| 1 | /* ======================================================================== *\ | 
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| 2 | ! | 
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| 3 | ! * | 
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction | 
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful | 
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. | 
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY. | 
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| 8 | ! * | 
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| 9 | ! * Permission to use, copy, modify and distribute this software and its | 
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| 10 | ! * documentation for any purpose is hereby granted without fee, | 
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| 11 | ! * provided that the above copyright notice appear in all copies and | 
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| 12 | ! * that both that copyright notice and this permission notice appear | 
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| 13 | ! * in supporting documentation. It is provided "as is" without express | 
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| 14 | ! * or implied warranty. | 
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| 15 | ! * | 
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| 16 | ! | 
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| 17 | ! | 
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| 18 | !   Author(s): Thomas Bretz     12/2000 <mailto:tbretz@astro.uni-wuerzburg.de> | 
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| 19 | !   Author(s): Harald Kornmayer 01/2001 | 
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| 20 | !   Author(s): Markus Gaug      03/2004 <mailto:markus@ifae.es> | 
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| 21 | ! | 
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| 22 | !   Copyright: MAGIC Software Development, 2000-2005 | 
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| 23 | ! | 
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| 24 | \* ======================================================================== */ | 
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| 25 |  | 
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| 26 | ///////////////////////////////////////////////////////////////////////////// | 
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| 27 | // | 
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| 28 | // MGeomCam | 
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| 29 | // | 
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| 30 | // This is the base class of different camera geometries. It creates | 
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| 31 | // a pixel object for a given number of pixels and defines the | 
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| 32 | // interface of how to acccess the geometry information. | 
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| 33 | // | 
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| 34 | // We use a TObjArray for possible future usage (it is much more flexible | 
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| 35 | // than a TClonesArray so that it can store more types of pixels (eg | 
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| 36 | // fake pixels which are not really existing) | 
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| 37 | // | 
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| 38 | // Version 1: | 
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| 39 | // ---------- | 
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| 40 | //  - first implementation | 
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| 41 | // | 
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| 42 | // Version 2: | 
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| 43 | // ---------- | 
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| 44 | //  - added fPixRatio | 
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| 45 | //  - added fPixRatioSqrt | 
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| 46 | // | 
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| 47 | // Version 3: | 
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| 48 | // ---------- | 
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| 49 | //  - added fNumAreas | 
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| 50 | // | 
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| 51 | ///////////////////////////////////////////////////////////////////////////// | 
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| 52 | #include "MGeomCam.h" | 
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| 53 |  | 
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| 54 | #include <TClass.h>     // IsA()->New() | 
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| 55 | #include <TArrayI.h>    // TArrayI | 
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| 56 | #include <TVector2.h>   // TVector2 | 
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| 57 |  | 
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| 58 | #include "MLog.h" | 
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| 59 | #include "MLogManip.h" | 
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| 60 |  | 
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| 61 | #include "MGeomPix.h" | 
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| 62 |  | 
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| 63 | ClassImp(MGeomCam); | 
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| 64 |  | 
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| 65 | using namespace std; | 
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| 66 |  | 
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| 67 | // -------------------------------------------------------------------------- | 
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| 68 | // | 
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| 69 | // Default Constructor. Initializes a Camera Geometry with npix pixels. All | 
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| 70 | // pixels are deleted when the corresponding array is deleted. | 
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| 71 | // | 
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| 72 | MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title) | 
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| 73 | : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000)), | 
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| 74 | fPixels(npix), fMaxRadius(1), fMinRadius(1), fPixRatio(npix), fPixRatioSqrt(npix) | 
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| 75 | { | 
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| 76 | fName  = name  ? name  : "MGeomCam"; | 
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| 77 | fTitle = title ? title : "Storage container for a camera geometry"; | 
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| 78 |  | 
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| 79 | // | 
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| 80 | // make sure that the destructor delete all contained objects | 
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| 81 | // | 
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| 82 | fPixels.SetOwner(); | 
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| 83 |  | 
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| 84 | for (UInt_t i=0; i<npix; i++) | 
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| 85 | fPixels[i] = new MGeomPix; | 
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| 86 | } | 
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| 87 |  | 
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| 88 | // -------------------------------------------------------------------------- | 
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| 89 | // | 
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| 90 | // Returns a reference of the i-th entry (the pixel with the software idx i) | 
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| 91 | // The access is unchecked (for speed reasons!) accesing non existing | 
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| 92 | // entries may crash the program! | 
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| 93 | // | 
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| 94 | MGeomPix &MGeomCam::operator[](Int_t i) | 
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| 95 | { | 
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| 96 | return *static_cast<MGeomPix*>(fPixels.UncheckedAt(i)); | 
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| 97 | } | 
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| 98 |  | 
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| 99 | // -------------------------------------------------------------------------- | 
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| 100 | // | 
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| 101 | // Returns a reference of the i-th entry (the pixel with the software idx i) | 
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| 102 | // The access is unchecked (for speed reasons!) accesing non existing | 
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| 103 | // entries may crash the program! | 
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| 104 | // | 
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| 105 | MGeomPix &MGeomCam::operator[](Int_t i) const | 
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| 106 | { | 
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| 107 | return *static_cast<MGeomPix*>(fPixels.UncheckedAt(i)); | 
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| 108 | } | 
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| 109 |  | 
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| 110 | // -------------------------------------------------------------------------- | 
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| 111 | // | 
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| 112 | // Calculate and fill the arrays storing the ratio of the area of a pixel | 
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| 113 | // i to the pixel 0 and its square root. | 
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| 114 | // The precalculation is done for speed reasons. Having an event the | 
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| 115 | // ratio would be calculated at least once for each pixel which is | 
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| 116 | // an enormous amount of numerical calculations, which are time | 
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| 117 | // consuming and which can be avoided doing the precalculation. | 
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| 118 | // | 
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| 119 | void MGeomCam::CalcPixRatio() | 
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| 120 | { | 
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| 121 | const Double_t a0 = (*this)[0].GetA(); | 
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| 122 |  | 
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| 123 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 124 | { | 
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| 125 | fPixRatio[i] = a0/(*this)[i].GetA(); | 
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| 126 | fPixRatioSqrt[i] = TMath::Sqrt(fPixRatio[i]); | 
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| 127 | } | 
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| 128 | } | 
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| 129 |  | 
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| 130 | // -------------------------------------------------------------------------- | 
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| 131 | // | 
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| 132 | //  Set the kIsOuterRing flag for all pixels which have a outermost pixel | 
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| 133 | //  as Next Neighbor and don't have the kIsOutermostRing flag itself. | 
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| 134 | // | 
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| 135 | void MGeomCam::InitOuterRing() | 
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| 136 | { | 
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| 137 | fPixels.R__FOR_EACH(MGeomPix, CheckOuterRing)(*this); | 
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| 138 | } | 
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| 139 |  | 
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| 140 | // -------------------------------------------------------------------------- | 
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| 141 | // | 
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| 142 | // Calculate the highest sector index+1 of all pixels, please make sure | 
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| 143 | // the the sector numbers are continous. | 
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| 144 | // | 
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| 145 | void MGeomCam::CalcNumSectors() | 
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| 146 | { | 
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| 147 | fNumSectors = 0; | 
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| 148 |  | 
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| 149 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 150 | { | 
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| 151 | const Int_t s = (*this)[i].GetSector(); | 
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| 152 |  | 
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| 153 | if (s>fNumSectors) | 
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| 154 | fNumSectors = s; | 
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| 155 | } | 
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| 156 |  | 
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| 157 | fNumSectors++; | 
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| 158 | } | 
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| 159 |  | 
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| 160 | // -------------------------------------------------------------------------- | 
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| 161 | // | 
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| 162 | // Calculate the highest area index+1 of all pixels, please make sure | 
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| 163 | // the the area indices are continous. | 
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| 164 | // | 
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| 165 | void MGeomCam::CalcNumAreas() | 
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| 166 | { | 
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| 167 | fNumAreas = 0; | 
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| 168 |  | 
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| 169 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 170 | { | 
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| 171 | const Int_t s = (*this)[i].GetAidx(); | 
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| 172 |  | 
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| 173 | if (s>fNumAreas) | 
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| 174 | fNumAreas = s; | 
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| 175 | } | 
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| 176 |  | 
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| 177 | fNumAreas++; | 
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| 178 | } | 
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| 179 |  | 
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| 180 | // -------------------------------------------------------------------------- | 
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| 181 | // | 
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| 182 | // Calculate the maximum radius of the camera. This is ment for GUI layout. | 
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| 183 | // | 
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| 184 | void MGeomCam::CalcMaxRadius() | 
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| 185 | { | 
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| 186 | fMaxRadius.Set(fNumAreas+1); | 
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| 187 | fMinRadius.Set(fNumAreas+1); | 
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| 188 |  | 
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| 189 | for (Int_t i=0; i<fNumAreas+1; i++) | 
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| 190 | { | 
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| 191 | fMaxRadius[i] = 0.; | 
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| 192 | fMinRadius[i] = FLT_MAX; | 
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| 193 | } | 
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| 194 |  | 
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| 195 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 196 | { | 
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| 197 | const MGeomPix &pix = (*this)[i]; | 
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| 198 |  | 
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| 199 | const UInt_t  s = pix.GetAidx(); | 
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| 200 | const Float_t x = pix.GetX(); | 
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| 201 | const Float_t y = pix.GetY(); | 
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| 202 | const Float_t d = pix.GetD(); | 
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| 203 |  | 
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| 204 | const Float_t r = TMath::Hypot(x, y); | 
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| 205 |  | 
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| 206 | const Float_t maxr = r + d; | 
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| 207 | const Float_t minr = r>d ? r-d : 0; | 
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| 208 |  | 
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| 209 | if (maxr>fMaxRadius[s+1]) | 
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| 210 | fMaxRadius[s+1] = maxr; | 
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| 211 |  | 
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| 212 | if (minr<fMinRadius[s+1]) | 
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| 213 | fMinRadius[s+1] = minr; | 
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| 214 |  | 
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| 215 | if (minr<fMinRadius[0]) | 
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| 216 | fMinRadius[0] = minr; | 
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| 217 |  | 
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| 218 | if (maxr>fMaxRadius[0]) | 
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| 219 | fMaxRadius[0] = maxr; | 
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| 220 | } | 
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| 221 | } | 
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| 222 |  | 
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| 223 | // -------------------------------------------------------------------------- | 
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| 224 | // | 
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| 225 | // sort neighbours from angle of -180 degree to -180 degree | 
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| 226 | // | 
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| 227 | // where right side of main pixel contains negative degrees | 
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| 228 | // and left side positive degrees | 
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| 229 | // | 
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| 230 | // angle measured from top (0 degree) to bottom (180 degree) | 
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| 231 | //             ^  -     |     +         // | 
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| 232 | //             |      _ | _             // | 
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| 233 | //             |     / \|/ \            // | 
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| 234 | //  30 degree -+-   |   |   |           // | 
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| 235 | //             |   / \ / \ / \          // | 
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| 236 | //  90 degree -+- |   | X |   |         // | 
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| 237 | //             |   \ / \ / \ /          // | 
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| 238 | // 150 degree -+-   |   |   |           // | 
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| 239 | //             |     \_/|\_/            // | 
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| 240 | //             |        |               // | 
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| 241 | //             |  -     |     +         // | 
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| 242 | //             ------------------>      // | 
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| 243 | //                                      // | 
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| 244 | void MGeomCam::SortNeighbors() | 
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| 245 | { | 
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| 246 | for (unsigned int i=0; i<fNumPixels; i++) | 
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| 247 | { | 
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| 248 | MGeomPix &gpix = (*this)[i]; | 
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| 249 |  | 
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| 250 | Double_t phi[6]; | 
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| 251 | Int_t    idx[7] = { 0, 0, 0, 0, 0, 0, -1 }; | 
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| 252 |  | 
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| 253 | const Int_t n2 = gpix.GetNumNeighbors(); | 
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| 254 | for (int j=0; j<n2; j++) | 
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| 255 | { | 
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| 256 | idx[j] = gpix.GetNeighbor(j); | 
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| 257 | phi[j] = (*this)[idx[j]].GetAngle(gpix); | 
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| 258 | } | 
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| 259 |  | 
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| 260 | Int_t sort[6] = { 6, 6, 6, 6, 6, 6 }; | 
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| 261 |  | 
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| 262 | TMath::Sort(n2, phi, sort, kFALSE); | 
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| 263 |  | 
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| 264 | gpix.SetNeighbors(idx[sort[0]], idx[sort[1]], idx[sort[2]], | 
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| 265 | idx[sort[3]], idx[sort[4]], idx[sort[5]]); | 
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| 266 | } | 
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| 267 | } | 
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| 268 |  | 
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| 269 | // -------------------------------------------------------------------------- | 
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| 270 | // | 
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| 271 | // Returns the distance between the pixels i and j. -1 if an index | 
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| 272 | // doesn't exist. The default for j is 0. Assuming that 0 is the index | 
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| 273 | // for a central pixel you can get the distance to the camera center. | 
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| 274 | // | 
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| 275 | Float_t MGeomCam::GetDist(UShort_t i, UShort_t j) const | 
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| 276 | { | 
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| 277 | if (i>=fNumPixels || j>=fNumPixels) | 
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| 278 | return -1; | 
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| 279 |  | 
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| 280 | return (*this)[i].GetDist((*this)[j]); | 
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| 281 | } | 
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| 282 |  | 
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| 283 | // -------------------------------------------------------------------------- | 
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| 284 | // | 
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| 285 | // Returns the angle between of pixels i wrt pixel j (default=0). The angle | 
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| 286 | // is returned in the range between -pi and pi (atan2) and 2*pi if i or j | 
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| 287 | // is out of range. | 
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| 288 | // | 
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| 289 | Float_t MGeomCam::GetAngle(UShort_t i, UShort_t j) const | 
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| 290 | { | 
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| 291 | if (i>=fNumPixels || j>=fNumPixels) | 
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| 292 | return TMath::TwoPi(); | 
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| 293 |  | 
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| 294 | return (*this)[i].GetAngle((*this)[j]); | 
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| 295 | } | 
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| 296 |  | 
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| 297 | // -------------------------------------------------------------------------- | 
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| 298 | // | 
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| 299 | // Have to call the radii of the subcameras starting to count from 1 | 
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| 300 | // | 
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| 301 | Float_t MGeomCam::GetMaxRadius(const Int_t i) const | 
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| 302 | { | 
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| 303 | return i<-1 || i>fNumAreas ? -1 : fMaxRadius[i+1]; | 
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| 304 | } | 
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| 305 |  | 
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| 306 | // -------------------------------------------------------------------------- | 
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| 307 | // | 
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| 308 | // Have to call the radii of the subcameras starting to count from 1 | 
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| 309 | // | 
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| 310 | Float_t MGeomCam::GetMinRadius(const Int_t i) const | 
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| 311 | { | 
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| 312 | return i<-1 || i>fNumAreas ? -1 : fMinRadius[i+1]; | 
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| 313 | } | 
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| 314 |  | 
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| 315 |  | 
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| 316 | // -------------------------------------------------------------------------- | 
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| 317 | // | 
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| 318 | //  returns the ratio of the area of the pixel with index 0 to the pixel | 
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| 319 | //  with the specified index i. 0 Is returned if the index argument is | 
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| 320 | //  out of range. | 
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| 321 | // | 
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| 322 | Float_t MGeomCam::GetPixRatio(UInt_t i) const | 
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| 323 | { | 
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| 324 | // Former: (*this)[0].GetA()/(*this)[i].GetA(); | 
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| 325 | // The const_cast is necessary to support older root version | 
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| 326 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatio)[i] : 0; | 
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| 327 | } | 
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| 328 |  | 
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| 329 | // -------------------------------------------------------------------------- | 
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| 330 | // | 
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| 331 | //  returns the square root of the ratio of the area of the pixel with | 
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| 332 | //  index 0 to the pixel with the specified index i. 0 Is returned if | 
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| 333 | //  the index argument is out of range. | 
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| 334 | // | 
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| 335 | Float_t MGeomCam::GetPixRatioSqrt(UInt_t i) const | 
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| 336 | { | 
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| 337 | // The const_cast is necessary to support older root version | 
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| 338 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatioSqrt)[i] : 0; | 
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| 339 | } | 
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| 340 |  | 
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| 341 | // -------------------------------------------------------------------------- | 
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| 342 | // | 
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| 343 | //  Prints the Geometry information of all pixels in the camera | 
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| 344 | // | 
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| 345 | void MGeomCam::Print(Option_t *) const | 
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| 346 | { | 
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| 347 | // | 
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| 348 | //   Print Information about the Geometry of the camera | 
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| 349 | // | 
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| 350 | *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl; | 
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| 351 | *fLog << " Number of Sectors: " << GetNumSectors() << "  Area-Indices: " << GetNumAreas() << endl; | 
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| 352 | *fLog << " Min.Radius: " << GetMinRadius() << "  Max.Radius: " << GetMaxRadius() << endl; | 
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| 353 |  | 
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| 354 | fPixels.Print(); | 
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| 355 | } | 
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| 356 |  | 
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| 357 | // -------------------------------------------------------------------------- | 
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| 358 | // | 
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| 359 | //  Create a clone of this container. This is very easy, because we | 
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| 360 | //  simply have to create a new object of the same type. | 
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| 361 | // | 
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| 362 | TObject *MGeomCam::Clone(const char *newname) const | 
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| 363 | { | 
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| 364 | if (IsA()==MGeomCam::Class()) | 
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| 365 | { | 
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| 366 | MGeomCam *cam = new MGeomCam(fNumPixels, fCamDist); | 
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| 367 | for (UInt_t i=0; i<fNumPixels; i++) | 
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| 368 | { | 
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| 369 | //if (fPixels.UncheckedAt(i)) | 
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| 370 | (*this)[i].Copy((*cam)[i]); | 
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| 371 | } | 
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| 372 | cam->InitGeometry(); | 
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| 373 | return cam; | 
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| 374 | } | 
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| 375 |  | 
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| 376 | return (TObject*)IsA()->New(); | 
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| 377 | } | 
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| 378 |  | 
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| 379 | // -------------------------------------------------------------------------- | 
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| 380 | // | 
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| 381 | //  Return the pixel index corresponding to the coordinates given in x, y. | 
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| 382 | //  The coordinates are given in pixel units (millimeters) | 
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| 383 | //  If no pixel exists return -1; | 
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| 384 | // | 
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| 385 | Int_t MGeomCam::GetPixelIdxXY(Float_t x, Float_t y) const | 
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| 386 | { | 
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| 387 | for (unsigned int i=0; i<fNumPixels; i++) | 
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| 388 | if ((*this)[i].IsInside(x, y)) | 
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| 389 | return i; | 
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| 390 |  | 
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| 391 | return -1; | 
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| 392 | } | 
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| 393 |  | 
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| 394 | Int_t MGeomCam::GetPixelIdx(const TVector2 &v) const | 
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| 395 | { | 
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| 396 | return GetPixelIdxXY(v.X(), v.Y()); | 
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| 397 | } | 
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| 398 |  | 
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| 399 | Int_t MGeomCam::GetPixelIdxDeg(const TVector2 &v) const | 
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| 400 | { | 
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| 401 | return GetPixelIdxXYdeg(v.X(), v.Y()); | 
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| 402 | } | 
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| 403 |  | 
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| 404 | // -------------------------------------------------------------------------- | 
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| 405 | // | 
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| 406 | // Add all indices to arr of all neighbors around pix in a radius r. | 
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| 407 | // The center pixel is also returned. | 
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| 408 | // | 
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| 409 | void MGeomCam::GetNeighbors(TArrayI &arr, const MGeomPix &pix, Float_t r) const | 
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| 410 | { | 
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| 411 | arr.Set(GetNumPixels()); | 
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| 412 |  | 
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| 413 | Int_t n = 0; | 
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| 414 |  | 
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| 415 | for (unsigned int i=0; i<GetNumPixels(); i++) | 
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| 416 | { | 
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| 417 | if (r>TMath::Hypot(pix.GetX()-(*this)[i].GetX(), pix.GetY()-(*this)[i].GetY())) | 
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| 418 | arr[n++] = i; | 
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| 419 | } | 
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| 420 |  | 
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| 421 | arr.Set(n); | 
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| 422 | } | 
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| 423 |  | 
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| 424 | // -------------------------------------------------------------------------- | 
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| 425 | // | 
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| 426 | // Add all indices to arr of all neighbors around idx in a radius r. | 
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| 427 | // The center pixel is also returned. | 
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| 428 | // | 
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| 429 | void MGeomCam::GetNeighbors(TArrayI &arr, UInt_t idx, Float_t r) const | 
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| 430 | { | 
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| 431 | if (idx>=GetNumPixels()) | 
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| 432 | { | 
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| 433 | arr.Set(0); | 
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| 434 | return; | 
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| 435 | } | 
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| 436 |  | 
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| 437 |  | 
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| 438 | const MGeomPix &pix = (*this)[idx]; | 
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| 439 | GetNeighbors(arr, pix, r); | 
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| 440 | } | 
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| 441 |  | 
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| 442 | // -------------------------------------------------------------------------- | 
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| 443 | // | 
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| 444 | // Add all pixels to list of all neighbors around pix in a radius r. | 
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| 445 | // The center pixel is also returned. | 
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| 446 | // | 
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| 447 | void MGeomCam::GetNeighbors(TList &arr, const MGeomPix &pix, Float_t r) const | 
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| 448 | { | 
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| 449 | for (unsigned int i=0; i<GetNumPixels(); i++) | 
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| 450 | { | 
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| 451 | if (r>TMath::Hypot(pix.GetX()-(*this)[i].GetX(), pix.GetY()-(*this)[i].GetY())) | 
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| 452 | arr.Add(fPixels.UncheckedAt(i)); | 
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| 453 | } | 
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| 454 | } | 
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| 455 |  | 
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| 456 | // -------------------------------------------------------------------------- | 
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| 457 | // | 
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| 458 | // Add all pixels to list of all neighbors around idx in a radius r. | 
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| 459 | // The center pixel is also returned. | 
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| 460 | // | 
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| 461 | void MGeomCam::GetNeighbors(TList &arr, UInt_t idx, Float_t r) const | 
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| 462 | { | 
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| 463 | if (idx>=GetNumPixels()) | 
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| 464 | return; | 
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| 465 |  | 
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| 466 | const MGeomPix &pix = (*this)[idx]; | 
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| 467 | GetNeighbors(arr, pix, r); | 
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| 468 | } | 
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