| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 11/2001 <mailto:tbretz@uni-sw.gwdg.de>
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| 19 | !
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| 20 | ! Copyright: MAGIC Software Development, 2000-2001
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 |
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| 25 | /////////////////////////////////////////////////////////////////////////////
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| 26 | // //
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| 27 | // MGTask //
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| 28 | // //
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| 29 | // A MTask with several enhancments for a graphical interface. //
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| 30 | // //
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| 31 | /////////////////////////////////////////////////////////////////////////////
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| 32 |
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| 33 | #include "MGTask.h"
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| 34 |
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| 35 | #include <TMethod.h>
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| 36 |
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| 37 | #include "MLog.h"
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| 38 | #include "MLogManip.h"
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| 39 |
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| 40 | #include "MGGroupFrame.h"
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| 41 |
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| 42 | ClassImp(MGTask);
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| 43 |
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| 44 | // --------------------------------------------------------------------------
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| 45 | //
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| 46 | // Default constructor. Initialized fFrame with NULL.
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| 47 | //
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| 48 | MGTask::MGTask(const char *name, const char *title)
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| 49 | : fFrame(NULL)
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| 50 | {
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| 51 | fName = name ? name : "MGTask";
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| 52 | fTitle = title ? title : "Base class for all tasks with graphical I/O.";
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| 53 | }
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| 54 |
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| 55 | // --------------------------------------------------------------------------
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| 56 | //
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| 57 | // Deletes the GUI if one was created.
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| 58 | //
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| 59 | MGTask::~MGTask()
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| 60 | {
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| 61 | if (fFrame)
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| 62 | delete fFrame;
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| 63 | }
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| 64 |
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| 65 | // --------------------------------------------------------------------------
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| 66 | //
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| 67 | // Hides the graphical interface if existing and calls
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| 68 | // MTask::CallPreProcess
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| 69 | //
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| 70 | Bool_t MGTask::CallPreProcess(MParList *plist)
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| 71 | {
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| 72 | HideGui();
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| 73 |
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| 74 | return MTask::CallPreProcess(plist);
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| 75 | }
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| 76 |
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| 77 | // --------------------------------------------------------------------------
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| 78 | //
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| 79 | // Shows the graphical interface if existing and calls
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| 80 | // MTask::CallPostProcess
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| 81 | //
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| 82 | Bool_t MGTask::CallPostProcess()
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| 83 | {
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| 84 | ShowGui();
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| 85 |
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| 86 | return MTask::CallPostProcess();
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| 87 | }
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| 88 |
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| 89 | // --------------------------------------------------------------------------
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| 90 | //
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| 91 | // Get the Widget from the MGGroupFrame (GUI) with the Id id.
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| 92 | //
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| 93 | TObject *MGTask::FindWidget(Int_t id) const
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| 94 | {
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| 95 | return fFrame->FindWidget(id);
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| 96 | }
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| 97 |
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| 98 | // --------------------------------------------------------------------------
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| 99 | //
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| 100 | // Process a message. Redirect gui events (eg by calling
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| 101 | // TGButton->Associate()) to the MGGroupFrame when Creating the GUI in
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| 102 | // CreateGuiElements. And process the messages in the overwritten
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| 103 | // ProcessMessage function.
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| 104 | //
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| 105 | Bool_t MGTask::ProcessMessage(Int_t msg, Int_t submsg, Long_t param1, Long_t param2)
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| 106 | {
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| 107 | fLog->setf(ios::showbase);
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| 108 | *fLog << all << "Task " << GetDescriptor() << " received gui msg " << hex;
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| 109 | *fLog << msg << " " << submsg << " " << param1 << " " << param2 << endl;
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| 110 | return kTRUE;
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| 111 | }
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| 112 |
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| 113 | // --------------------------------------------------------------------------
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| 114 | //
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| 115 | // Show the gui (and its gui elements) of the task if existing.
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| 116 | //
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| 117 | void MGTask::ShowGui()
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| 118 | {
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| 119 | if (fFrame)
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| 120 | fFrame->MapWindow();
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| 121 | }
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| 122 |
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| 123 | // --------------------------------------------------------------------------
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| 124 | //
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| 125 | // Hide the gui (and its gui elements) of the task if existing.
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| 126 | //
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| 127 | void MGTask::HideGui()
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| 128 | {
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| 129 | if (fFrame)
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| 130 | fFrame->UnmapWindow();
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| 131 | }
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| 132 |
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| 133 | // --------------------------------------------------------------------------
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| 134 | //
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| 135 | // Check whether a gui for this task was already created.
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| 136 | // If not create a MGGroupFrame to group the gui elements and add it
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| 137 | // to the given frame with the given layout hints.
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| 138 | // Now call the overwritten function CreateGuiElements to fill the group
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| 139 | // frame.
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| 140 | //
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| 141 | void MGTask::CreateGui(TGCompositeFrame *f, TGLayoutHints *layout)
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| 142 | {
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| 143 | //
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| 144 | // Check whether frame already exists
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| 145 | //
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| 146 | if (fFrame)
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| 147 | {
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| 148 | *fLog << warn << GetDescriptor() << " Gui already created... skipped." << endl;
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| 149 | return;
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| 150 | }
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| 151 |
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| 152 | //
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| 153 | // Check whether a gui is implemented for this class
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| 154 | // - IsA gives a pointer to the dictionary entry of the mostly
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| 155 | // inherited class of this Task
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| 156 | // - GetMethodAllAny checks for the existance of CreateGuiElements
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| 157 | // in the class and all its base classes
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| 158 | // - now get the dictionary entry of the corresponding class
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| 159 | // (in which the mathos was found)
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| 160 | // - if method isn't overwritten the result is the dictionary
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| 161 | // entry for MGTask.
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| 162 | //
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| 163 | TMethod *method = IsA()->GetMethodAllAny("CreateGuiElements");
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| 164 | if (method->GetClass() == MGTask::Class())
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| 165 | {
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| 166 | *fLog << warn << "Sorry, " << GetDescriptor();
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| 167 | *fLog << " doesn't override CreateGuiElements." << endl;
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| 168 | return;
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| 169 | }
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| 170 |
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| 171 | //
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| 172 | // create group frame
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| 173 | //
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| 174 | fFrame = new MGGroupFrame(this, f, ClassName());
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| 175 | f->AddFrame(fFrame, layout);
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| 176 |
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| 177 | //
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| 178 | // add gui elements
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| 179 | //
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| 180 | CreateGuiElements(fFrame);
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| 181 | }
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