source: trunk/MagicSoft/Mars/mgeom/MGeomCam.cc@ 1824

Last change on this file since 1824 was 1747, checked in by tbretz, 22 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
19! Author(s): Harald Kornmayer 1/2001
20!
21! Copyright: MAGIC Software Development, 2000-2002
22!
23!
24\* ======================================================================== */
25
26///////////////////////////////////////////////////////////////////////
27//
28// MGeomCam
29//
30// This is the base class of different camera geometries. It creates
31// a pixel object for a given number of pixels and defines the
32// interface of how to acccess the geometry information.
33//
34///////////////////////////////////////////////////////////////////////
35
36#include "MGeomCam.h"
37
38#include "MLog.h"
39#include "MLogManip.h"
40
41#include "MGeomPix.h"
42
43ClassImp(MGeomCam);
44
45// --------------------------------------------------------------------------
46//
47// Initializes a Camera Geometry with npix pixels. All pixels
48// are deleted when the corresponding array is deleted.
49//
50MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title)
51 : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000))
52{
53 fName = name ? name : "MGeomCam";
54 fTitle = title ? title : "Storage container for a camera geometry";
55
56 fPixels = new TObjArray(npix);
57
58 //
59 // make sure that the destructor delete all contained objects
60 //
61 fPixels->SetOwner();
62
63 for (UInt_t i=0; i<npix; i++)
64 (*fPixels)[i] = new MGeomPix;
65
66 SetReadyToSave();
67}
68
69// --------------------------------------------------------------------------
70//
71// Destructor delete the pixel array with all pixels
72//
73MGeomCam::~MGeomCam()
74{
75 delete fPixels;
76}
77
78// --------------------------------------------------------------------------
79//
80// Set the kIsOuterRing flag for all pixels which have a outermost pixel
81// as Next Neighbor and don't have the kIsOutermostRing flag itself.
82//
83void MGeomCam::InitOuterRing()
84{
85 for (UInt_t i=0; i<fNumPixels; i++)
86 (*this)[i].CheckOuterRing(*this);
87}
88
89// --------------------------------------------------------------------------
90//
91// Calculate the maximum radius of the camera. This is ment for GUI layout.
92//
93void MGeomCam::CalcMaxRadius()
94{
95 fMaxRadius = 0;
96
97 for (UInt_t i=0; i<fNumPixels; i++)
98 {
99 const MGeomPix &pix = (*this)[i];
100
101 const Float_t x = pix.GetX();
102 const Float_t y = pix.GetY();
103 const Float_t r = pix.GetR();
104
105 const Float_t maxr = sqrt(x*x+y*y) + r;
106
107 if (maxr>fMaxRadius)
108 fMaxRadius = maxr;
109 }
110}
111
112// --------------------------------------------------------------------------
113//
114// returns the ratio of the area of the given pixel to the pixel with
115// the id 0 to scale variables with the pixel size.
116//
117Float_t MGeomCam::GetPixRatio(UInt_t i) const
118{
119 return i<fNumPixels ? (*this)[0].GetA()/(*this)[i].GetA() : 0;
120}
121
122// --------------------------------------------------------------------------
123//
124// Prints the Geometry information of all pixels in the camera
125//
126void MGeomCam::Print(Option_t *) const
127{
128 //
129 // Print Information about the Geometry of the camera
130 //
131 *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
132
133 for (UInt_t i=0; i<fNumPixels; i++)
134 {
135 *fLog << " Pixel: " << i << " ";
136 (*this)[i].Print();
137 }
138}
139
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