/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz, 05/2004 ! ! Copyright: MAGIC Software Development, 2002-2004 ! ! \* ======================================================================== */ ////////////////////////////////////////////////////////////////////////////// // // MGMap // ===== // // This Map of TObjects connects TObjects with a TString. It can be used // to create maps which displays tooltips it the mouse is above the objects. // // It is also a tool to convert TObjects which are drawn into // a bitmap or to draw them into a TGFrame. Because in both cases the // support for drawing such object must be programmed explicitly only // simple objects (TLine, TMarker, etc) are supported. // ////////////////////////////////////////////////////////////////////////////// #include "MGMap.h" #include // INT_MAX #include // gPad, TPad::GetMaxDistance() #include #include #include ClassImp(MGMap); using namespace std; // // THIS IS A WORKAROUND TO GET A MORE DIRECT ACCESS TO TGX11 // /* #include class MGX11 : public TGX11 { public: ULong_t GetGc(Int_t which) const { return (ULong_t)*TGX11::GetGC(which); } void DrawLine(Drawable_t id, TObject *o, Int_t dx, Int_t dy, Float_t r) { TLine *l = dynamic_cast(o); if (!l) return; SetLineColor(l->GetLineColor()); SetLineWidth(l->GetLineWidth()); SetLineStyle(l->GetLineStyle()); if (l->GetLineColor()==kRed) SetLineColor(50); if (l->GetLineColor()==kBlue) SetLineColor(9); gVirtualX->DrawLine(id, GetGc(0), dx+(l->GetX1()/r), dy-(l->GetY1()/r), dx+(l->GetX2()/r), dy-(l->GetY2()/r)); } void DrawMarker(Drawable_t id, TObject *o, Int_t dx, Int_t dy, Float_t r) { TMarker *m = dynamic_cast(o); if (!m) return; SetLineColor(m->GetMarkerColor()); SetLineStyle(kSolid); SetLineWidth(1); const Double_t x = dx+(m->GetX()/r); const Double_t y = dy-(m->GetY()/r); const Int_t l = (Int_t)(m->GetMarkerSize()*5)+1; switch (m->GetMarkerStyle()) { case kPlus: gVirtualX->DrawLine(id, GetGc(0), x-l, y, x+l, y); gVirtualX->DrawLine(id, GetGc(0), x, y-l, x, y+l); break; case kCircle: for (int i=0; i<8; i++) gVirtualX->DrawLine(id, GetGc(0), x+l*cos(i*TMath::TwoPi()/8), y+l*sin(i*TMath::TwoPi()/8), x+l*cos(((i+1)%8)*TMath::TwoPi()/8), y+l*sin(((i+1)%8)*TMath::TwoPi()/8)); break; case kCross: gVirtualX->DrawLine(id, GetGc(0), x-l, y-l, x+l, y+l); gVirtualX->DrawLine(id, GetGc(0), x-l, y+l, x+l, y-l); break; } } }; */ // -------------------------------------------------------------------------- // // Constructor. For more details see TExMap // MGMap::MGMap(Int_t mapSize) : TExMap(mapSize)//, fToolTip(0) { // fToolTip = new TGToolTip(0, "", 0); } // -------------------------------------------------------------------------- // // Destructor. Deletes all objects of the map if kIsOwner is set via // SetOwner. // MGMap::~MGMap() { if (TestBit(kIsOwner)) Delete(); } // -------------------------------------------------------------------------- // // Add an TObject to be drawn and if necessary a corresponding TString // to the Map. You must take care of deleting both objects if SetOwner() // was not called. Otherwise MGMap takes the ownership of the objects. // void MGMap::Add(TObject *k, TString *v) { TExMap::Add((ULong_t)GetSize(), (Long_t)k, (Long_t)v); } // -------------------------------------------------------------------------- // // Delete all objects stored in the TExMap // void MGMap::Delete(Option_t *) { Long_t key, val; TExMapIter map(this); while (map.Next(key, val)) { delete (TObject*)(key); if (val) delete (TString*)(val); /* Long_t key2, val2; TExMapIter map2(&fMapG); while (map2.Next(key2, val2)) if (val==val2) { delete (TObject*)key; fMapG.Remove(key); } */ } TExMap::Delete(); } // -------------------------------------------------------------------------- // // Paint all TObjects (which are supported) to a drawable with Id id. // Scale is the distance of the center of your drawable to one edge in // user coordinates. // // FIXME: Currently the width and height is hardcoded to 768x576 - // find a way to get it from the drawable. // /* void MGMap::Paint(Drawable_t id, Float_t scale) { if (id==0 && gPad) id = gVirtualX->GetWindowID(gPad->GetPixmapID()); const Int_t w = 768; const Int_t h = 576; scale /= TMath::Hypot((float)w, (float)h)/2; Long_t key, val; TExMapIter map(this); while (map.Next(key, val)) { TObject *o = (TObject*)key; ((MGX11*)gVirtualX)->DrawLine(id, o, w/2, h/2, scale); ((MGX11*)gVirtualX)->DrawMarker(id, o, w/2, h/2, scale); } } */ // -------------------------------------------------------------------------- // // Convert root colors to arbitrary bitmap coordinates // UChar_t MGMap::Color(int col) { switch (col) { case kBlack: return 0; case kWhite: return 0xff; case kYellow: return 0x0f; case kRed: return 2; case kGreen: return 2<<2; case kBlue: return 2<<4; default: return 0; } } // -------------------------------------------------------------------------- // // Draw a line into the buffer (size w*h) from (x1, y1) to (x2, y2) with // the color col and the line style style (default: solid) // void MGMap::DrawLine(UChar_t *buf, int w, int h, Float_t x1, Float_t y1, Float_t x2, Float_t y2, UChar_t col, Int_t style) { const Int_t step = style==kSolid?1:3; const Double_t len = TMath::Hypot(x2-x1, y2-y1); const Double_t dx = (x2-x1)/len*step; const Double_t dy = (y2-y1)/len*step; Double_t x = x1; Double_t y = y1; for (int i=0; i=h) continue; const Int_t ix = TMath::Nint(x); if (ix<0 || ix>=w) continue; buf[ix+iy*w] = col; } } // -------------------------------------------------------------------------- // // Draw a box into the buffer (size w*h) from (x1, y1) to (x2, y2) with // the color col and the line style style (default: solid) // void MGMap::DrawBox(UChar_t *buf, int w, int h, Float_t x1, Float_t y1, Float_t x2, Float_t y2, UChar_t col, Int_t style) { DrawLine(buf, w, h, x1, y1, x2, y1, col, style); DrawLine(buf, w, h, x1, y2, x2, y1, col, style); DrawLine(buf, w, h, x1, y1, x1, y2, col, style); DrawLine(buf, w, h, x2, y1, x2, y2, col, style); } // -------------------------------------------------------------------------- // // Draw a hexagon into the buffer (size w*h) around (x, y) with radius r and // the color col. // void MGMap::DrawHexagon(UChar_t *buf, int w, int h, Float_t px, Float_t py, Float_t d, UChar_t col, Int_t style) { const Int_t np = 6; const Double_t dy[np+1] = { .5 , 0. , -.5 , -.5 , 0. , .5 , .5 }; const Double_t dx[np+1] = { .2886, .5772, .2886, -.2886, -.5772, -.2886, .2886 }; // // calculate the positions of the pixel corners // Double_t x[np+1], y[np+1]; for (Int_t i=0; i=0 && y1=0 && x1=0 && x2=0 && y2=0 && x1=0 && x2=0 && y1>=0 && x1(o); if (!l) return; const Double_t x1 = 0.5*w-(l->GetX1()/scale); const Double_t x2 = 0.5*w-(l->GetX2()/scale); const Double_t y1 = 0.5*h-(l->GetY1()/scale); const Double_t y2 = 0.5*h-(l->GetY2()/scale); const Int_t col = Color(l->GetLineColor()); DrawLine(buf, w, h, x1, y1, x2, y2, col, l->GetLineStyle()); } void MGMap::DrawMultiply(UChar_t *buf, int w, int h, Float_t cx, Float_t cy, Float_t size, UChar_t col) { DrawLine(buf, w, h, cx-size, cy-size, cx+size, cy+size, col); DrawLine(buf, w, h, cx+size, cy-size, cx-size, cy+size, col); } void MGMap::DrawCross(UChar_t *buf, int w, int h, Float_t cx, Float_t cy, Float_t size, UChar_t col) { DrawLine(buf, w, h, cx-size, cy, cx+size, cy, col); DrawLine(buf, w, h, cx, cy-size, cx, cy+size, col); } // -------------------------------------------------------------------------- // // Draw marker into the buffer. The TObject must be a TMarker. // Currently kCircle, kMultiply and KDot are supported. // void MGMap::DrawMarker(TObject *o, UChar_t *buf, int w, int h, Double_t scale) { TMarker *m = dynamic_cast(o); if (!m) return; Double_t x = 0.5*w-(m->GetX()/scale); Double_t y = 0.5*h-(m->GetY()/scale); Int_t col = Color(m->GetMarkerColor()); switch (m->GetMarkerStyle()) { case kCircle: DrawCircle(buf, w, h, x, y, m->GetMarkerSize()*2+1, col); break; case kDot: DrawDot(buf, w, h, x, y, col); break; case kMultiply: DrawMultiply(buf, w, h, x, y, m->GetMarkerSize()*2+1, col); break; case kCross: DrawCross(buf, w, h, x, y, m->GetMarkerSize()*2+1, col); break; } } // -------------------------------------------------------------------------- // // Paint all elements to the pad by calling their Paint() function // void MGMap::Paint(Option_t *) { Long_t key, val; TExMapIter map(this); while (map.Next(key, val)) ((TObject*)key)->Paint(); } // -------------------------------------------------------------------------- // // Paint all objects into a buffer of w*h UChar_ts. The scale // gives you the conversio factor to convert pad coordinates into // buffer pixels - it is the distance from the center of the buffer // to one of its edges. // void MGMap::Paint(UChar_t *buf, int w, int h, Float_t scale) { scale /= TMath::Hypot((float)w, (float)h)/2; Long_t key, val; TExMapIter map(this); while (map.Next(key, val)) { TObject *o = (TObject*)key; DrawLine(o, buf, w, h, scale); DrawMarker(o, buf, w, h, scale); } } // -------------------------------------------------------------------------- // // Search for an object at px, py. Return the pointer to it // if found. Set str accordingly if a corresponding TString is found. // TObject *MGMap::PickObject(Int_t px, Int_t py, TString &str) const { Long_t key, val; TExMapIter map(this); while (map.Next(key, val)) { if (!val) continue; TObject *o=(TObject*)key; if (o->DistancetoPrimitive(px, py)>TPad::GetMaxPickDistance()) continue; str = *(TString*)val; return o; } return NULL; } // ------------------------------------------------------------------------ // // Returns string containing info about the object at position (px,py). // Returned string will be re-used (lock in MT environment). // The text will be truncated to 128 charcters // char *MGMap::GetObjectInfo(Int_t px, Int_t py) const { TString str; PickObject(px, py, str); static char txt[129]; txt[128]=0; return strncpy(txt, str.Data(), 128); } // -------------------------------------------------------------------------- // // Calculate distance to primitive by checking all gui elements // Int_t MGMap::DistancetoPrimitive(Int_t px, Int_t py) { Int_t min = INT_MAX; Long_t key, val; TExMapIter map(this); while (map.Next(key, val)) { TObject *o=(TObject*)key; const Int_t d = o->DistancetoPrimitive(px, py); if (dGetWindowID(gPad->GetCanvasID()); const Window_t id2 = fToolTip->GetParent()->GetId(); Window_t id3; gVirtualX->TranslateCoordinates(id1, id2, px, py, x, y, id3); // Show tool tip fToolTip->SetText(txt); fToolTip->Show(x+4, y+4); } */ // -------------------------------------------------------------------------- // // This function was connected to all created canvases. It is used // to redirect GetObjectInfo into our own status bar. // // The 'connection' is done in Draw. It seems that 'connected' // functions must be public. // /* void MGMap::EventInfo(Int_t event, Int_t px, Int_t py, TObject *selected) { TVirtualPad *c = (TVirtualPad*)gTQSender; // gTQSender==TCanvas gPad = c ? c->GetSelectedPad() : NULL; if (!gPad) return; // Try to find a corresponding object with kCannotPick set and // an available TString (for a tool tip) TString str; if (!selected || selected==this) selected = PickObject(px, py, str); if (!selected) return; // Handle some gui events switch (event) { case kMouseMotion: if (!fToolTip->IsMapped() && !str.IsNull()) ShowToolTip(px, py, str); break; case kMouseLeave: if (fToolTip->IsMapped()) fToolTip->Hide(); break; default: ExecuteEvent(event, px, py); break; } } */ /* void MAstroCatalog::RecursiveRemove(TObject *obj) { ULong_t hash; Long_t key, val; TExMapIter map(&fMapG); while (map.Next(hash, key, val)) { if (key != (Long_t)obj) continue; fMapG.Remove(hash, key); delete (TObject*)(key); if (val) delete (TString*)(val); break; } } */