#ifndef MARS_MLogManip #define MARS_MLogManip #include #ifndef MARS_MLog #include "MLog.h" #endif // --------------------- simple manipulators ----------------------- enum MLogManip { underline }; inline std::ostream &operator<<(std::ostream &lout, MLogManip) { MLog *log=dynamic_cast(lout.rdbuf()); if (log) log->Underline(); return lout; } // ----------------------------- debug ----------------------------- struct _Debug { int level; }; const _Debug all = { 0 }; // use this for output in any case const _Debug err = { 1 }; // use this for fatal errors (red) const _Debug warn = { 2 }; // use this for wrnings (yellow) const _Debug inf = { 3 }; // use this for informations (green) const _Debug inf2 = { 4 }; // use this for informations (green) const _Debug inf3 = { 5 }; // use this for informations (green) const _Debug dbg = { 6 }; // use this for debug messages (blue) inline _Debug debug(int level) { _Debug d; d.level = level; return d; } inline std::ostream &operator<<(std::ostream &lout, _Debug d) { MLog *log=dynamic_cast(lout.rdbuf()); if (log) log->SetOutputLevel(d.level); return lout; } // ------------------------------- edev ---------------------------- struct _EnableDev { MLog::_flags dev; }; inline _EnableDev edev(MLog::_flags i) { _EnableDev e; e.dev = i; return e; } inline std::ostream &operator<<(std::ostream &lout, _EnableDev e) { MLog *log=dynamic_cast(lout.rdbuf()); if (log) log->EnableOutputDevice(e.dev); return lout; } // ------------------------------- sdev ---------------------------- struct _DisableDev { MLog::_flags dev; }; inline _DisableDev ddev(MLog::_flags i) { _DisableDev d; d.dev = i; return d; } inline std::ostream &operator<<(std::ostream &lout, _DisableDev d) { MLog *log=dynamic_cast(lout.rdbuf()); if (log) log->EnableOutputDevice(d.dev); return lout; } // ------------------------------ Macros --------------------------- #ifndef __CINT__ #define dbginf __FILE__ << " l." << dec << __LINE__ << ": " #endif #endif