leds(i));
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361 | }
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362 |
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363 | void FilterLed::Execute(int xc, int yc) const
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364 | {
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365 | Leds leds;
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366 | ExecuteAndMark(leds, xc, yc);
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367 | }
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368 |
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369 | void FilterLed::Execute(Leds &leds, int xc, int yc) const
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370 | {
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371 | double bright;
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372 | Execute(leds, xc, yc, bright);
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373 | }
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374 |
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375 | void FilterLed::Execute(Leds &leds, int xc, int yc, double &bright) const
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376 | {
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377 | const int x0 = TMath::Max(xc-fBoxX, 0);
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378 | const int y0 = TMath::Max(yc-fBoxY, 0);
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379 | const int x1 = TMath::Min(xc+fBoxX, fW);
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380 | const int y1 = TMath::Min(yc+fBoxY, fH);
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381 |
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382 | const int wx = x1-x0;
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383 | const int hy = y1-y0;
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384 |
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385 | double sum = 0;
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386 | double sq = 0;
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387 |
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388 | for (int x=x0; x<x1; x++)
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389 | for (int y=y0; y<y1; y++)
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390 | {
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391 | byte &b = fImg[y*fW+x];
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392 |
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393 | // Skip saturating pixels
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394 | if (b>0xf0)
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395 | continue;
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396 |
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397 | sum += b;
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398 | sq += b*b;
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399 | }
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400 |
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401 | sum /= wx*hy;
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402 | sq /= wx*hy;
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403 |
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404 | bright=sum;
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405 |
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406 |
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407 | // 254 because b<=max and not b<max
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408 | const double sdev = TMath::Sqrt(sq-sum*sum);
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409 | const byte max = sum+fCut*sdev>254 ? 254 : (byte)(sum+fCut*sdev);
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410 |
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411 | //
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412 | // clean image from noise
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413 | // (FIXME: A lookup table could accelerate things...
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414 | //
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415 | for (int x=x0; x<x1; x++)
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416 | for (int y=y0; y<y1; y++)
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417 | {
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418 | byte &b = fImg[y*fW+x];
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419 | if (b<=max)
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420 | b = 0;
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421 | }
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422 |
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423 | ClusterFinder find(fImg, fW, fH);
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424 | find.FindCluster(leds, x0, y0, x1, y1);
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425 | }
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426 |
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427 | void FilterLed::FindStar(Leds &leds, int xc, int yc, bool box) const
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428 | {
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429 | // fBox: radius of the inner (signal) box
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430 | // Radius of the outer box is fBox*sqrt(2)
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431 |
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432 | //
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433 | // Define inner box in which to search the signal
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434 | //
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435 | const int x0 = TMath::Max(xc-fBoxX, 0);
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436 | const int y0 = TMath::Max(yc-fBoxY, 0);
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437 | const int x1 = TMath::Min(xc+fBoxX, fW);
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438 | const int y1 = TMath::Min(yc+fBoxY, fH);
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439 |
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440 | //
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441 | // Define outer box (excluding inner box) having almost
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442 | // the same number of pixels in which the background
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443 | // is calculated
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444 | //
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445 | const double sqrt2 = sqrt(2.);
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446 |
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447 | const int xa = TMath::Max(xc-TMath::Nint(fBoxX*sqrt2), 0);
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448 | const int ya = TMath::Max(yc-TMath::Nint(fBoxY*sqrt2), 0);
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449 | const int xb = TMath::Min(xc+TMath::Nint(fBoxX*sqrt2), fW);
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450 | const int yb = TMath::Min(yc+TMath::Nint(fBoxY*sqrt2), fH);
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451 |
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452 | //
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453 | // Calculate average and sdev for a square
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454 | // excluding the inner part were we expect
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455 | // the signal to be.
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456 | //
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457 | double sum = 0;
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458 | double sq = 0;
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459 |
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460 | int n=0;
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461 | for (int x=xa; x<xb; x++)
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462 | for (int y=ya; y<yb; y++)
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463 | {
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464 | if (x>=x0 && x<x1 && y>=y0 && y<y1)
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465 | continue;
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466 |
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467 | byte &b = fImg[y*fW+x];
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468 |
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469 | sum += b;
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470 | sq += b*b;
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471 | n++;
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472 | }
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473 |
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474 | sum /= n;
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475 | sq /= n;
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476 |
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477 | // 254 because b<=max and not b<max
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478 | const double sdev = sqrt(sq-sum*sum);
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479 | const byte max = sum+fCut*sdev>254 ? 254 : (byte)(sum+fCut*sdev);
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480 |
|
---|
481 | //
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482 | // clean image from noise
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483 | // (FIXME: A lookup table could accelerate things...
|
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484 | //
|
---|
485 | n=0;
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486 | for (int x=x0; x<x1; x++)
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487 | for (int y=y0; y<y1; y++)
|
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488 | {
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489 | byte &b = fImg[y*fW+x];
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490 | if (b<=max)
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491 | b = 0;
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492 | else
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493 | n++;
|
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494 | }
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---|
495 |
|
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496 | //
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497 | // Mark the background region
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498 | //
|
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499 | for (int x=xa; x<xb; x+=2)
|
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500 | {
|
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501 | fImg[ya*fW+x]=0xf0;
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502 | fImg[yb*fW+x]=0xf0;
|
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503 | }
|
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504 | for (int y=ya; y<yb; y+=2)
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---|
505 | {
|
---|
506 | fImg[y*fW+xa]=0xf0;
|
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507 | fImg[y*fW+xb]=0xf0;
|
---|
508 | }
|
---|
509 |
|
---|
510 | //
|
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511 | // Check if any pixel found...
|
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512 | //
|
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513 | if (n<5)
|
---|
514 | return;
|
---|
515 |
|
---|
516 | //
|
---|
517 | // Get the mean position of the star
|
---|
518 | //
|
---|
519 | float mx, my;
|
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520 | unsigned int mag;
|
---|
521 | int pos = box ? GetMeanPositionBox(xc, yc, fBoxX-1, fBoxY-1, mx, my, mag)
|
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522 | : GetMeanPosition(xc, yc, fBoxX-1, fBoxY-1, mx, my, mag);
|
---|
523 |
|
---|
524 | if (pos<0 || pos>=fW*fH || fImg[pos]<sum+fCut*sdev)
|
---|
525 | return;
|
---|
526 |
|
---|
527 | // cout << "Mean=" << sum << " SDev=" << sdev << " : ";
|
---|
528 | // cout << "Sum/n = " << sum << "/" << n << " = " << (n==0?0:mag/n) << endl;
|
---|
529 |
|
---|
530 | leds.Add(mx, my, 0, 0, -2.5*log10((float)mag)+13.7);
|
---|
531 | }
|
---|
532 |
|
---|
533 | void FilterLed::Stretch() const
|
---|
534 | {
|
---|
535 | byte min, max;
|
---|
536 | GetMinMax(25, &min, &max);
|
---|
537 |
|
---|
538 | if (min==max || max-min>230) // 255/230=1.1
|
---|
539 | return;
|
---|
540 |
|
---|
541 | const float scale = 255./(max-min);
|
---|
542 |
|
---|
543 | byte *b = fImg;
|
---|
544 | const byte *e = fImg+fW*fH;
|
---|
545 |
|
---|
546 | while (b<e)
|
---|
547 | {
|
---|
548 | if (*b<min)
|
---|
549 | {
|
---|
550 | *b++=0;
|
---|
551 | continue;
|
---|
552 | }
|
---|
553 | if (*b>max)
|
---|
554 | {
|
---|
555 | *b++=255;
|
---|
556 | continue;
|
---|
557 | }
|
---|
558 | *b = (byte)((*b-min)*scale);
|
---|
559 | b++;
|
---|
560 | }
|
---|
561 | }
|
---|