/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz 12/2000 ! ! Copyright: MAGIC Software Development, 2000-2001 ! ! \* ======================================================================== */ ////////////////////////////////////////////////////////////////////////////// // // // MArray // // // // This is an abstract base class for TObject derived Arrays. In principal // // it is almost the same than TArray. The difference is that this array // // base classed is derived from TObject which makes storage of variable // // sized arrays possible with splitlevel=1. // // // // This should not be needed anymore for root >3.00 // // // ////////////////////////////////////////////////////////////////////////////// #include "MArray.h" #include #include ClassImp(MArray); // -------------------------------------------------------------------------- // // Cuts the last entries of an array containing only zeros. // void MArray::StripZeros(TArrayD &arr) { const Int_t n = arr.GetSize(); for (Int_t i=n-1; i>=0; i--) if (arr[i] != 0) { arr.Set(i+1); break; } } // -------------------------------------------------------------------------- // // Cuts the last entries of an array containing only zeros. // void MArray::StripZeros(TArrayF &arr) { const Int_t n = arr.GetSize(); for (Int_t i=n-1; i>=0; i--) if (arr[i] != 0) { arr.Set(i+1); break; } }