source: trunk/MagicSoft/Mars/mbase/MTaskInteractive.cc@ 4467

Last change on this file since 4467 was 4452, checked in by tbretz, 20 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz, 6/2003 <mailto:tbretz@astro.uni-wuerzburg.de>
19!
20! Copyright: MAGIC Software Development, 2000-2003
21!
22!
23\* ======================================================================== */
24
25/////////////////////////////////////////////////////////////////////////////
26//
27// MTaskInteractive
28//
29// If you want to create a new task inside a macro you will have to compile
30// your macro using macro.C++, because the root interpreter cannot use
31// uncompiled classes. To workaround this problem you can write simple
32// funcions (which can be handled by CINT) and use MTaskInteractive.
33//
34// This is a simple way to develop new code in a macro without need
35// to compile it.
36//
37// Example:
38// Int_t Process()
39// {
40// gLog << "Processing..." << endl;
41// return kTRUE;
42// }
43//
44// void main()
45// {
46// MTaskInteractive task;
47// task.SetProcess(Process);
48// MTaskList list;
49// list.AddToList(&task);
50// }
51//
52//
53// Input Containers:
54// -/-
55//
56// Output Containers:
57// -/-
58//
59/////////////////////////////////////////////////////////////////////////////
60#include "MTaskInteractive.h"
61
62#include <Api.h>
63#include <TMethodCall.h>
64
65#include "MLog.h"
66#include "MLogManip.h"
67
68ClassImp(MTaskInteractive);
69
70using namespace std;
71
72// --------------------------------------------------------------------------
73//
74//
75MTaskInteractive::MTaskInteractive(const char *name, const char *title) :
76 fPreProcess(NULL), fProcess(NULL), fPostProcess(NULL)
77{
78 fName = name ? name : "MTaskInteractive";
79 fTitle = title ? title : "Interactive task";
80
81 fCall[0] = 0;
82 fCall[1] = 0;
83 fCall[2] = 0;
84}
85
86MTaskInteractive::~MTaskInteractive()
87{
88 Free(0);
89 Free(1);
90 Free(2);
91}
92
93inline Int_t MTaskInteractive::Return(Int_t no, void *params)
94{
95 // Static function called when SetFCN is called in interactive mode
96 if (!fCall[no])
97 {
98 gLog << err << dbginf << "Return(" << no << ") - TMethodCall not set." << endl;
99 return kFALSE;
100 }
101
102 Long_t result;
103 fCall[no]->SetParamPtrs(params);
104 fCall[no]->Execute(result);
105
106 return result;
107}
108
109Bool_t MTaskInteractive::Set(void *fcn, Int_t no, const char *params)
110{
111 // this function is called by CINT instead of the function above
112 if (!fcn)
113 return kFALSE;
114
115 char *funcname = G__p2f2funcname(fcn);
116 if (!funcname)
117 return kFALSE;
118
119 Free(no);
120
121 fCall[no] = new TMethodCall;
122 fCall[no]->InitWithPrototype(funcname, params);
123
124 gLog << inf << GetDescriptor() << ": Using " << funcname << " as ";
125 switch (no)
126 {
127 case 0:
128 gLog << "Pre";
129 break;
130 case 2:
131 gLog << "Post";
132 break;
133
134 }
135 gLog << "Process-function." << endl;
136
137 return kTRUE;
138}
139
140void MTaskInteractive::Free(Int_t no)
141{
142 if (!fCall[no])
143 return;
144 delete fCall[no];
145 fCall[no] = 0;
146}
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