/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz, 12/2000 ! ! Copyright: MAGIC Software Development, 2000-2004 ! ! \* ======================================================================== */ ////////////////////////////////////////////////////////////////////////////// // // MLog // // This is what we call the logging-system. // // It is derived from the C++ streaming classes and can handle our // logging. The log output can be redirected to stdout, stderr, any other // stream or a root window. // // There is a global log-instance which you can use like cout, id is gLog. // A log-instance of your choice (gLog by default) is destributed to all // Task which are used in an eventloop, so that you can redirect the output // of one eventloop to where you want.. // // The MLog stream has the advantage, that it can be used like the common // C++ streams (for example cout). It can redirect the stream to different // outputs (console, file, GUI) if necessary at the same time. // // It supports different debug levels. The debug level of the current // stream contents is set by SetDebugLevel, the output level of the // current stream can be set by SetOutputLevel. // // The header file MLogManip.h contains so called manipulators (like flush // or setw from iomanip.h) which can manipulate these levels from within // stream, for example: // gLog << debug(3) << "Hallo World " << endl; // sets the debug level of the following stream to 3 // // edev(), ddev() can be used to enable/disable an output device from // within the stream. The enumerations are defined in MLog::_flags // // Commonly used abbreviations are also defined: // dbginf Prints source file name and line number. Used for output // which people may like to look up in the code // all Is streamed to the output in any case. Used for outputs // which are requested by the user (eg TObject::Print) // err Should be used for fatal errors which stops the current // processing, eg: // gLog << err << "ERROR: TObject::Copy - Stopped" << endl; // warn Warning means an error occured, but it is not clear whether // this results further procesing or not. // inf Informs the user about what's going on. Mostly usefull for // debugging, but in general not necessary at all. // dbg Use this for your private purpose to mark something as debug // output. This is _not_ ment to be persistent! // // If your console is capable of ANSI colors the stream is displayed // in several colors: // all: default // err: red // warn: yellow/brown // inf: green // dbg: blue (and all other levels) // // If you have a dark background on your console you might want to set // an environment variable, eg: // export MARSDEFINES=-DHAVE_DARKBACKGROUND // and recompile MLog. // // If your console can display it also 'underline' can be used. This // underlines a text till the next 'endl', eg: // gLog << underline << "This is important!" << endl; // // To switch off ANSI support call: SetNoColors() // // gLog is a global stream defined like cout or cerr // ////////////////////////////////////////////////////////////////////////////// #include "MLog.h" #include // mkstemp #include #include #include // gROOT->GetListOfCleanups() #ifdef _REENTRANT #include #endif #include #include "MLogPlugin.h" #include "MParContainer.h" #include "MArgs.h" ClassImp(MLog); using namespace std; // root 3.02: // check for TObjectWarning, TObject::Info, gErrorIgnoreLevel const char MLog::kESC = '\033'; // (char)27 const char *const MLog::kEsc = "\033["; const char *const MLog::kReset = "\033[0m"; const char *const MLog::kRed = "\033[31m"; const char *const MLog::kGreen = "\033[32m"; #ifdef HAVE_DARKBACKGROUND const char *const MLog::kYellow = "\033[33m\033[1m"; #else const char *const MLog::kYellow = "\033[33m"; #endif const char *const MLog::kBlue = "\033[34m"; const char *const MLog::kUnderline = "\033[4m";; const char *const MLog::kBlink = "\033[5m";; const char *const MLog::kBright = "\033[1m";; const char *const MLog::kDark = "\033[2m";; // // This is the definition of the global log facility // MLog gLog; // -------------------------------------------------------------------------- // // this strange usage of an unbufferd buffer is a workaround // to make it work on Alpha and Linux! // void MLog::Init() { // // Creat drawing semaphore // #ifdef _REENTRANT fMuxGui = new TMutex; fMuxStream = new TMutex; #endif fPlugins = new TList; gROOT->GetListOfCleanups()->Add(fPlugins); fPlugins->SetBit(kMustCleanup); setp(&fBuffer, &fBuffer+1); *this << '\0'; } // -------------------------------------------------------------------------- // // default constructor which initializes the streamer and sets the device // which is used for the output (i) // MLog::MLog(int i) : ostream(this), fPPtr(fBase), fEPtr(fBase+bsz), fOutputLevel(0), fDebugLevel((unsigned)-1), fDevice(i), fIsNull(kFALSE), fOut(NULL), fOutAllocated(kFALSE), fGui(NULL), fNumLines(0) { Init(); } // -------------------------------------------------------------------------- // // default constructor which initializes the streamer and sets the given // ofstream as the default output device // MLog::MLog(ofstream &out) : ostream(this), fPPtr(fBase), fEPtr(fBase+bsz), fOutputLevel(0), fDebugLevel((unsigned)-1), fDevice(eFile), fIsNull(kFALSE), fOut(&out), fOutAllocated(kFALSE), fGui(NULL), fNumLines(0) { Init(); } // -------------------------------------------------------------------------- // // default constructor which initializes the streamer and sets the given // TGTextView as the default output device // MLog::MLog(TGTextView &out) : ostream(this), fPPtr(fBase), fEPtr(fBase+bsz), fOutputLevel(0), fDebugLevel((unsigned)-1), fDevice(eGui), fOut(NULL), fOutAllocated(kFALSE), fGui(&out), fNumLines(0) { Init(); } // -------------------------------------------------------------------------- // // default constructor which initializes the streamer and opens a file with // the given name. Dependend on the flag the file is set as output device // or not. // MLog::MLog(const char *fname, int flag) : ostream(this), fPPtr(fBase), fEPtr(fBase+bsz), fOutputLevel(0), fDebugLevel((unsigned)-1), fDevice(eFile), fIsNull(kFALSE), fGui(NULL), fNumLines(0) { Init(); AllocateFile(fname); CheckFlag(eFile, flag); } // -------------------------------------------------------------------------- // // Destructor, destroying the gui mutex. // MLog::~MLog() { DeallocateFile(); delete fPlugins; #ifdef _REENTRANT delete fMuxStream; delete fMuxGui; #endif } // -------------------------------------------------------------------------- // // copyt constructor // /* MLog::MLog(MLog const& log) { // fOutputLevel = log.fOutputLevel; // fDebugLevel = log.fDebugLevel; // fDevice = log.fDevice; } */ void MLog::Underline() { SetBit(kIsUnderlined); fPlugins->ForEach(MLogPlugin, Underline)(); if (TestBit(eNoColors)) return; if (fDevice&eStdout) cout << kUnderline; if (fDevice&eStderr) cerr << kUnderline; } void MLog::Output(ostream &out, int len) { if (!TestBit(eNoColors)) switch (fOutputLevel) { // do not output reset. Otherwise we reset underline in 0-mode // case 1: out << MLog::kReset; break; // all case 0: break; // all = background color case 1: out << MLog::kRed; break; // err case 2: out << MLog::kYellow; break; // warn case 3: out << MLog::kGreen; break; // inf default: out << MLog::kBlue; break; // all others (dbg) } if (len>0) { // Check for EOL const Int_t endline = fBase[len-1]=='\n' ? 1 : 0; // output text to screen (without trailing '\n') out << TString(fBase, len-endline); // reset colors if working with colors if (!TestBit(eNoColors)) out << kReset; // output EOL of check found EOL if (endline) { out << '\n'; // Check whether text was underlined if (TestBit(kIsUnderlined) && TestBit(eNoColors)) { out << setw(len-1) << setfill('-') << "" << "\n"; ResetBit(kIsUnderlined); } } } out.flush(); } void MLog::AddGuiLine(const TString &line) { // add a new TString* to the array of gui lines TString **newstr = new TString*[fNumLines+1]; memcpy(newstr, fGuiLines, fNumLines*sizeof(TString*)); if (fNumLines>0) delete fGuiLines; fGuiLines = newstr; // add Gui line as last line of array fGuiLines[fNumLines++] = new TString(line); } // -------------------------------------------------------------------------- // // This is the function which writes the stream physically to a device. // If you want to add a new device this must be done here. // void MLog::WriteBuffer() { // // restart writing to the buffer at its first char // const int len = fPPtr - fBase; fPPtr = fBase; if (fIsNull) return; if (fDevice&eStdout) Output(cout, len); if (fDevice&eStderr) Output(cerr, len); if (fDevice&eFile && fOut) fOut->write(fBase, len); fPlugins->ForEach(MLogPlugin, SetColor)(fOutputLevel); fPlugins->ForEach(MLogPlugin, WriteBuffer)(fBase, len); if (fDevice&eGui && fGui) { // check whether the current text was flushed or endl'ed const Int_t endline = fBase[len-1]=='\n' ? 1 : 0; // for the gui remove trailing characters ('\n' or '\0') fBase[len-endline]='\0'; // add new text to line storage fGuiLine += fBase; if (endline) { AddGuiLine(fGuiLine); fGuiLine = ""; // Check whether text should be underlined if (endline && TestBit(kIsUnderlined)) { AddGuiLine(""); fGuiLines[fNumLines-1]->Append('-', fGuiLines[fNumLines-2]->Length()); ResetBit(kIsUnderlined); } } } } void MLog::UpdateGui() { if (fNumLines==0) return; // lock mutex if (!LockUpdate("UpdateGui")) { Warning("UpdateGui", "Execution skipped"); return; } TGText &txt=*fGui->GetText(); // copy lines to TGListBox for (int i=0; iReplaceAll("\t", " "); txt.InsText(TGLongPosition(0, txt.RowCount()), *fGuiLines[i]); delete fGuiLines[i]; } delete fGuiLines; fNumLines=0; // cut text box top 1000 lines // while (txt.RowCount()>1000) // txt.DelLine(1); // show last entry fGui->Layout(); fGui->SetVsbPosition(txt.RowCount()-1); // tell a main loop, that list box contents have changed fGui->SetBit(kHasChanged); // release mutex UnLockUpdate("UpdateGui"); } bool MLog::LockUpdate(const char *msg) { #ifdef _REENTRANT if (fMuxGui->Lock()==13) { Info("LockUpdate", "%s - mutex is already locked by this thread\n", msg); return false; } return true; #endif } bool MLog::UnLockUpdate(const char *msg) { #ifdef _REENTRANT if (fMuxGui->UnLock()==13) { Info("UnLockUpdate", "%s - tried to unlock mutex locked by other thread\n", msg); return false; } return true; #endif } bool MLog::Lock(const char *msg) { #ifdef _REENTRANT if (fMuxStream->Lock()==13) { Error("Lock", "%s - mutex is already locked by this thread\n", msg); return false; } // while (fMuxStream->Lock()==13) // usleep(1); // { // Error("Lock", "%s - mutex is already locked by this thread\n", msg); // return false; // } return true; #endif } bool MLog::UnLock(const char *msg) { #ifdef _REENTRANT if (fMuxStream->UnLock()==13) { Error("UnLock", "%s - tried to unlock mutex locked by other thread\n", msg); return false; } return true; #endif } // -------------------------------------------------------------------------- // // This is called to flush the buffer of the streaming devices // int MLog::sync() { if (!LockUpdate("sync")) usleep(1); WriteBuffer(); UnLockUpdate("sync"); if (fDevice&eStdout) { if (!TestBit(eNoColors)) cout << kReset; cout.flush(); } if (fDevice&eStderr) cerr.flush(); if (fDevice&eFile && fOut) fOut->flush(); return 0; } // -------------------------------------------------------------------------- // // This function comes from streambuf and should // output the buffer to the device (flush, endl) // or handle a buffer overflow (too many chars) // If a real overflow happens i contains the next // chars which doesn't fit into the buffer anymore. // If the buffer is not really filled i is EOF(-1). // int MLog::overflow(int i) // i=EOF means not a real overflow { // // no output if // if (fOutputLevel <= fDebugLevel) { if (!LockUpdate("overflow")) usleep(1); *fPPtr++ = (char)i; if (fPPtr == fEPtr) WriteBuffer(); UnLockUpdate("overflow"); } return 0; } // -------------------------------------------------------------------------- // // Setup MLog and global debug output from command line arguments. // // gLog << " -v# Verbosity level # [default=2]" << endl; // gLog << " -a, --no-colors Do not use Ansii color codes" << endl; // gLog << " --debug[=n] Enable root debugging (Default: gDebug=1)" << endl; // void MLog::Setup(MArgs &arg) { if (arg.HasOnlyAndRemove("--no-colors") || arg.HasOnlyAndRemove("-a")) SetNoColors(); SetDebugLevel(arg.HasOption("-v") ? arg.GetIntAndRemove("-v") : 2); gDebug = arg.HasOption("--debug=") ? arg.GetIntAndRemove("--debug=") : 0; if (gDebug==0 && arg.HasOnlyAndRemove("--debug")) gDebug=1; } // -------------------------------------------------------------------------- // // Read the setup from a TEnv: // MLog.VerbosityLevel: 0, 1, 2, 3, 4 // MLog.DebugLevel: 0, 1, 2, 3, 4 // MLog.NoColors // // Depending on your setup it might be correct to use something like: // Job1.MLog.VerbosityLevel: 1 // Job1.DebugLevel: 2 // Job1.MLog.NoColors // void MLog::ReadEnv(const TEnv &env, TString prefix, Bool_t print) { MParContainer mlog("MLog"); if (mlog.IsEnvDefined(env, prefix+"MLog", "VerbosityLevel", print)) SetDebugLevel(mlog.GetEnvValue(env, prefix+"MLog", "VerbosityLevel", 2)); else if (mlog.IsEnvDefined(env, "MLog", "VerbosityLevel", print)) SetDebugLevel(mlog.GetEnvValue(env, "MLog", "VerbosityLevel", 2)); if (mlog.IsEnvDefined(env, prefix+"MLog", "DebugLevel", print)) gDebug = mlog.GetEnvValue(env, prefix+"MLog", "DebugLevel", 0); else if (mlog.IsEnvDefined(env, "MLog", "DebugLevel", print)) gDebug = mlog.GetEnvValue(env, "MLog", "DebugLevel", 0); if (mlog.IsEnvDefined(env, prefix+"MLog", "NoColors", print)) SetNoColors(mlog.GetEnvValue(env, prefix+"MLog", "NoColors", kFALSE)); else if (mlog.IsEnvDefined(env, "MLog", "NoColors", print)) SetNoColors(mlog.GetEnvValue(env, "MLog", "NoColors", kFALSE)); } // -------------------------------------------------------------------------- // // Read the setup from a TEnv: // MLog.VerbosityLevel: 0, 1, 2, 3, 4 // MLog.DebugLevel: 0, 1, 2, 3, 4 // MLog.NoColors // // Depending on your setup it might be correct to use something like: // Job1.MLog.VerbosityLevel: 1 // Job1.DebugLevel: 2 // Job1.MLog.NoColors // void MLog::WriteEnv(TEnv &env, TString prefix, Bool_t print) const { if (!prefix.IsNull()) prefix += "."; prefix += "MLog"; cout << "MLog::WriteEnv: not yet implemented!" << endl; } // -------------------------------------------------------------------------- // // Create a new instance of an file output stream // an set the corresponding flag // void MLog::AllocateFile(const char *fname) { // gcc 3.2: char *txt = (char*)"logXXXXXX"; fOut = fname ? new ofstream(fname) : new ofstream(/*mkstemp(*/txt/*)*/); fOutAllocated = kTRUE; } // -------------------------------------------------------------------------- // // if fout was allocated by this instance of MLooging // delete it. // void MLog::DeallocateFile() { if (fOutAllocated) delete fOut; } // -------------------------------------------------------------------------- // // if necessary delete the old in stance of the file // output stream and create a new one // void MLog::ReallocateFile(const char *fname) { DeallocateFile(); AllocateFile(fname); } // -------------------------------------------------------------------------- // // This function checks if a device should get enabled or disabled. // void MLog::CheckFlag(Flags_t chk, int flag) { if (flag==-1) return; flag ? EnableOutputDevice(chk) : DisableOutputDevice(chk); } // -------------------------------------------------------------------------- // // Add a plugin to which the output should be redirected, eg. MLogHtml // The user has to take care of its deletion. If the plugin is deleted // (and the kMustCleanup bit was not reset accidentaly) the plugin // is automatically removed from the list of active plugins. // void MLog::AddPlugin(MLogPlugin *plug) { fPlugins->Add(plug); plug->SetBit(kMustCleanup); }