1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of CheObs, the Modular Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appears in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz, 1/2009 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | !
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20 | ! Copyright: CheObs Software Development, 2000-2009
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | //////////////////////////////////////////////////////////////////////////////
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26 | //
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27 | // MAnalogSignal
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28 | //
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29 | // This is the equivalent to an analog signal. The signal is stored by
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30 | // a sampling in equidistant bins.
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31 | //
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32 | //////////////////////////////////////////////////////////////////////////////
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33 | #include "MAnalogSignal.h"
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34 |
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35 | #include <TRandom.h>
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36 | #include <TObjArray.h>
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37 |
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38 | #include "MLog.h"
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39 | #include "MLogManip.h"
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40 |
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41 | #include "MSpline3.h"
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42 | #include "MDigitalSignal.h"
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43 |
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44 | #include "MExtralgoSpline.h"
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45 |
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46 | ClassImp(MAnalogSignal);
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47 |
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48 | using namespace std;
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49 |
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50 | // ------------------------------------------------------------------------
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51 | //
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52 | // Set the array length and the length of the buffers.
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53 | //
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54 | void MAnalogSignal::Set(UInt_t n)
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55 | {
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56 | // FIXME: Maybe we move this before initializing the spline
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57 | // with a check?
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58 | fDer1.Set(n);
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59 | fDer2.Set(n);
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60 |
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61 | MArrayF::Set(n);
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62 | }
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63 |
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64 | // ------------------------------------------------------------------------
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65 | //
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66 | // Evaluate the spline an add the result between t+xmin and t+xmax
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67 | // (xmin and xmax are the limits of the spline) to the signal.
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68 | // The spline is evaluated at the bin-center of the analog signal
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69 | // and multiplied by f.
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70 | //
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71 | void MAnalogSignal::AddPulse(const MSpline3 &spline, Float_t t, Float_t f)
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72 | {
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73 | // FIXME: This could be improved using a MExtralgoSpline with
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74 | // the identical stepping as the signal and we could use
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75 | // the integral instead of the pure y-value if we want.
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76 |
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77 | // Both in units of the sampling frequency
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78 | const Float_t start = t+spline.GetXmin();
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79 | const Float_t end = t+spline.GetXmax();
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80 |
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81 | /*const*/ Int_t first = TMath::CeilNint(start);
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82 | /*const*/ UInt_t last = TMath::CeilNint(end); // Ceil:< Floor:<=
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83 |
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84 | if (first<0 || last>GetSize())
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85 | {
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86 | gLog << err << "ERROR - AddPulse: Out of bounds, ";
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87 | gLog << "Win=[" << first << "," << last << "] N=" << GetSize() << " t=" << t;
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88 | gLog << " Spline=[" << spline.GetXmin() << "," << spline.GetXmax() << "]" << endl;
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89 |
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90 | if (first<0)
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91 | first=0;
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92 | if (last>GetSize())
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93 | last=GetSize();
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94 | }
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95 |
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96 | Float_t *arr = GetArray();
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97 | for (UInt_t i=first; i<last; i++)
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98 | arr[i] += spline.Eval(i-t)*f;
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99 | }
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100 |
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101 | // ------------------------------------------------------------------------
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102 | //
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103 | // Add a second analog signal. Just by addining it bin by bin.
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104 | //
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105 | void MAnalogSignal::AddSignal(const MAnalogSignal &s)
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106 | {
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107 | Add(s.GetArray(), s.fN);
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108 | }
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109 |
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110 | // Deprecated. Use MSimRandomPhotons instead
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111 | void MAnalogSignal::AddRandomPulses(const MSpline3 &spline, Float_t num)
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112 | {
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113 | // Average number (1./freq) of pulses per slice
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114 |
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115 | const Float_t start = 0 -spline.GetXmin();
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116 | const Float_t end = (fN-1)-spline.GetXmax();
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117 |
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118 | const UInt_t first = TMath::CeilNint(start);
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119 | const UInt_t last = TMath::CeilNint(end); // Ceil:< Floor:<=
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120 |
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121 | Double_t d = first;
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122 |
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123 | while (d<last)
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124 | {
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125 | d += gRandom->Exp(num);
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126 | AddPulse(spline, d);
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127 | }
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128 | }
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129 |
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130 | // ------------------------------------------------------------------------
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131 | //
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132 | // Add a random gaussian with amplitude and offset to every bin
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133 | // of the analog signal. The default offset is 0. The default amplitude 1.
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134 | //
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135 | void MAnalogSignal::AddGaussianNoise(Float_t amplitude, Float_t offset)
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136 | {
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137 | for (Float_t *ptr = GetArray(); ptr<GetArray()+fN; ptr++)
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138 | *ptr += gRandom->Gaus(offset, amplitude);
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139 | }
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140 |
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141 | // ------------------------------------------------------------------------
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142 | //
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143 | // The signal is evaluated using the spline MExtralgoSpline.
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144 | // Searching upwards from the beginning all points are calculated at
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145 | // which the spline is equal to threshold. After a rising edge
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146 | // a leading edge is searched. From this an MDigitalSignal is
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147 | // created and added to an newly created TObjArray. If len<0 then
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148 | // the signal length is equal to the time above threshold, otherwise
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149 | // the length is fixed to len. The start of the digital signal is the
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150 | // rising edge. If due to fixed length two digital signal overlap the
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151 | // digital signals are combined into one signal.
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152 | //
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153 | // For numerical reasons we have to avoid to find the same x-value twice.
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154 | // Therefor a "dead-time" of 1e-4 is implemented after each edge.
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155 | //
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156 | // The user is responsible of deleting the TObjArray.
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157 | //
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158 | TObjArray *MAnalogSignal::Discriminate(Float_t threshold, Float_t len) const
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159 | {
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160 | TObjArray *ttl = new TObjArray;
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161 | ttl->SetOwner();
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162 |
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163 | // The time after which we start searching for a falling or leading
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164 | // edge at threshold after a leading or falling edge respectively.
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165 | // This value has mainly numerical reasons. If starting the search
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166 | // too early we might end up in an endless loop finding the same
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167 | // value again and again. This just means that a glitch above or
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168 | // below the threshold which is shorter than this value can
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169 | // stay unnoticed. This shouldn't hurt.
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170 | const Double_t deadtime = 1e-4;
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171 |
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172 | // FIXME: Are local maximum/minima handled correctly?
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173 |
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174 | const MExtralgoSpline sp(GetArray(), fN, fDer1.GetArray(), fDer2.GetArray());
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175 |
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176 | Double_t x1 = 0;
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177 | Double_t x2 = 0;
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178 |
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179 | while (1)
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180 | {
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181 | x1 = sp.SearchYup(x2+deadtime, threshold);
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182 | if (x1<0)
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183 | break;
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184 |
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185 | const Bool_t rising = sp.Deriv1(x1)>0;
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186 | if (!rising)
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187 | {
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188 | // The last value might just have been a local max/min
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189 | // or its period was short than 1e-4
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190 | x2 = x1;
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191 | //gLog << warn << "Rising edge expected at " << x1 << " (after " << x2 << ", N=" << fN << ")" << endl;
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192 | continue;
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193 | }
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194 |
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195 | x2 = sp.SearchYup(x1+deadtime, threshold);
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196 | if (x2<0)
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197 | break;
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198 |
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199 | const Bool_t falling = sp.Deriv1(x2)<=0;
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200 | if (!falling)
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201 | {
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202 | // The last value might just have been a local max/min
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203 | // or its period was short than 1e-4
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204 | x1 = x2;
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205 | //gLog << warn << "Falling edge expected at " << x2 << " (after " << x1 << " N=" << fN << ")" << endl;
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206 | continue;
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207 | }
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208 |
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209 | MDigitalSignal *sig = new MDigitalSignal(x1, len>0?len:x2-x1);
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210 |
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211 | // In case of a fixed length we have to check for possible overlapping
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212 | if (len>0 && ttl->GetEntriesFast()>0)
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213 | {
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214 | // FIXME: What if in such a case the electronics is just dead?
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215 | MDigitalSignal *last = static_cast<MDigitalSignal*>(ttl->Last());
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216 | // Combine both signals to one if they overlap
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217 | if (last->Combine(*sig))
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218 | {
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219 | // Both signals overlap and have been combined into the existing one
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220 | delete sig;
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221 | continue;
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222 | }
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223 | // The signals don't overlap we add the new signal as usual
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224 | }
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225 |
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226 | // Add the new signal to the list of signals
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227 | ttl->Add(sig);
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228 | }
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229 |
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230 | if (x1>=0)
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231 | gLog << warn << "Falling edge expected before end at N=" << fN << "!" << endl;
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232 |
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233 | return ttl;
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234 | }
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