source: trunk/MagicSoft/Mars/mgeom/MGeomCam.cc@ 1448

Last change on this file since 1448 was 1438, checked in by tbretz, 22 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
19! Author(s): Harald Kornmayer 1/2001
20!
21! Copyright: MAGIC Software Development, 2000-2002
22!
23!
24\* ======================================================================== */
25
26///////////////////////////////////////////////////////////////////////
27//
28// MGeomCam
29//
30// This is the base class of different camera geometries. It creates
31// a pixel object for a given number of pixels and defines the
32// interface of how to acccess the geometry information.
33//
34///////////////////////////////////////////////////////////////////////
35
36#include "MGeomCam.h"
37
38#include "MLog.h"
39#include "MLogManip.h"
40
41#include "MGeomPix.h"
42
43ClassImp(MGeomCam);
44
45// --------------------------------------------------------------------------
46//
47// Initializes a Camera Geometry with npix pixels. All pixels
48// are deleted when the corresponding array is deleted.
49//
50MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title)
51 : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000))
52{
53 fName = name ? name : "MGeomCam";
54 fTitle = title ? title : "Storage container for a camera geometry";
55
56 fPixels = new TObjArray(npix);
57
58 //
59 // make sure that the destructor delete all contained objects
60 //
61 fPixels->SetOwner();
62
63 for (UInt_t i=0; i<npix; i++)
64 (*fPixels)[i] = new MGeomPix;
65
66 SetReadyToSave();
67}
68
69// --------------------------------------------------------------------------
70//
71// Destructor delete the pixel array with all pixels
72//
73MGeomCam::~MGeomCam()
74{
75 delete fPixels;
76}
77
78// --------------------------------------------------------------------------
79//
80// Calculate the maximum radius of the camera. This is ment for GUI layout.
81//
82void MGeomCam::CalcMaxRadius()
83{
84 fMaxRadius = 0;
85
86 for (UInt_t i=0; i<fNumPixels; i++)
87 {
88 const MGeomPix &pix = (*this)[i];
89
90 const Float_t x = pix.GetX();
91 const Float_t y = pix.GetY();
92 const Float_t r = pix.GetR();
93
94 const Float_t maxr = sqrt(x*x+y*y) + r;
95
96 if (maxr>fMaxRadius)
97 fMaxRadius = maxr;
98 }
99}
100
101// --------------------------------------------------------------------------
102//
103// Prints the Geometry information of all pixels in the camera
104//
105void MGeomCam::Print(Option_t *) const
106{
107 //
108 // Print Information about the Geometry of the camera
109 //
110 *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
111
112 for (UInt_t i=0; i<fNumPixels; i++)
113 {
114 *fLog << " Pixel: " << i << " ";
115 (*this)[i].Print();
116 }
117}
118
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