| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 1/2009 <mailto:tbretz@astro.uni-wuerzburg.de>
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| 19 | !
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| 20 | ! Copyright: Software Development, 2000-2009
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| 21 | !
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| 22 | !
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| 23 | \* ======================================================================== */
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| 24 |
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| 25 | //////////////////////////////////////////////////////////////////////////////
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| 26 | //
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| 27 | // MSpline3
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| 28 | //
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| 29 | // This is a extension of TSpline3. In addition to TSpline3 it allows access
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| 30 | // to Xmin, Xman and Np. The construction is a bit simplified because no
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| 31 | // title hase to be given (it can be given later by SetTitle anyway)
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| 32 | // and is provides constructors which allow to scale the x-values by
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| 33 | // pre-defined multiplier (e.g. frequency) to create the spline.
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| 34 | //
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| 35 | //////////////////////////////////////////////////////////////////////////////
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| 36 | #include "MSpline3.h"
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| 37 |
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| 38 | #include <TF1.h>
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| 39 |
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| 40 | ClassImp(MSpline3);
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| 41 |
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| 42 | using namespace std;
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| 43 |
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| 44 | // --------------------------------------------------------------------------
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| 45 | //
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| 46 | // Constructor.
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| 47 | //
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| 48 | MSpline3::MSpline3(const TF1 &f, const char *opt, Double_t valbeg, Double_t valend)
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| 49 | : TSpline3("MSpline3", f.GetXmin(), f.GetXmax(), &f, f.GetNpx(), opt, valbeg, valend)
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| 50 | {
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| 51 | }
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| 52 |
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| 53 | // --------------------------------------------------------------------------
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| 54 | //
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| 55 | // This is a helper to convert the x-values by multiplying with freq
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| 56 | // before initializing the spline
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| 57 | //
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| 58 | TGraph *MSpline3::ConvertSpline(const TSpline &s, Float_t freq) const
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| 59 | {
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| 60 | const UInt_t npx = s.GetNpx();
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| 61 |
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| 62 | // WARNING: This is a stupid workaround because the TSpline3-
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| 63 | // constructor takes a pointer as input! It is not thread-safe!
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| 64 | static TGraph g;
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| 65 | g.Set(npx);
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| 66 |
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| 67 | for (UInt_t i=0; i<npx; i++)
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| 68 | {
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| 69 | Double_t x, y;
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| 70 | s.GetKnot(i, x, y);
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| 71 | g.SetPoint(i, x*freq, y);
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| 72 | }
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| 73 |
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| 74 | return &g;
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| 75 | }
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| 76 |
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| 77 | // --------------------------------------------------------------------------
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| 78 | //
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| 79 | // This is a helper to convert the x-values by multiplying with freq
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| 80 | // before initializing the spline
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| 81 | //
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| 82 | TGraph *MSpline3::ConvertGraph(const TGraph &s, Float_t freq) const
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| 83 | {
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| 84 | const UInt_t npx = s.GetN();
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| 85 |
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| 86 | // WARNING: This is a stupid workaround because the TSpline3-
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| 87 | // constructor takes a pointer as input! It is not thread-safe!
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| 88 | static TGraph g;
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| 89 | g.Set(npx);
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| 90 |
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| 91 | for (UInt_t i=0; i<npx; i++)
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| 92 | {
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| 93 | Double_t x, y;
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| 94 | s.GetPoint(i, x, y);
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| 95 | g.SetPoint(i, x*freq, y);
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| 96 | }
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| 97 |
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| 98 | return &g;
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| 99 | }
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| 100 |
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| 101 | // --------------------------------------------------------------------------
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| 102 | //
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| 103 | // This is a helper to convert the x-values by multiplying with freq
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| 104 | // before initializing the spline. The conversion from the function to
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| 105 | // a discrete binning is done similar to the constructor of TSpline
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| 106 | //
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| 107 | TGraph *MSpline3::ConvertFunc(const TF1 &f, Float_t freq) const
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| 108 | {
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| 109 | const UInt_t npx = f.GetNpx();
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| 110 |
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| 111 | // WARNING: This is a stupid workaround because the TSpline3-
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| 112 | // constructor takes a pointer as input! It is not thread-safe!
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| 113 | static TGraph g;
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| 114 | g.Set(npx);
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| 115 |
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| 116 | const Double_t step = (f.GetXmax()-f.GetXmin())/(npx-1);
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| 117 |
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| 118 | for (UInt_t i=0; i<npx; ++i)
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| 119 | {
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| 120 | const Double_t x = f.GetXmin() + i*step;
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| 121 | g.SetPoint(i, x*freq, f.Eval(x));
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| 122 | }
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| 123 |
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| 124 | return &g;
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| 125 | }
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