1 | #include "MCerPhotEvt.h"
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2 |
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3 | #include <math.h>
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4 | #include <fstream.h>
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5 |
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6 | #include <TCanvas.h>
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7 | #include <TClonesArray.h>
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8 |
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9 | #include "MLog.h"
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10 | #include "MGeomCam.h"
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11 | #include "MCamNeighbor.h"
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12 | #include "MCamDisplay.h"
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13 | #include "MHexagon.h"
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14 |
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15 | ClassImp(MCerPhotEvt)
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16 |
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17 | MCerPhotEvt::MCerPhotEvt(const char *name, const char *title ) : fType(0), fNbPixels(0)
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18 | {
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19 | // the default constructor
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20 |
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21 |
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22 | *fName = name ? name : "MCerPhotEvt";
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23 | *fTitle = name ? name : "(Number of Photon)-Event Information";
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24 |
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25 | fPixels = new TClonesArray ("MCerPhotPix", 577) ;
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26 |
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27 | //
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28 | // FIXME: is this really necessary?
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29 | //
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30 | fPixels->Clear();
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31 | }
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32 |
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33 | void MCerPhotEvt::Draw(Option_t* option)
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34 | {
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35 | // FIXME!!!
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36 | //
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37 |
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38 | MCamDisplay *disp = new MCamDisplay(fType) ;
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39 |
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40 | disp->DrawPhotNum(this) ;
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41 | }
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42 |
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43 | Int_t MCerPhotEvt::GetNbPixels()
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44 | {
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45 | return fNbPixels;
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46 | }
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47 |
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48 | void MCerPhotEvt::AddPixel(Int_t id, Float_t nph, Float_t err)
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49 | {
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50 | //
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51 | // add a new pixel to the list and increase the number
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52 | // of valid pixels in the list by one
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53 | //
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54 | (*fPixels)[fNbPixels++] = new MCerPhotPix( id, nph, err);
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55 | }
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56 |
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57 | void MCerPhotEvt::Clear(Option_t *)
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58 | {
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59 | //
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60 | // reset counter and delete netries in list.
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61 | //
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62 | fNbPixels = 0 ;
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63 | fPixels->Clear() ;
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64 | }
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65 |
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66 | void MCerPhotEvt::Print(Option_t *)
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67 | {
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68 | const Int_t entries = fPixels->GetEntries();
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69 |
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70 | *fLog << "MCerPhotEvt::Print()" << endl
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71 | << "Number of Pixels: " << fNbPixels
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72 | << "(" << entries << ")"
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73 | << endl ;
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74 |
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75 | for (Int_t il=0; il<entries; il++ )
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76 | (*this)[il].Print();
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77 | }
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78 |
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79 | void MCerPhotEvt::CleanLevel1()
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80 | {
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81 | //
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82 | // This method looks for all pixels with an entry (photons)
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83 | // that is three times bigger than the noise of the pixel
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84 | //
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85 |
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86 | const Int_t entries = fPixels->GetEntries();
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87 |
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88 | //
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89 | // check the number of all pixels against the noise level and
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90 | // set them to 'unused' state if necessary
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91 | //
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92 | for (Int_t il=0; il<entries; il++ )
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93 | {
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94 | MCerPhotPix &pix = (*this)[il];
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95 |
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96 | const Float_t entry = pix.GetNumPhotons();
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97 | const Float_t noise = pix.GetErrorPhot();
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98 |
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99 | if (entry < 3 * noise )
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100 | pix.SetPixelUnused();
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101 | }
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102 | }
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103 |
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104 | void MCerPhotEvt::CleanLevel2()
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105 | {
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106 | //
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107 | // check if the survived pixel have a neighbor, that also
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108 | // survived
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109 | //
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110 |
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111 | const Int_t entries = fPixels->GetEntries();
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112 |
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113 | for (Int_t il=0; il<entries; il++)
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114 | {
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115 | //
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116 | // get entry il from list
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117 | //
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118 | MCerPhotPix &pix = (*this)[il];
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119 |
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120 | //
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121 | // check if pixel is in use, if not goto next pixel in list
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122 | //
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123 | if (!pix.IsPixelUsed())
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124 | continue;
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125 |
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126 | //
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127 | // get pixel id of this entry
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128 | //
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129 | const Int_t id = pix.GetPixId() ;
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130 |
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131 | //
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132 | // count number of next neighbors of this pixel which
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133 | // state is 'used'
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134 | //
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135 | Int_t itest = 0 ;
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136 | for (Int_t in=0 ; in < 6; in++ )
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137 | {
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138 | const Int_t id2 = fNN.GetNN(id, in) ;
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139 |
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140 | if (id2 < 0)
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141 | continue;
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142 |
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143 | if (IsPixelUsed(id2))
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144 | itest++ ;
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145 | }
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146 |
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147 | //
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148 | // check if no next neighbor has the state 'used'
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149 | // set this pixel to 'unused', too.
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150 | //
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151 | if (itest==0)
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152 | pix.SetPixelUnused();
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153 | }
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154 |
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155 | //
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156 | // now we declare all pixels that survive as CorePixels
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157 | //
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158 | for (Int_t il=0; il<entries; il++)
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159 | {
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160 | MCerPhotPix &pix = (*this)[il];
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161 |
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162 | if (pix.IsPixelUsed())
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163 | pix.SetCorePixel();
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164 | }
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165 |
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166 | }
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167 |
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168 | void MCerPhotEvt::CleanLevel3()
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169 | {
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170 | //
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171 | // Look for the boundary pixels around the core pixels
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172 | // if a pixel has more than 2.5 sigma, and a core neigbor
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173 | // it is declared as used.
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174 | //
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175 | const Int_t entries = fPixels->GetEntries();
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176 |
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177 | for (Int_t il=0; il<entries; il++)
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178 | {
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179 | //
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180 | // get pixel as entry il from list
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181 | //
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182 | MCerPhotPix &pix = (*this)[il];
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183 |
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184 | //
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185 | // if pixel is a core pixel go to the next pixel
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186 | //
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187 | if (pix.IsCorePixel())
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188 | continue;
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189 |
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190 | //
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191 | // check the num of photons against the noise level
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192 | //
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193 | const Float_t entry = pix.GetNumPhotons();
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194 | const Float_t noise = pix.GetErrorPhot();
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195 |
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196 | if (entry <= 2.5 * noise )
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197 | continue;
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198 |
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199 | //
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200 | // get pixel id of this entry
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201 | //
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202 | const Int_t id = pix.GetPixId();
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203 |
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204 | //
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205 | // check if the pixel's next neighbor is a core pixel.
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206 | // if it is a core pixel set pixel state to: used.
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207 | //
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208 | for (Int_t in=0; in<6 ; in++)
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209 | {
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210 | const Int_t id2 = fNN.GetNN(id, in);
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211 |
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212 | if (id2 <0)
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213 | continue;
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214 |
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215 | if (!IsPixelCore(id2))
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216 | continue;
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217 |
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218 | pix.SetPixelUsed();
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219 |
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220 | break ;
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221 | }
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222 | }
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223 | }
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224 |
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225 |
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226 | Bool_t MCerPhotEvt::IsPixelExisting(Int_t id)
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227 | {
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228 | //
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229 | // Checks if in the pixel list is an entry with pixel id
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230 | //
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231 | const Int_t entries = fPixels->GetEntries();
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232 |
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233 | for (Int_t il=0; il<entries; il++)
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234 | {
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235 | if (id == (*this)[il].GetPixId())
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236 | return kTRUE ;
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237 | }
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238 |
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239 | return kFALSE ;
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240 | }
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241 |
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242 | Bool_t MCerPhotEvt::IsPixelUsed(Int_t id)
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243 | {
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244 | //
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245 | // Checks if in the pixel list is an entry with pixel id
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246 | //
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247 | const Int_t entries = fPixels->GetEntries();
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248 |
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249 | for (Int_t il=0; il<entries; il++ )
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250 | {
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251 | MCerPhotPix &pix = (*this)[il];
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252 |
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253 | if (id == pix.GetPixId() && pix.IsPixelUsed())
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254 | return kTRUE ;
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255 | }
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256 |
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257 | return kFALSE ;
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258 | }
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259 |
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260 | Bool_t MCerPhotEvt::IsPixelCore(Int_t id)
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261 | {
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262 | //
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263 | // Checks if in the pixel list is an entry with pixel id
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264 | //
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265 | const Int_t entries = fPixels->GetEntries();
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266 |
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267 | for (Int_t il=0; il<entries; il++ )
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268 | {
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269 | MCerPhotPix &pix = (*this)[il];
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270 |
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271 | if ( id == pix.GetPixId() && pix.IsCorePixel())
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272 | return kTRUE ;
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273 | }
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274 |
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275 | return kFALSE ;
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276 | }
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277 |
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278 | Float_t MCerPhotEvt::GetMinNumPhotons()
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279 | {
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280 | //
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281 | // get the minimum number of photons of all valid pixels in the list
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282 | //
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283 | if (fNbPixels <= 0)
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284 | return -5. ;
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285 |
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286 | Float_t minval = (*this)[0].GetNumPhotons();
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287 |
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288 | Float_t testval;
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289 | for (Int_t i=1 ; i<fNbPixels; i++ )
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290 | {
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291 | testval = (*this)[i].GetNumPhotons();
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292 |
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293 | if (testval < minval)
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294 | minval = testval;
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295 | }
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296 |
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297 | return minval;
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298 | }
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299 |
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300 | Float_t MCerPhotEvt::GetMaxNumPhotons()
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301 | {
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302 | //
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303 | // get the maximum number of photons of all valid pixels in the list
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304 | //
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305 | if (fNbPixels <= 0)
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306 | return 50.;
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307 |
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308 | Float_t maxval = (*this)[0].GetNumPhotons();
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309 |
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310 | Float_t testval;
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311 | for (Int_t i=1; i<fNbPixels; i++)
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312 | {
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313 | testval = (*this)[i].GetNumPhotons();
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314 |
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315 | if (testval > maxval)
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316 | maxval = testval;
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317 | }
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318 | return maxval;
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319 | }
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320 |
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