source: trunk/MagicSoft/Mars/manalysis/MCerPhotEvt.cc@ 674

Last change on this file since 674 was 653, checked in by tbretz, 24 years ago
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1#include "MCerPhotEvt.h"
2
3#include <math.h>
4#include <fstream.h>
5
6#include <TCanvas.h>
7#include <TClonesArray.h>
8
9#include "MLog.h"
10#include "MGeomCam.h"
11#include "MCamNeighbor.h"
12#include "MCamDisplay.h"
13#include "MHexagon.h"
14
15ClassImp(MCerPhotEvt)
16
17MCerPhotEvt::MCerPhotEvt(const char *name, const char *title ) : fType(0), fNbPixels(0)
18{
19 // the default constructor
20
21
22 *fName = name ? name : "MCerPhotEvt";
23 *fTitle = name ? name : "(Number of Photon)-Event Information";
24
25 fPixels = new TClonesArray ("MCerPhotPix", 577) ;
26
27 //
28 // FIXME: is this really necessary?
29 //
30 fPixels->Clear();
31}
32
33void MCerPhotEvt::Draw(Option_t* option)
34{
35 // FIXME!!!
36 //
37
38 MCamDisplay *disp = new MCamDisplay(fType) ;
39
40 disp->DrawPhotNum(this) ;
41}
42
43Int_t MCerPhotEvt::GetNbPixels()
44{
45 return fNbPixels;
46}
47
48void MCerPhotEvt::AddPixel(Int_t id, Float_t nph, Float_t err)
49{
50 //
51 // add a new pixel to the list and increase the number
52 // of valid pixels in the list by one
53 //
54 (*fPixels)[fNbPixels++] = new MCerPhotPix( id, nph, err);
55}
56
57void MCerPhotEvt::Clear(Option_t *)
58{
59 //
60 // reset counter and delete netries in list.
61 //
62 fNbPixels = 0 ;
63 fPixels->Clear() ;
64}
65
66void MCerPhotEvt::Print(Option_t *)
67{
68 const Int_t entries = fPixels->GetEntries();
69
70 *fLog << "MCerPhotEvt::Print()" << endl
71 << "Number of Pixels: " << fNbPixels
72 << "(" << entries << ")"
73 << endl ;
74
75 for (Int_t il=0; il<entries; il++ )
76 (*this)[il].Print();
77}
78
79void MCerPhotEvt::CleanLevel1()
80{
81 //
82 // This method looks for all pixels with an entry (photons)
83 // that is three times bigger than the noise of the pixel
84 //
85
86 const Int_t entries = fPixels->GetEntries();
87
88 //
89 // check the number of all pixels against the noise level and
90 // set them to 'unused' state if necessary
91 //
92 for (Int_t il=0; il<entries; il++ )
93 {
94 MCerPhotPix &pix = (*this)[il];
95
96 const Float_t entry = pix.GetNumPhotons();
97 const Float_t noise = pix.GetErrorPhot();
98
99 if (entry < 3 * noise )
100 pix.SetPixelUnused();
101 }
102}
103
104void MCerPhotEvt::CleanLevel2()
105{
106 //
107 // check if the survived pixel have a neighbor, that also
108 // survived
109 //
110
111 const Int_t entries = fPixels->GetEntries();
112
113 for (Int_t il=0; il<entries; il++)
114 {
115 //
116 // get entry il from list
117 //
118 MCerPhotPix &pix = (*this)[il];
119
120 //
121 // check if pixel is in use, if not goto next pixel in list
122 //
123 if (!pix.IsPixelUsed())
124 continue;
125
126 //
127 // get pixel id of this entry
128 //
129 const Int_t id = pix.GetPixId() ;
130
131 //
132 // count number of next neighbors of this pixel which
133 // state is 'used'
134 //
135 Int_t itest = 0 ;
136 for (Int_t in=0 ; in < 6; in++ )
137 {
138 const Int_t id2 = fNN.GetNN(id, in) ;
139
140 if (id2 < 0)
141 continue;
142
143 if (IsPixelUsed(id2))
144 itest++ ;
145 }
146
147 //
148 // check if no next neighbor has the state 'used'
149 // set this pixel to 'unused', too.
150 //
151 if (itest==0)
152 pix.SetPixelUnused();
153 }
154
155 //
156 // now we declare all pixels that survive as CorePixels
157 //
158 for (Int_t il=0; il<entries; il++)
159 {
160 MCerPhotPix &pix = (*this)[il];
161
162 if (pix.IsPixelUsed())
163 pix.SetCorePixel();
164 }
165
166}
167
168void MCerPhotEvt::CleanLevel3()
169{
170 //
171 // Look for the boundary pixels around the core pixels
172 // if a pixel has more than 2.5 sigma, and a core neigbor
173 // it is declared as used.
174 //
175 const Int_t entries = fPixels->GetEntries();
176
177 for (Int_t il=0; il<entries; il++)
178 {
179 //
180 // get pixel as entry il from list
181 //
182 MCerPhotPix &pix = (*this)[il];
183
184 //
185 // if pixel is a core pixel go to the next pixel
186 //
187 if (pix.IsCorePixel())
188 continue;
189
190 //
191 // check the num of photons against the noise level
192 //
193 const Float_t entry = pix.GetNumPhotons();
194 const Float_t noise = pix.GetErrorPhot();
195
196 if (entry <= 2.5 * noise )
197 continue;
198
199 //
200 // get pixel id of this entry
201 //
202 const Int_t id = pix.GetPixId();
203
204 //
205 // check if the pixel's next neighbor is a core pixel.
206 // if it is a core pixel set pixel state to: used.
207 //
208 for (Int_t in=0; in<6 ; in++)
209 {
210 const Int_t id2 = fNN.GetNN(id, in);
211
212 if (id2 <0)
213 continue;
214
215 if (!IsPixelCore(id2))
216 continue;
217
218 pix.SetPixelUsed();
219
220 break ;
221 }
222 }
223}
224
225
226Bool_t MCerPhotEvt::IsPixelExisting(Int_t id)
227{
228 //
229 // Checks if in the pixel list is an entry with pixel id
230 //
231 const Int_t entries = fPixels->GetEntries();
232
233 for (Int_t il=0; il<entries; il++)
234 {
235 if (id == (*this)[il].GetPixId())
236 return kTRUE ;
237 }
238
239 return kFALSE ;
240}
241
242Bool_t MCerPhotEvt::IsPixelUsed(Int_t id)
243{
244 //
245 // Checks if in the pixel list is an entry with pixel id
246 //
247 const Int_t entries = fPixels->GetEntries();
248
249 for (Int_t il=0; il<entries; il++ )
250 {
251 MCerPhotPix &pix = (*this)[il];
252
253 if (id == pix.GetPixId() && pix.IsPixelUsed())
254 return kTRUE ;
255 }
256
257 return kFALSE ;
258}
259
260Bool_t MCerPhotEvt::IsPixelCore(Int_t id)
261{
262 //
263 // Checks if in the pixel list is an entry with pixel id
264 //
265 const Int_t entries = fPixels->GetEntries();
266
267 for (Int_t il=0; il<entries; il++ )
268 {
269 MCerPhotPix &pix = (*this)[il];
270
271 if ( id == pix.GetPixId() && pix.IsCorePixel())
272 return kTRUE ;
273 }
274
275 return kFALSE ;
276}
277
278Float_t MCerPhotEvt::GetMinNumPhotons()
279{
280 //
281 // get the minimum number of photons of all valid pixels in the list
282 //
283 if (fNbPixels <= 0)
284 return -5. ;
285
286 Float_t minval = (*this)[0].GetNumPhotons();
287
288 Float_t testval;
289 for (Int_t i=1 ; i<fNbPixels; i++ )
290 {
291 testval = (*this)[i].GetNumPhotons();
292
293 if (testval < minval)
294 minval = testval;
295 }
296
297 return minval;
298}
299
300Float_t MCerPhotEvt::GetMaxNumPhotons()
301{
302 //
303 // get the maximum number of photons of all valid pixels in the list
304 //
305 if (fNbPixels <= 0)
306 return 50.;
307
308 Float_t maxval = (*this)[0].GetNumPhotons();
309
310 Float_t testval;
311 for (Int_t i=1; i<fNbPixels; i++)
312 {
313 testval = (*this)[i].GetNumPhotons();
314
315 if (testval > maxval)
316 maxval = testval;
317 }
318 return maxval;
319}
320
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