1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 1/2009 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | !
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20 | ! Copyright: Software Development, 2000-2009
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | //////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MSpline3
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28 | //
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29 | // This is a extension of TSpline3. In addition to TSpline3 it allows access
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30 | // to Xmin, Xman and Np. The construction is a bit simplified because no
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31 | // title hase to be given (it can be given later by SetTitle anyway)
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32 | // and is provides constructors which allow to scale the x-values by
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33 | // pre-defined multiplier (e.g. frequency) to create the spline.
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34 | //
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35 | //////////////////////////////////////////////////////////////////////////////
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36 | #include "MSpline3.h"
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37 |
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38 | #include <TF1.h>
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39 |
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40 | #include "MArrayD.h"
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41 |
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42 | ClassImp(MSpline3);
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43 |
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44 | using namespace std;
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45 |
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46 | // --------------------------------------------------------------------------
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47 | //
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48 | // Constructor.
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49 | //
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50 | MSpline3::MSpline3(const TF1 &f, const char *opt, Double_t valbeg, Double_t valend)
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51 | : TSpline3("MSpline3", f.GetXmin(), f.GetXmax(), &f, f.GetNpx(), opt, valbeg, valend)
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52 | {
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53 | }
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54 |
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55 | MSpline3::MSpline3(const TF1 &f, Double_t freq, const char *opt,Double_t valbeg, Double_t valend)
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56 | : TSpline3("MSpline3", f.GetXmin()*freq, f.GetXmax()*freq, ConvertFunc(f, freq).GetArray(), f.GetNpx(), opt, valbeg, valend)
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57 | {
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58 | }
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59 |
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60 | // --------------------------------------------------------------------------
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61 | //
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62 | // This is a helper to convert the x-values by multiplying with freq
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63 | // before initializing the spline
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64 | //
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65 | TGraph *MSpline3::ConvertSpline(const TSpline &s, Float_t freq) const
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66 | {
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67 | const UInt_t npx = s.GetNpx();
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68 |
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69 | // WARNING: This is a stupid workaround because the TSpline3-
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70 | // constructor takes a pointer as input! It is not thread-safe!
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71 | static TGraph g;
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72 | g.Set(npx);
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73 |
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74 | for (UInt_t i=0; i<npx; i++)
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75 | {
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76 | Double_t x, y;
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77 | s.GetKnot(i, x, y);
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78 | g.SetPoint(i, x*freq, y);
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79 | }
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80 |
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81 | return &g;
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82 | }
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83 |
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84 | // --------------------------------------------------------------------------
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85 | //
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86 | // This is a helper to convert the x-values by multiplying with freq
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87 | // before initializing the spline
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88 | //
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89 | TGraph *MSpline3::ConvertGraph(const TGraph &s, Float_t freq) const
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90 | {
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91 | const UInt_t npx = s.GetN();
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92 |
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93 | // WARNING: This is a stupid workaround because the TSpline3-
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94 | // constructor takes a pointer as input! It is not thread-safe!
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95 | static TGraph g;
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96 | g.Set(npx);
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97 |
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98 | for (UInt_t i=0; i<npx; i++)
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99 | {
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100 | Double_t x, y;
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101 | s.GetPoint(i, x, y);
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102 | g.SetPoint(i, x*freq, y);
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103 | }
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104 |
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105 | return &g;
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106 | }
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107 |
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108 | // --------------------------------------------------------------------------
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109 | //
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110 | // This is a helper to convert the x-values by multiplying with freq
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111 | // before initializing the spline. The conversion from the function to
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112 | // a discrete binning is done similar to the constructor of TSpline
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113 | //
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114 | MArrayD &MSpline3::ConvertFunc(const TF1 &f, Float_t freq) const
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115 | {
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116 | const UInt_t npx = f.GetNpx();
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117 |
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118 | // WARNING: This is a stupid workaround because the TSpline3-
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119 | // constructor takes a pointer as input! It is not thread-safe!
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120 | static MArrayD g;
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121 | g.Set(npx);
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122 |
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123 | const Double_t step = (f.GetXmax()-f.GetXmin())/(npx-1);
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124 |
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125 | for (UInt_t i=0; i<npx; ++i)
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126 | {
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127 | const Double_t x = f.GetXmin() + i*step;
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128 | g[i] = f.Eval(x);
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129 | }
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130 |
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131 | return g;
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132 | }
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133 |
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134 | // FIXME: As soon as TSpline3 allows access to fPoly we can implement
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135 | // a much faster evaluation of the spline, especially in
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136 | // special conditions like in MAnalogSignal::AddPulse
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137 | // This will be the case for root > 5.22/00
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138 |
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139 | /*
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140 | Double_t MSpline3::EvalFast(Double_t x) const
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141 | {
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142 | // Eval this spline at x
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143 | const Int_t klow=FindFast(x);
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144 | return fPoly[klow].Eval(x);
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145 | }
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146 |
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147 | Int_t MSpline3::FindFast(Double_t x) const
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148 | {
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149 | //
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150 | // If out of boundaries, extrapolate
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151 | // It may be badly wrong
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152 |
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153 | // if (x<=fXmin)
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154 | // return 0;
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155 | //
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156 | // if (x>=fXmax)
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157 | // return fNp-1;
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158 |
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159 | //
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160 | // Equidistant knots, use histogramming
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161 | if (fKstep)
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162 | return TMath::Min(Int_t((x-fXmin)/fDelta),fNp-1);
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163 |
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164 | //
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165 | // Non equidistant knots, binary search
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166 | Int_t klow = 0;
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167 | Int_t khig = fNp-1;
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168 |
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169 | Int_t khalf;
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170 | while (khig-klow>1)
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171 | if(x>fPoly[khalf=(klow+khig)/2].X())
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172 | klow=khalf;
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173 | else
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174 | khig=khalf;
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175 |
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176 | // This could be removed, sanity check
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177 | //if(!(fPoly[klow].X()<=x && x<=fPoly[klow+1].X()))
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178 | // Error("Eval",
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179 | // "Binary search failed x(%d) = %f < %f < x(%d) = %f\n",
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180 | // klow,fPoly[klow].X(),x,fPoly[klow+1].X());
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181 |
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182 | return klow;
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183 | }
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184 | */
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