1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
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19 | ! Author(s): Harald Kornmayer 1/2001
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20 | !
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21 | ! Copyright: MAGIC Software Development, 2000-2002
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22 | !
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23 | !
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24 | \* ======================================================================== */
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25 |
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26 | /////////////////////////////////////////////////////////////////////////////
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27 | //
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28 | // MGeomCam
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29 | //
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30 | // This is the base class of different camera geometries. It creates
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31 | // a pixel object for a given number of pixels and defines the
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32 | // interface of how to acccess the geometry information.
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33 | //
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34 | // We use a TObjArray for possible future usage (it is much more flexible
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35 | // than a TClonesArray so that it can store more types of pixels (eg
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36 | // fake pixels which are not really existing)
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37 | //
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38 | // Version 1:
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39 | // ----------
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40 | // - first implementation
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41 | //
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42 | // Version 2:
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43 | // ----------
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44 | // - added fPixRatio
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45 | // - added fPixRatioSqrt
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46 | //
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47 | /////////////////////////////////////////////////////////////////////////////
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48 | #include "MGeomCam.h"
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49 |
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50 | #include <TClass.h> // IsA()->New()
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51 |
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52 | #include "MLog.h"
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53 | #include "MLogManip.h"
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54 |
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55 | #include "MGeomPix.h"
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56 |
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57 | ClassImp(MGeomCam);
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58 |
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59 | using namespace std;
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60 |
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61 | // --------------------------------------------------------------------------
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62 | //
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63 | // Default Constructor
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64 | //
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65 | MGeomCam::MGeomCam()
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66 | : fNumPixels(0), fCamDist(0), fConvMm2Deg(0)
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67 | {
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68 | }
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69 |
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70 | // --------------------------------------------------------------------------
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71 | //
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72 | // Initializes a Camera Geometry with npix pixels. All pixels
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73 | // are deleted when the corresponding array is deleted.
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74 | //
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75 | MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title)
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76 | : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000)), fPixels(npix), fPixRatio(npix), fPixRatioSqrt(npix)
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77 | {
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78 | fName = name ? name : "MGeomCam";
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79 | fTitle = title ? title : "Storage container for a camera geometry";
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80 |
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81 | //
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82 | // make sure that the destructor delete all contained objects
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83 | //
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84 | fPixels.SetOwner();
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85 |
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86 | for (UInt_t i=0; i<npix; i++)
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87 | fPixels[i] = new MGeomPix;
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88 |
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89 | SetReadyToSave();
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90 | }
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91 |
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92 | // --------------------------------------------------------------------------
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93 | //
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94 | // Returns a reference of the i-th entry (the pixel with the software idx i)
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95 | // The access is unchecked (for speed reasons!) accesing non existing
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96 | // entries may crash the program!
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97 | //
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98 | MGeomPix &MGeomCam::operator[](Int_t i)
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99 | {
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100 | return *static_cast<MGeomPix*>(fPixels.UncheckedAt(i));
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101 | }
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102 |
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103 | // --------------------------------------------------------------------------
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104 | //
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105 | // Returns a reference of the i-th entry (the pixel with the software idx i)
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106 | // The access is unchecked (for speed reasons!) accesing non existing
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107 | // entries may crash the program!
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108 | //
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109 | MGeomPix &MGeomCam::operator[](Int_t i) const
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110 | {
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111 | return *static_cast<MGeomPix*>(fPixels.UncheckedAt(i));
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112 | }
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113 |
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114 | // --------------------------------------------------------------------------
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115 | //
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116 | // Calculate and fill the arrays storing the ratio of the area of a pixel
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117 | // i to the pixel 0 and its square root.
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118 | // The precalculation is done for speed reasons. Having an event the
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119 | // ratio would be calculated at least once for each pixel which is
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120 | // an enormous amount of numerical calculations, which are time
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121 | // consuming and which can be avoided doing the precalculation.
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122 | //
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123 | void MGeomCam::CalcPixRatio()
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124 | {
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125 | const Double_t a0 = (*this)[0].GetA();
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126 |
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127 | for (UInt_t i=0; i<fNumPixels; i++)
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128 | {
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129 | fPixRatio[i] = a0/(*this)[i].GetA();
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130 | fPixRatioSqrt[i] = TMath::Sqrt(fPixRatio[i]);
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131 | }
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132 | }
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133 |
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134 | // --------------------------------------------------------------------------
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135 | //
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136 | // Set the kIsOuterRing flag for all pixels which have a outermost pixel
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137 | // as Next Neighbor and don't have the kIsOutermostRing flag itself.
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138 | //
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139 | void MGeomCam::InitOuterRing()
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140 | {
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141 | fPixels.ForEach(MGeomPix, CheckOuterRing)(*this);
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142 | }
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143 |
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144 | // --------------------------------------------------------------------------
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145 | //
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146 | // Calculate the highest sector index+1 of all pixels, please make sure
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147 | // the the sector numbers are continous.
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148 | //
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149 | void MGeomCam::CalcNumSectors()
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150 | {
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151 | fNumSectors = 0;
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152 |
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153 | for (UInt_t i=0; i<fNumPixels; i++)
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154 | {
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155 | const UInt_t s = (*this)[i].GetSector();
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156 |
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157 | if (s>fNumSectors)
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158 | fNumSectors = s;
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159 | }
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160 |
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161 | fNumSectors++;
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162 | }
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163 |
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164 | // --------------------------------------------------------------------------
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165 | //
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166 | // Calculate the maximum radius of the camera. This is ment for GUI layout.
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167 | //
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168 | void MGeomCam::CalcMaxRadius()
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169 | {
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170 | fMaxRadius = 0;
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171 |
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172 | for (UInt_t i=0; i<fNumPixels; i++)
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173 | {
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174 | const MGeomPix &pix = (*this)[i];
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175 |
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176 | const Float_t x = pix.GetX();
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177 | const Float_t y = pix.GetY();
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178 | const Float_t d = pix.GetD();
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179 |
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180 | const Float_t maxr = sqrt(x*x+y*y) + d;
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181 |
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182 | if (maxr>fMaxRadius)
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183 | fMaxRadius = maxr;
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184 | }
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185 | }
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186 |
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187 | // --------------------------------------------------------------------------
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188 | //
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189 | // returns the ratio of the area of the pixel with index 0 to the pixel
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190 | // with the specified index i. 0 Is returned if the index argument is
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191 | // out of range.
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192 | //
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193 | Float_t MGeomCam::GetPixRatio(UInt_t i) const
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194 | {
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195 | // Former: (*this)[0].GetA()/(*this)[i].GetA();
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196 | // The const_cast is necessary to support older root version
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197 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatio)[i] : 0;
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198 | }
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199 |
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200 | // --------------------------------------------------------------------------
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201 | //
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202 | // returns the square root of the ratio of the area of the pixel with
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203 | // index 0 to the pixel with the specified index i. 0 Is returned if
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204 | // the index argument is out of range.
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205 | //
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206 | Float_t MGeomCam::GetPixRatioSqrt(UInt_t i) const
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207 | {
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208 | // The const_cast is necessary to support older root version
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209 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatioSqrt)[i] : 0;
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210 | }
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211 |
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212 | // --------------------------------------------------------------------------
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213 | //
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214 | // Prints the Geometry information of all pixels in the camera
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215 | //
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216 | void MGeomCam::Print(Option_t *) const
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217 | {
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218 | //
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219 | // Print Information about the Geometry of the camera
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220 | //
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221 | *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
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222 |
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223 | fPixels.Print();
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224 | }
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225 |
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226 | // --------------------------------------------------------------------------
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227 | //
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228 | // Create a clone of this container. This is very easy, because we
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229 | // simply have to create a new object of the same type.
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230 | //
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231 | TObject *MGeomCam::Clone(const char *newname) const
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232 | {
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233 | return (TObject*)IsA()->New();
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234 | }
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