#ifndef MARS_MArrayS #define MARS_MArrayS ///////////////////////////////////////////////////////////////////////////// // // // MArrayS // // // // Array of UShort_t // // // ///////////////////////////////////////////////////////////////////////////// #ifndef MARS_MArray #include "MArray.h" #endif #include class MArrayS : public MArray { private: UShort_t *fArray; //[fN] Array of fN chars public: MArrayS() { fN = 0; fArray = NULL; } MArrayS(UInt_t n) { fN = 0; fArray = NULL; Set(n); } MArrayS(UInt_t n, UShort_t *array) { // Create TArrayC object and initialize it with values of array. fN = 0; fArray = NULL; Set(n, array); } MArrayS(const MArrayS &array) { // Copy constructor. fArray = NULL; Set(array.fN, array.fArray); } UInt_t GetSize() const { return fN; } MArrayS &operator=(const MArrayS &rhs) { // TArrayC assignment operator. if (this != &rhs) Set(rhs.fN, rhs.fArray); return *this; } virtual ~MArrayS() { // Delete TArrayC object. delete [] fArray; fArray = NULL; } void Adopt(UInt_t n, UShort_t *array) { // Adopt array arr into TArrayC, i.e. don't copy arr but use it directly // in TArrayC. User may not delete arr, TArrayC dtor will do it. if (fArray) delete [] fArray; fN = n; fArray = array; } void AddAt(UShort_t c, UInt_t i) { // Add char c at position i. Check for out of bounds. fArray[i] = c; } UShort_t At(UInt_t i) { return fArray[i]; } UShort_t *GetArray() const { return fArray; } void Reset() { memset(fArray, 0, fN*sizeof(UShort_t)); } void Set(UInt_t n) { // Set size of this array to n chars. // A new array is created, the old contents copied to the new array, // then the old array is deleted. if (n==fN) return; UShort_t *temp = fArray; if (n == 0) fArray = NULL; else { fArray = new UShort_t[n]; if (n < fN) memcpy(fArray, temp, n*sizeof(UShort_t)); else { memcpy(fArray, temp, fN*sizeof(UShort_t)); memset(&fArray[fN], 0, (n-fN)*sizeof(UShort_t)); } } if (fN) delete [] temp; fN = n; } void Set(UInt_t n, UShort_t *array) { // Set size of this array to n chars and set the contents. if (!array) return; if (fArray && fN != n) { delete [] fArray; fArray = 0; } fN = n; if (fN == 0) return; if (!fArray) fArray = new UShort_t[fN]; memcpy(fArray, array, n*sizeof(UShort_t)); } UShort_t &operator[](UInt_t i) { return fArray[i]; } ClassDef(MArrayS, 1) //Array of UShort_t }; #endif