/* ======================================================================== *\ ! ! * ! * This file is part of MARS, the MAGIC Analysis and Reconstruction ! * Software. It is distributed to you in the hope that it can be a useful ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes. ! * It is distributed WITHOUT ANY WARRANTY. ! * ! * Permission to use, copy, modify and distribute this software and its ! * documentation for any purpose is hereby granted without fee, ! * provided that the above copyright notice appear in all copies and ! * that both that copyright notice and this permission notice appear ! * in supporting documentation. It is provided "as is" without express ! * or implied warranty. ! * ! ! ! Author(s): Thomas Bretz 12/2000 ! Author(s): Harald Kornmayer 1/2001 ! ! Copyright: MAGIC Software Development, 2000-2002 ! ! \* ======================================================================== */ /////////////////////////////////////////////////////////////////////// // // MGeomCam // // This is the base class of different camera geometries. It creates // a pixel object for a given number of pixels and defines the // interface of how to acccess the geometry information. // /////////////////////////////////////////////////////////////////////// #include "MGeomCam.h" #include #include "MLog.h" #include "MLogManip.h" #include "MGeomPix.h" ClassImp(MGeomCam); // -------------------------------------------------------------------------- // // Initializes a Camera Geometry with npix pixels. All pixels // are deleted when the corresponding array is deleted. // MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title) : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000)) { fName = name ? name : "MGeomCam"; fTitle = title ? title : "Storage container for a camera geometry"; fPixels = new TObjArray(npix); // // make sure that the destructor delete all contained objects // fPixels->SetOwner(); for (UInt_t i=0; ifMaxRadius) fMaxRadius = maxr; } } // -------------------------------------------------------------------------- // // returns the ratio of the area of the given pixel to the pixel with // the id 0 to scale variables with the pixel size. // Float_t MGeomCam::GetPixRatio(UInt_t i) const { return iNew(); }