/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz 11/2001 ! ! Copyright: MAGIC Software Development, 2000-2001 ! ! \* ======================================================================== */ ///////////////////////////////////////////////////////////////////////////// // // // MGList // // // // This is a TList object which has some enhancements for GUI elements. // // Use GetWidget to search for a GUI element with a given widget id. // // Add checkes for the existances of a GUI element with the same widget // // id (for IDs>=0). // // // ///////////////////////////////////////////////////////////////////////////// #include "MGList.h" #include #include #include #include #include ClassImp(MGList); using namespace std; // -------------------------------------------------------------------------- // // Before destroying the list with all its contents free all TGPicture // objects in the list. // MGList::~MGList() { TObject *obj; TIter Next(this); while ((obj=Next())) { if (!obj->InheritsFrom(TGPicture::Class())) continue; // // Remove the object first. Otherwise we would remove // a non existing object... // Remove(obj); gClient->FreePicture((TGPicture*)obj); } } // -------------------------------------------------------------------------- // // Does a dynamic cast from a TObject to a TGWidget. This is necesary // if a class derived from TObject inherits also from TGWidget and // you have only a pointer to the TObject available. // TGWidget *MGList::GetWidget(TObject *obj) const { // // - IsA gives a pointer to the parent class entry in the dictionary // - DynamicCast tries to cast obj of class type obj->IsA to one // of its base classes TGWidget // - This method is ment for dynamic casts (multi inheritance) // // If this functions makes trouble check for the correct inheritance // first via obj->InheritsFrom(TGWidget::Class()) // // The root implementation is used, because for space reasons // the C++ dynamic_cast is turned off by the option // -fno-rtti, which could be used in 'plain' C++ // // // FIXME: This should not be necessary but it is, why?? // // TRY: TGPicture *pic = gClient->GetPicture("pic"); // cout << pic->IsA()->DynamicCast(TGWidget::Class(), pic) << endl; // // Is this another bug in root? // #if ROOT_VERSION_CODE < ROOT_VERSION(3,02,07) if (!obj->InheritsFrom(TGWidget::Class())) return NULL; #endif return (TGWidget*)obj->IsA()->DynamicCast(TGWidget::Class(), obj); } // -------------------------------------------------------------------------- // // Returns kTRUE if the object is derived from TGWidget and a widget // with the TGWidget id of this object is already in the list. // If the object is not derived from TGWidget or no TGWidget object // with the same widget id is existing in the list kFALSE is returned. // If the TGWidget has an object id < 0 kFALSE is always retuned. // Bool_t MGList::IsExisting(TObject *obj) const { const TGWidget *wid = GetWidget(obj); // // check whether it is a TGWidget // if (!wid) return kFALSE; const Int_t id = wid->WidgetId(); // // check whether is has a valid id // (not id=-1, which is the standard id) // if (id < 0) return kFALSE; // // check whether Widget id is already existing in the list // return FindWidget(id) ? kTRUE : kFALSE; } // -------------------------------------------------------------------------- // // If the given object obj is derived from TGWidget and a TGWidget with // the same widget id is already existing in the list the object is // ignored, otherwise it is added to the list via TList::Add(TObject *) // void MGList::Add(TObject *obj) { if (IsExisting(obj)) { // FIXME: Replace by gLog const Int_t id = GetWidget(obj)->WidgetId(); cout << "Widget with id #" << id << " ("; cout << FindWidget(id)->ClassName() << ") already in list... "; cout << obj->GetName() << " ignored." << endl; return; } TList::Add(obj); } // -------------------------------------------------------------------------- // // If the given object obj is derived from TGWidget and a TGWidget with // the same widget id is already existing in the list the object is // ignored, otherwise it is added to the list via // TList::Add(TObject *, Option_t *) // void MGList::Add(TObject *obj, Option_t *opt) { if (IsExisting(obj)) { Int_t id = GetWidget(obj)->WidgetId(); cout << "Widget with id #" << id << " ("; cout << FindWidget(id)->ClassName() << ") already in list... "; cout << obj->GetName() << " ignored." << endl; return; } TList::Add(obj, opt); } // -------------------------------------------------------------------------- // // Adds the picture physically to the list. The list takes care of that // - The picture is freed as often as it was retrieved from gClient // void MGList::AddPicture(const TGPicture *pic, const char *name) { // // Check whether the picture exists // if (!pic) { cout << "Warning: Requested picture '" << name << "' not found... ignored." << endl; cout << " Please copy " << name << " to $HOME or $HOME/icons or add" << endl; cout << " Unix.*.Gui.IconPath: ~/Path/To/The/Picture" << endl; cout << " to [$HOME/].rootrc." << endl; return; } // // Add the picture to the list // TList::Add(const_cast(pic)); } // -------------------------------------------------------------------------- // // This gets a picture from the picture pool of the TGClient-object. // The pictures are freed automatically in the dstructor of the list. // The picture counts itself how often it got used, so that only // the first call to GetPicture will craete it and the last call to // FreePicture will destroy it. If you access the picture only via // MGList::GetPicture you don't have to care about. // // Don't try to call FreePicture by yourself for a picture gotten by // GetPicture. This is independant of the kIsOwner bit. // const TGPicture *MGList::GetPicture(const char *name) { const TGPicture *pic = gClient->GetPicture(name); AddPicture(pic, name); return pic; } // -------------------------------------------------------------------------- // // This gets a picture from the picture pool of the TGClient-object. // The pictures are freed automatically in the dstructor of the list. // The picture counts itself how often it got used, so that only // the first call to GetPicture will craete it and the last call to // FreePicture will destroy it. If you access the picture only via // MGList::GetPicture you don't have to care about. // // Don't try to call FreePicture by yourself for a picture gotten by // GetPicture. This is independant of the kIsOwner bit. // const TGPicture *MGList::GetPicture(const char *name, Int_t width, Int_t height) { const TGPicture *pic = gClient->GetPicture(name, width, height); AddPicture(pic, name); return pic; } // -------------------------------------------------------------------------- // // Search the list for a object derived from TGidget which has the given // widget id. Returns a pointer to this object otherwise NULL. // For IDs < 0 the function returns always NULL. // TObject *MGList::FindWidget(Int_t id) const { if (id<0) return NULL; TObject *obj; TIter Next(this); while ((obj=Next())) { const TGWidget *wid = GetWidget(obj); if (!wid) continue; if (id == wid->WidgetId()) return obj; } return NULL; }