source: trunk/MagicSoft/Mars/mbase/MEnv.cc@ 8405

Last change on this file since 8405 was 8240, checked in by tbretz, 18 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz 2/2005 <mailto:tbretz@astro.uni-wuerzburg.de>
19!
20! Copyright: MAGIC Software Development, 2000-2005
21!
22!
23\* ======================================================================== */
24
25//////////////////////////////////////////////////////////////////////////////
26//
27// MEnv
28//
29// It is a slightly changed version of TEnv. It logs all resources which are
30// touched, so that you can print all untouched resources by
31// PrintUntouched()
32//
33//////////////////////////////////////////////////////////////////////////////
34#include "MEnv.h"
35
36#include <Gtypes.h>
37#include <TObjString.h>
38
39#include <TPave.h>
40#include <TAttText.h>
41#include <TAttMarker.h>
42#include <THashList.h> // needed since root v5.10/00 (TEnv::GetTable)
43
44#include "MLog.h"
45#include "MLogManip.h"
46
47ClassImp(MEnv);
48
49using namespace std;
50
51//---------------------------------------------------------------------------
52//
53// (Default) constructor. If the given file cannot be accessed the data
54// member fName is set to "" which can then be checked by IsValid()
55//
56MEnv::MEnv(const char *name) : TEnv(name), fName(name)
57{
58 fChecked.SetOwner();
59
60 if (fName.IsNull())
61 return;
62
63 TString fname(name);
64 gSystem->ExpandPathName(fname);
65
66 if (gSystem->AccessPathName(fname, kFileExists))
67 fName = "";
68}
69
70//---------------------------------------------------------------------------
71//
72// Compile str+post and make sure that in between there is a unique dot.
73//
74TString MEnv::Compile(TString str, const char *post) const
75{
76 if (!str.IsNull() && !str.EndsWith("."))
77 str += ".";
78
79 str += post;
80
81 return str;
82}
83
84//---------------------------------------------------------------------------
85//
86// Get the value from the table and remember the value as checked
87//
88Int_t MEnv::GetValue(const char *name, Int_t dflt)
89{
90 if (!fChecked.FindObject(name))
91 fChecked.Add(new TObjString(name));
92 return TEnv::GetValue(name, dflt);
93}
94
95//---------------------------------------------------------------------------
96//
97// Get the value from the table and remember the value as checked
98//
99Double_t MEnv::GetValue(const char *name, Double_t dflt)
100{
101 if (!fChecked.FindObject(name))
102 fChecked.Add(new TObjString(name));
103 return TEnv::GetValue(name, dflt);
104}
105
106//---------------------------------------------------------------------------
107//
108// Get the value from the table and remember the value as checked
109//
110const char *MEnv::GetValue(const char *name, const char *dflt)
111{
112 if (!fChecked.FindObject(name))
113 fChecked.Add(new TObjString(name));
114 return TEnv::GetValue(name, dflt);
115}
116
117//---------------------------------------------------------------------------
118//
119// TEnv doen't have a streamer --> cannot be cloned
120// --> we have to clone it ourself
121//
122TObject *MEnv::Clone(const char *) const
123{
124 MEnv *env = new MEnv("/dev/null");
125 env->fName = fName;
126 env->AddEnv(*this);
127 return env;
128}
129
130//---------------------------------------------------------------------------
131//
132// Interprete fill style: Hollow, Solid, Hatch, 0%-100%
133// If no text style is detected the value is converted to an integer.
134//
135Int_t MEnv::GetFillStyle(const char *name, Int_t dftl)
136{
137 TString str = GetValue(name, "");
138 str = str.Strip(TString::kBoth);
139 if (str.IsNull())
140 return dftl;
141
142 str.ToLower();
143
144 switch (str.Hash())
145 {
146 case 2374867578U: return 0; // hollow
147 case 764279305U: return 1001; // solid
148 case 1854683492U: return 2001; // hatch
149 }
150
151 return str.EndsWith("%") ? 4000+str.Atoi() : str.Atoi();
152}
153
154//---------------------------------------------------------------------------
155//
156// Interprete line style: Solid, Dashed, Dotted, DashDotted
157// If no line style is detected the value is converted to an integer.
158//
159Int_t MEnv::GetLineStyle(const char *name, Int_t dftl)
160{
161 TString str = GetValue(name, "");
162 str = str.Strip(TString::kBoth);
163 if (str.IsNull())
164 return dftl;
165
166 str.ToLower();
167
168 switch (str.Hash())
169 {
170 case 764279305U: return kSolid;
171 case 241979881U: return kDashed;
172 case 2391642602U: return kDotted;
173 case 1124931659U: return kDashDotted;
174 }
175
176 return str.Atoi();
177}
178
179//---------------------------------------------------------------------------
180//
181// Interprete alignment: Top, Right, Left, Bottom, Center, tr, cc, bl, ...
182// If no text align is detected the value is converted to an integer.
183//
184// eg.
185// Top Right
186// Bottom Center
187// Center
188// tr
189// br
190// cr
191//
192Int_t MEnv::GetAlign(const char *name, Int_t dftl)
193{
194 TString str = GetValue(name, "");
195 str = str.Strip(TString::kBoth);
196 if (str.IsNull())
197 return dftl;
198
199 str.ToLower();
200
201 switch (str.Hash())
202 {
203 case 29746: return 33; // tr
204 case 25379: return 22; // cc
205 case 25132: return 11; // bl
206
207 case 25388: return 12; // cl
208 case 25394: return 32; // cr
209
210 case 29731: return 23; // tc
211 case 25123: return 32; // bc
212
213 case 29740: return 13; // tl
214 case 25138: return 13; // br
215 }
216
217 Int_t align = 0;
218 if (str.Contains("right", TString::kIgnoreCase))
219 align += 3;
220 if (str.Contains("left", TString::kIgnoreCase))
221 align += 1;
222 if (str.Contains("bottom", TString::kIgnoreCase))
223 align += 10;
224 if (str.Contains("top", TString::kIgnoreCase))
225 align += 30;
226
227 if (str.Contains("center", TString::kIgnoreCase))
228 {
229 if (align==0)
230 return 22;
231 if (align/10==0)
232 return align+20;
233 if (align%10==0)
234 return align+2;
235 }
236
237 return align>0 ? align : str.Atoi();
238}
239
240//---------------------------------------------------------------------------
241//
242// Interprete color: Black, White, Red, Green, Blue, Yellow, Magenta,
243// Cyan, Gray1-5, Grey1-5.
244// If no text color is detected the value is converted to an integer.
245//
246// eg.
247// Red
248// Light Red
249// Dark Red
250//
251Int_t MEnv::GetColor(const char *name, Int_t dftl)
252{
253 TString str = GetValue(name, "");
254
255 str = str.Strip(TString::kBoth);
256 if (str.IsNull())
257 return dftl;
258
259 str.ToLower();
260
261 Int_t offset=0;
262 if (str.Contains("dark"))
263 {
264 str.ReplaceAll("dark", "");
265 str = str.Strip(TString::kBoth);
266 offset = 100;
267 }
268 if (str.Contains("light"))
269 {
270 str.ReplaceAll("light", "");
271 str = str.Strip(TString::kBoth);
272 offset = 150;
273 }
274
275 switch (str.Hash())
276 {
277 case 2368543371U: return kWhite+offset;
278 case 1814927399U: return kBlack+offset;
279 case 7496964U: return kRed+offset;
280 case 2897107074U: return kGreen+offset;
281 case 1702194402U: return kBlue+offset;
282 case 2374817882U: return kYellow+offset;
283 case 2894218701U: return kMagenta+offset;
284 case 1851881955U: return kCyan+offset;
285 case 749623518U: return 19; // grey1
286 case 749623517U: return 18; // grey2
287 case 749623516U: return 17; // grey3
288 case 749623515U: return 16; // grey4
289 case 749623514U: return 15; // grey5
290 case 749623513U: return 14; // grey6
291 case 749623512U: return 13; // grey7
292 case 749623511U: return 12; // grey8
293 case 741234910U: return 19; // gray1
294 case 741234909U: return 18; // gray2
295 case 741234908U: return 17; // gray3
296 case 741234907U: return 16; // gray4
297 case 741234906U: return 15; // gray5
298 case 741234905U: return 14; // gray6
299 case 741234904U: return 13; // gray7
300 case 741234903U: return 12; // gray8
301 }
302 return str.Atoi();
303}
304
305//---------------------------------------------------------------------------
306//
307// As possible convert the color col into a text string which can be
308// interpreted by GetColor before setting the resource value
309//
310void MEnv::SetColor(const char *name, Int_t col)
311{
312 TString val;
313
314 if (col>99 && col<101+kCyan)
315 {
316 val = "Dark ";
317 col -= 100;
318 }
319 if (col>150 && col<151+kCyan)
320 {
321 val = "Light ";
322 col -= 150;
323 }
324
325 switch (col)
326 {
327 case kWhite: val += "White"; break;
328 case kBlack: val += "Black"; break;
329 case kRed: val += "Red"; break;
330 case kGreen: val += "Green"; break;
331 case kBlue: val += "Blue"; break;
332 case kYellow: val += "Yellow"; break;
333 case kMagenta: val += "Magenta"; break;
334 case kCyan: val += "Cyan"; break;
335 case 19: val += "Grey1"; break;
336 case 18: val += "Grey2"; break;
337 case 17: val += "Grey3"; break;
338 case 16: val += "Grey4"; break;
339 case 15: val += "Grey5"; break;
340 case 14: val += "Grey6"; break;
341 case 13: val += "Grey7"; break;
342 case 12: val += "Grey8"; break;
343 }
344
345 if (val.IsNull())
346 val += col;
347
348 SetValue(name, val);
349}
350
351//---------------------------------------------------------------------------
352//
353// As possible convert the alignment align into a text string which can be
354// interpreted by GetAlign before setting the resource value
355//
356void MEnv::SetAlign(const char *name, Int_t align)
357{
358 TString val;
359 if (align==22)
360 {
361 SetValue(name, "Center");
362 return;
363 }
364
365 switch (align%10)
366 {
367 case 1: val += "Left"; break;
368 case 2: val += "Center"; break;
369 case 3: val += "Right"; break;
370 }
371
372 switch (align/10)
373 {
374 case 1: val += "Bottom"; break;
375 case 2: val += "Center"; break;
376 case 3: val += "Top"; break;
377 }
378
379 SetValue(name, val);
380}
381
382//---------------------------------------------------------------------------
383//
384// As possible convert the fill style style into a text string which can be
385// interpreted by GetFillStyle before setting the resource value
386//
387void MEnv::SetFillStyle(const char *name, Int_t style)
388{
389 TString val;
390
391 if (style>3999 && style<4101)
392 val = Form("%d%%", style-4000);
393
394 switch (style)
395 {
396 case 0: val = "Hollow"; break;
397 case 1001: val = "Solid"; break;
398 case 2001: val = "Hatch"; break;
399 }
400
401 if (val.IsNull())
402 val += style;
403
404 SetValue(name, val);
405}
406
407//---------------------------------------------------------------------------
408//
409// As possible convert the line style style into a text string which can be
410// interpreted by GetLineStyle before setting the resource value
411//
412void MEnv::SetLineStyle(const char *name, Int_t style)
413{
414 TString val;
415 switch (style)
416 {
417 case kSolid: val = "Solid"; break;
418 case kDashed: val = "Dashed"; break;
419 case kDotted: val = "Dotted"; break;
420 case kDashDotted: val = "DashDotted"; break;
421 }
422
423 if (val.IsNull())
424 val += style;
425
426 SetValue(name, val);
427}
428
429//---------------------------------------------------------------------------
430//
431// As possible convert the marker style style into a text string which can be
432// interpreted by GetLineStyle before setting the resource value
433//
434void MEnv::SetMarkerStyle(const char *name, Int_t style)
435{
436 TString val;
437 switch (style)
438 {
439 case kDot: val = "dot";
440 case kPlus: val = "plus";
441 case kCircle: val = "circle";
442 case kMultiply: val = "multiply";
443 case kFullDotSmall: val = "fulldotsmall";
444 case kFullDotMedium: val = "fulldotmedium";
445 case kFullDotLarge: val = "fulldotlarge";
446 case kOpenTriangleDown: val = "opentriangledown";
447 case kFullCross: val = "fullcross";
448 case kFullCircle: val = "fullcircle";
449 case kFullSquare: val = "fullsquare";
450 case kFullTriangleDown: val = "fulltriangledown";
451 case kOpenCircle: val = "opencircle";
452 case kOpenSquare: val = "opensquare";
453 case kOpenTriangleUp: val = "opentriangleup";
454 case kOpenDiamond: val = "opendiamond";
455 case kOpenCross: val = "opencross";
456 case kFullStar: val = "fullstar";
457 case kOpenStar: val = "openstar";
458 }
459
460 if (val.IsNull())
461 val += style;
462
463 SetValue(name, val);
464}
465
466//---------------------------------------------------------------------------
467//
468// Get the attributed from a TAttLine (if dftl is given use it as default)
469// name.LineColor <see also GetColor>
470// name.LineStyle
471// name.LineWidth
472// For more details on the meaning see TAttLine
473//
474void MEnv::GetAttLine(const char *name, TAttLine &line, TAttLine *dftl)
475{
476 const TString color = Compile(name, "LineColor");
477 const TString style = Compile(name, "LineStyle");
478 const TString width = Compile(name, "LineWidth");
479
480 if (!dftl)
481 dftl = &line;
482
483 const Color_t col = GetColor(color, dftl->GetLineColor());
484 const Style_t sty = GetLineStyle(style, dftl->GetLineStyle());
485 const Style_t wid = GetValue(width, dftl->GetLineWidth());
486
487 line.SetLineColor(col);
488 line.SetLineStyle(sty);
489 line.SetLineWidth(wid);
490}
491
492//---------------------------------------------------------------------------
493//
494// Get the attributed from a TAttText (if dftl is given use it as default)
495// name.TextColor <see also GetColor>
496// name.TextAlign <see also GetAlign>
497// name.TextAngle
498// name.TextFont
499// name.TextSize
500// For more details on the meaning see TAttText
501//
502void MEnv::GetAttText(const char *name, TAttText &text, TAttText *dftl)
503{
504 const TString color = Compile(name, "TextColor");
505 const TString align = Compile(name, "TextAlign");
506 const TString angle = Compile(name, "TextAngle");
507 const TString font = Compile(name, "TextFont");
508 const TString size = Compile(name, "TextSize");
509
510 if (!dftl)
511 dftl = &text;
512
513 const Color_t col = GetColor(color, dftl->GetTextColor());
514 const Short_t ali = GetAlign(align, dftl->GetTextAlign());
515 const Float_t ang = GetValue(angle, dftl->GetTextAngle());
516 const Font_t fon = GetValue(font, dftl->GetTextFont());
517 const Float_t siz = GetValue(size, dftl->GetTextSize());
518
519 text.SetTextColor(col);
520 text.SetTextAlign(ali);
521 text.SetTextAngle(ang);
522 text.SetTextFont(fon);
523 text.SetTextSize(siz);
524}
525
526//---------------------------------------------------------------------------
527//
528// Get the attributed from a TAttFill (if dftl is given use it as default)
529// name.FillColor <see also GetColor>
530// name.FillStyle <see also GetFillStyle>
531// For more details on the meaning see TAttFill
532//
533void MEnv::GetAttFill(const char *name, TAttFill &fill, TAttFill *dftl)
534{
535 const TString color = Compile(name, "FillColor");
536 const TString style = Compile(name, "FillStyle");
537
538 if (!dftl)
539 dftl = &fill;
540
541 const Color_t col = GetColor(color, dftl->GetFillColor());
542 const Style_t sty = GetFillStyle(style, dftl->GetFillStyle());
543
544 fill.SetFillColor(col);
545 fill.SetFillStyle(sty);
546}
547
548//---------------------------------------------------------------------------
549//
550// Get the attributed from a TAttMarker (if dftl is given use it as default)
551// name.MarkerColor <see also GetColor>
552// name.MarkerStyle
553// name.MarkerSize
554// For more details on the meaning see TAttMarker
555//
556void MEnv::GetAttMarker(const char *name, TAttMarker &marker, TAttMarker *dftl)
557{
558 const TString color = Compile(name, "MarkerColor");
559 const TString style = Compile(name, "MarkerStyle");
560 const TString size = Compile(name, "MarkerSize");
561
562 if (!dftl)
563 dftl = &marker;
564
565 const Color_t col = GetColor(color, dftl->GetMarkerColor());
566 const Style_t sty = GetValue(style, dftl->GetMarkerStyle());
567 const Size_t siz = GetValue(size, dftl->GetMarkerSize());
568
569 marker.SetMarkerColor(col);
570 marker.SetMarkerStyle(sty);
571 marker.SetMarkerSize(siz);
572}
573
574//---------------------------------------------------------------------------
575//
576// Get the attributed from a TPave (if dftl is given use it as default)
577// name.CornerRadius
578// name.BorderSize
579// name.Option
580// Also all resources from TAttLine and TAttFill are supported.
581//
582// For your conveinience: If the CornerRadius is greater than 0 "arc" is
583// added to the options. If it is equal or less than 0 "arc" is removed
584// from the options.
585//
586// For more details on the meaning see TPave
587//
588void MEnv::GetAttPave(const char *str, TPave &pave, TPave *dftl)
589{
590 const TString post(str);
591
592 TString name(pave.GetName());
593 if (!name.IsNull() && name!=pave.ClassName())
594 name = Compile(name, post);
595
596 GetAttLine(name, pave, dftl);
597 GetAttFill(name, pave, dftl);
598
599 const TString corner = Compile(name, "CornerRadius");
600 const TString border = Compile(name, "BorderSize");
601 const TString option = Compile(name, "Option");
602
603 if (!dftl)
604 dftl = &pave;
605
606 const Double_t cor = GetValue(corner, dftl->GetCornerRadius());
607 const Int_t bor = GetValue(border, dftl->GetBorderSize());
608
609 pave.SetCornerRadius(cor);
610 pave.SetBorderSize(bor);
611
612 TString opt = GetValue(option, dftl->GetOption());
613 opt.ToLower();
614
615 const Bool_t has = pave.GetCornerRadius()>0;
616
617 if (has && !opt.Contains("arc"))
618 opt += "arc";
619
620 if (!has && opt.Contains("arc"))
621 opt.ReplaceAll("arc", "");
622
623 pave.SetOption(opt);
624
625}
626
627//---------------------------------------------------------------------------
628//
629// Get the attributed for the TObject obj. Use dftl for default attributes
630// if given.
631//
632// There is support for:
633// TPave <see GetAttPave>
634// TAttLine <see GetAttLine>
635// TAttText <see GetAttText>
636// TAttFill <see GetAttFill>
637// TAttMarker <see GetAttMarker>
638//
639void MEnv::GetAttributes(const char *name, TObject *obj, TObject *dftl)
640{
641 //TAttAxis *line = dynamic_cast<TAttAxis*>(obj);
642 //TAtt3D *line = dynamic_cast<TAtt3D*>(obj);
643 //TAttCanvas *line = dynamic_cast<TAttCanvas*>(obj);
644 //TAttFillCanvas *line = dynamic_cast<TAttFillEitor*>(obj);
645 //TAttLineCanvas *line = dynamic_cast<TAttLineCanvas*>(obj);
646 //TAttLineEditor *line = dynamic_cast<TAttLineEditor*>(obj);
647 //TAttMarkerCanvas *line = dynamic_cast<TAttMarkerCanvas*>(obj);
648 //TAttMarkerEditor *line = dynamic_cast<TAttMarkerEditor*>(obj);
649 //TAttPad *line = dynamic_cast<TAttPad*>(obj);
650 //TAttParticle *line = dynamic_cast<TAttParticle*>(obj);
651 //TAttTextCanvas *line = dynamic_cast<TAttTextCanvas*>(obj);
652 //TAttTextEditor *line = dynamic_cast<TAttTextEditor*>(obj);
653
654 TPave *pave = dynamic_cast<TPave*>(obj);
655 TAttLine *line = dynamic_cast<TAttLine*>(obj);
656 TAttText *text = dynamic_cast<TAttText*>(obj);
657 TAttFill *fill = dynamic_cast<TAttFill*>(obj);
658 TAttMarker *mark = dynamic_cast<TAttMarker*>(obj);
659
660 if (pave)
661 {
662 GetAttPave(name, *pave, dynamic_cast<TPave*>(dftl));
663 return;
664 }
665
666 if (line)
667 GetAttLine(name, *line, dynamic_cast<TAttLine*>(dftl));
668 if (text)
669 GetAttText(name, *text, dynamic_cast<TAttText*>(dftl));
670 if (fill)
671 GetAttFill(name, *fill, dynamic_cast<TAttFill*>(dftl));
672 if (mark)
673 GetAttMarker(name, *mark, dynamic_cast<TAttMarker*>(dftl));
674}
675
676//---------------------------------------------------------------------------
677//
678// Set the resources from a TAttLine:
679// name.LineColor <see also SetColor>
680// name.LineStyle
681// name.LineWidth
682//
683void MEnv::SetAttLine(const char *name, const TAttLine &line)
684{
685 const TString color = Compile(name, "LineColor");
686 const TString style = Compile(name, "LineStyle");
687 const TString width = Compile(name, "LineWidth");
688
689 SetColor(color, line.GetLineColor());
690 SetLineStyle(style, line.GetLineStyle());
691 SetValue(width, line.GetLineWidth());
692}
693
694//---------------------------------------------------------------------------
695//
696// Set the resources from a TAttText:
697// name.TextColor <see also SetColor>
698// name.TextAlign <see also SetAlign>
699// name.TextAngle
700// name.TextFont
701// name.TextSize
702//
703void MEnv::SetAttText(const char *name, const TAttText &text)
704{
705 const TString color = Compile(name, "TextColor");
706 const TString align = Compile(name, "TextAlign");
707 const TString angle = Compile(name, "TextAngle");
708 const TString font = Compile(name, "TextFont");
709 const TString size = Compile(name, "TextSize");
710
711 SetColor(color, text.GetTextColor());
712 SetAlign(align, text.GetTextAlign());
713 SetValue(angle, text.GetTextAngle());
714 SetValue(font, text.GetTextFont());
715 SetValue(size, text.GetTextSize());
716}
717
718//---------------------------------------------------------------------------
719//
720// Set the resources from a TAttFill:
721// name.FillColor <see also SetColor>
722// name.FillStyle <see also SetFillStyle>
723//
724void MEnv::SetAttFill(const char *name, const TAttFill &fill)
725{
726 const TString color = Compile(name, "FillColor");
727 const TString style = Compile(name, "FillStyle");
728
729 SetColor(color, fill.GetFillColor());
730 SetFillStyle(style, fill.GetFillStyle());
731}
732
733//---------------------------------------------------------------------------
734//
735// Set the resources from a TAttMarker:
736// name.MarkerColor <see also SetColor>
737// name.MarkerStyle
738// name.MarkerSize
739//
740void MEnv::SetAttMarker(const char *name, const TAttMarker &marker)
741{
742 const TString color = Compile(name, "MarkerColor");
743 const TString style = Compile(name, "MarkerStyle");
744 const TString size = Compile(name, "MarkerSize");
745
746 SetColor(color, marker.GetMarkerColor());
747 SetMarkerStyle(style, marker.GetMarkerStyle());
748 SetValue(size, marker.GetMarkerSize());
749}
750
751//---------------------------------------------------------------------------
752//
753// Set the resources from a TPave:
754// name.CornerRadius
755// name.BorderSize
756// name.Option
757// Also all resources from TAttLine and TAttFill are supported.
758//
759void MEnv::SetAttPave(const char *str, const TPave &pave)
760{
761 const TString name(str);
762
763 SetAttLine(name, pave);
764 SetAttFill(name, pave);
765
766 const TString corner = Compile(name, "CornerRadius");
767 const TString border = Compile(name, "BorderSize");
768 const TString option = Compile(name, "Option");
769
770 SetValue(corner, const_cast<TPave&>(pave).GetCornerRadius());
771 SetValue(border, const_cast<TPave&>(pave).GetBorderSize());
772 SetValue(option, pave.GetOption());
773}
774
775//---------------------------------------------------------------------------
776//
777// Set the attributed for the TObject obj.
778//
779// There is support for:
780// TPave <see SetAttPave>
781// TAttLine <see SetAttLine>
782// TAttText <see SetAttText>
783// TAttFill <see SetAttFill>
784// TAttMarker <see SetAttMarker>
785//
786void MEnv::SetAttributes(const char *name, const TObject *obj)
787{
788 const TPave *pave = dynamic_cast<const TPave*>(obj);
789 const TAttLine *line = dynamic_cast<const TAttLine*>(obj);
790 const TAttText *text = dynamic_cast<const TAttText*>(obj);
791 const TAttFill *fill = dynamic_cast<const TAttFill*>(obj);
792 const TAttMarker *mark = dynamic_cast<const TAttMarker*>(obj);
793
794 if (pave)
795 {
796 SetAttPave(name, *pave);
797 return;
798 }
799
800 if (line)
801 SetAttLine(name, *line);
802 if (text)
803 SetAttText(name, *text);
804 if (fill)
805 SetAttFill(name, *fill);
806 if (mark)
807 SetAttMarker(name, *mark);
808}
809
810//---------------------------------------------------------------------------
811//
812// Add all values from TEnv env the this MEnv. To not overwrite existing
813// values set overwrite to kFALSE
814//
815void MEnv::AddEnv(const TEnv &env, Bool_t overwrite)
816{
817 if (!GetTable() || !env.GetTable())
818 return;
819
820 TIter Next(env.GetTable());
821
822 TEnvRec *er;
823 while ((er = (TEnvRec*)Next()))
824 {
825 if (overwrite || !Defined(er->GetName()))
826 SetValue(er->GetName(), er->GetValue(), er->GetLevel(), er->GetType());
827 }
828}
829
830//---------------------------------------------------------------------------
831//
832// Print resources which have never been touched (for debugging)
833//
834void MEnv::PrintUntouched() const
835{
836 int i=0;
837 gLog << inf << flush;
838 gLog.Separator("Untouched Resources");
839 TIter Next(GetTable());
840 TObject *o=0;
841
842 while ((o=Next()))
843 if (!fChecked.FindObject(o->GetName()))
844 {
845 gLog << warn << " - Resource " << o->GetName() << " not touched" << endl;
846 i++;
847 }
848 if (i==0)
849 gLog << inf << "None." << endl;
850 else
851 gLog << inf << i << " resources have not been touched." << endl;
852}
853
854//---------------------------------------------------------------------------
855//
856// Return number of resources which have not been touched.
857//
858Int_t MEnv::GetNumUntouched() const
859{
860 int i=0;
861 TIter Next(GetTable());
862 TObject *o=0;
863 while ((o=Next()))
864 if (!fChecked.FindObject(o->GetName()))
865 i++;
866 return i;
867}
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