1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
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19 | ! Harald Kornmayer 01/2001
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20 | ! Markus Gaug 03/2004 <mailto:markus@ifae.es>
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21 | !
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22 | ! Copyright: MAGIC Software Development, 2000-2004
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23 | !
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24 | \* ======================================================================== */
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25 |
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26 | /////////////////////////////////////////////////////////////////////////////
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27 | //
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28 | // MGeomCam
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29 | //
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30 | // This is the base class of different camera geometries. It creates
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31 | // a pixel object for a given number of pixels and defines the
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32 | // interface of how to acccess the geometry information.
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33 | //
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34 | // We use a TObjArray for possible future usage (it is much more flexible
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35 | // than a TClonesArray so that it can store more types of pixels (eg
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36 | // fake pixels which are not really existing)
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37 | //
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38 | // Version 1:
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39 | // ----------
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40 | // - first implementation
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41 | //
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42 | // Version 2:
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43 | // ----------
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44 | // - added fPixRatio
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45 | // - added fPixRatioSqrt
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46 | //
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47 | // Version 3:
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48 | // ----------
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49 | // - added fNumAreas
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50 | //
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51 | /////////////////////////////////////////////////////////////////////////////
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52 | #include "MGeomCam.h"
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53 |
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54 | #include <TClass.h> // IsA()->New()
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55 | #include <TVector2.h> // TVector2
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56 |
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57 | #include "MLog.h"
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58 | #include "MLogManip.h"
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59 |
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60 | #include "MGeomPix.h"
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61 |
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62 | ClassImp(MGeomCam);
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63 |
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64 | using namespace std;
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65 |
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66 | // --------------------------------------------------------------------------
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67 | //
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68 | // Default Constructor
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69 | //
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70 | MGeomCam::MGeomCam()
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71 | : fNumPixels(0), fCamDist(0), fConvMm2Deg(0), fMaxRadius(1), fMinRadius(1)
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72 | {
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73 | fName = "MGeomCam";
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74 | fTitle = "Storage container for a camera geometry";
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75 | }
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76 |
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77 | // --------------------------------------------------------------------------
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78 | //
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79 | // Initializes a Camera Geometry with npix pixels. All pixels
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80 | // are deleted when the corresponding array is deleted.
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81 | //
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82 | MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title)
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83 | : fNumPixels(npix), fCamDist(dist), fConvMm2Deg(kRad2Deg/(dist*1000)),
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84 | fPixels(npix), fMaxRadius(1), fMinRadius(1), fPixRatio(npix), fPixRatioSqrt(npix)
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85 | {
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86 | fName = name ? name : "MGeomCam";
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87 | fTitle = title ? title : "Storage container for a camera geometry";
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88 |
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89 | //
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90 | // make sure that the destructor delete all contained objects
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91 | //
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92 | fPixels.SetOwner();
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93 |
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94 | for (UInt_t i=0; i<npix; i++)
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95 | fPixels[i] = new MGeomPix;
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96 |
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97 | SetReadyToSave();
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98 | }
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99 |
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100 | // --------------------------------------------------------------------------
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101 | //
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102 | // Returns a reference of the i-th entry (the pixel with the software idx i)
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103 | // The access is unchecked (for speed reasons!) accesing non existing
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104 | // entries may crash the program!
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105 | //
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106 | MGeomPix &MGeomCam::operator[](Int_t i)
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107 | {
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108 | return *static_cast<MGeomPix*>(fPixels.UncheckedAt(i));
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109 | }
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110 |
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111 | // --------------------------------------------------------------------------
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112 | //
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113 | // Returns a reference of the i-th entry (the pixel with the software idx i)
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114 | // The access is unchecked (for speed reasons!) accesing non existing
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115 | // entries may crash the program!
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116 | //
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117 | MGeomPix &MGeomCam::operator[](Int_t i) const
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118 | {
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119 | return *static_cast<MGeomPix*>(fPixels.UncheckedAt(i));
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120 | }
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121 |
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122 | // --------------------------------------------------------------------------
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123 | //
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124 | // Calculate and fill the arrays storing the ratio of the area of a pixel
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125 | // i to the pixel 0 and its square root.
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126 | // The precalculation is done for speed reasons. Having an event the
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127 | // ratio would be calculated at least once for each pixel which is
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128 | // an enormous amount of numerical calculations, which are time
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129 | // consuming and which can be avoided doing the precalculation.
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130 | //
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131 | void MGeomCam::CalcPixRatio()
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132 | {
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133 | const Double_t a0 = (*this)[0].GetA();
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134 |
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135 | for (UInt_t i=0; i<fNumPixels; i++)
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136 | {
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137 | fPixRatio[i] = a0/(*this)[i].GetA();
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138 | fPixRatioSqrt[i] = TMath::Sqrt(fPixRatio[i]);
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139 | }
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140 | }
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141 |
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142 | // --------------------------------------------------------------------------
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143 | //
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144 | // Set the kIsOuterRing flag for all pixels which have a outermost pixel
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145 | // as Next Neighbor and don't have the kIsOutermostRing flag itself.
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146 | //
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147 | void MGeomCam::InitOuterRing()
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148 | {
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149 | fPixels.ForEach(MGeomPix, CheckOuterRing)(*this);
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150 | }
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151 |
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152 | // --------------------------------------------------------------------------
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153 | //
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154 | // Calculate the highest sector index+1 of all pixels, please make sure
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155 | // the the sector numbers are continous.
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156 | //
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157 | void MGeomCam::CalcNumSectors()
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158 | {
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159 | fNumSectors = 0;
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160 |
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161 | for (UInt_t i=0; i<fNumPixels; i++)
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162 | {
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163 | const Int_t s = (*this)[i].GetSector();
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164 |
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165 | if (s>fNumSectors)
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166 | fNumSectors = s;
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167 | }
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168 |
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169 | fNumSectors++;
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170 | }
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171 |
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172 | // --------------------------------------------------------------------------
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173 | //
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174 | // Calculate the highest area index+1 of all pixels, please make sure
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175 | // the the area indices are continous.
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176 | //
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177 | void MGeomCam::CalcNumAreas()
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178 | {
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179 | fNumAreas = 0;
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180 |
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181 | for (UInt_t i=0; i<fNumPixels; i++)
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182 | {
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183 | const Int_t s = (*this)[i].GetAidx();
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184 |
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185 | if (s>fNumAreas)
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186 | fNumAreas = s;
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187 | }
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188 |
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189 | fNumAreas++;
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190 | }
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191 |
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192 | // --------------------------------------------------------------------------
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193 | //
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194 | // Calculate the maximum radius of the camera. This is ment for GUI layout.
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195 | //
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196 | void MGeomCam::CalcMaxRadius()
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197 | {
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198 | fMaxRadius.Set(fNumAreas+1);
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199 | fMinRadius.Set(fNumAreas+1);
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200 |
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201 | for (Int_t i=0; i<fNumAreas+1; i++)
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202 | {
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203 | fMaxRadius[i] = 0.;
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204 | fMinRadius[i] = FLT_MAX;
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205 | }
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206 |
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207 | for (UInt_t i=0; i<fNumPixels; i++)
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208 | {
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209 | const MGeomPix &pix = (*this)[i];
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210 |
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211 | const UInt_t s = pix.GetAidx();
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212 | const Float_t x = pix.GetX();
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213 | const Float_t y = pix.GetY();
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214 | const Float_t d = pix.GetD();
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215 |
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216 | const Float_t r = TMath::Hypot(x, y);
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217 |
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218 | const Float_t maxr = r + d;
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219 | const Float_t minr = r>d ? r-d : 0;
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220 |
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221 | if (maxr>fMaxRadius[s+1])
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222 | fMaxRadius[s+1] = maxr;
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223 |
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224 | if (minr<fMinRadius[s+1])
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225 | fMinRadius[s+1] = minr;
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226 |
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227 | if (minr<fMinRadius[0])
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228 | fMinRadius[0] = minr;
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229 |
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230 | if (maxr>fMaxRadius[0])
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231 | fMaxRadius[0] = maxr;
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232 | }
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233 | }
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234 |
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235 | // --------------------------------------------------------------------------
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236 | //
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237 | // Have to call the radii of the subcameras starting to count from 1
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238 | //
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239 | Float_t MGeomCam::GetMaxRadius(const Int_t i) const
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240 | {
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241 | return i<-1 || i>fNumAreas ? -1 : fMaxRadius[i+1];
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242 | }
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243 |
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244 | // --------------------------------------------------------------------------
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245 | //
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246 | // Have to call the radii of the subcameras starting to count from 1
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247 | //
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248 | Float_t MGeomCam::GetMinRadius(const Int_t i) const
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249 | {
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250 | return i<-1 || i>fNumAreas ? -1 : fMinRadius[i+1];
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251 | }
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252 |
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253 |
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254 | // --------------------------------------------------------------------------
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255 | //
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256 | // returns the ratio of the area of the pixel with index 0 to the pixel
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257 | // with the specified index i. 0 Is returned if the index argument is
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258 | // out of range.
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259 | //
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260 | Float_t MGeomCam::GetPixRatio(UInt_t i) const
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261 | {
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262 | // Former: (*this)[0].GetA()/(*this)[i].GetA();
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263 | // The const_cast is necessary to support older root version
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264 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatio)[i] : 0;
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265 | }
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266 |
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267 | // --------------------------------------------------------------------------
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268 | //
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269 | // returns the square root of the ratio of the area of the pixel with
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270 | // index 0 to the pixel with the specified index i. 0 Is returned if
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271 | // the index argument is out of range.
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272 | //
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273 | Float_t MGeomCam::GetPixRatioSqrt(UInt_t i) const
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274 | {
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275 | // The const_cast is necessary to support older root version
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276 | return i<fNumPixels ? const_cast<TArrayF&>(fPixRatioSqrt)[i] : 0;
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277 | }
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278 |
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279 | // --------------------------------------------------------------------------
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280 | //
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281 | // Prints the Geometry information of all pixels in the camera
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282 | //
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283 | void MGeomCam::Print(Option_t *) const
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284 | {
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285 | //
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286 | // Print Information about the Geometry of the camera
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287 | //
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288 | *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
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289 |
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290 | fPixels.Print();
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291 | }
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292 |
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293 | // --------------------------------------------------------------------------
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294 | //
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295 | // Create a clone of this container. This is very easy, because we
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296 | // simply have to create a new object of the same type.
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297 | //
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298 | TObject *MGeomCam::Clone(const char *newname) const
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299 | {
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300 | return (TObject*)IsA()->New();
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301 | }
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302 |
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303 | // --------------------------------------------------------------------------
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304 | //
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305 | // Return the pixel index corresponding to the coordinates given in x, y.
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306 | // The coordinates are given in pixel units (millimeters)
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307 | // If no pixel exists return -1;
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308 | //
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309 | Int_t MGeomCam::GetPixelIdxXY(Float_t x, Float_t y) const
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310 | {
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311 | for (unsigned int i=0; i<fNumPixels; i++)
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312 | if ((*this)[i].IsInside(x, y))
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313 | return i;
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314 |
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315 | return -1;
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316 | }
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317 |
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318 | Int_t MGeomCam::GetPixelIdx(const TVector2 &v) const
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319 | {
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320 | return GetPixelIdxXY(v.X(), v.Y());
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321 | }
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322 |
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323 | Int_t MGeomCam::GetPixelIdxDeg(const TVector2 &v) const
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324 | {
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325 | return GetPixelIdxXYdeg(v.X(), v.Y());
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326 | }
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327 |
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328 | /*
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329 | void MGeomCam::Streamer(TBuffer &R__b)
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330 | {
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331 | // Stream an object of class MGeomCam.
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332 |
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333 | if (R__b.IsReading())
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334 | {
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335 | MGeomCam::Class()->ReadBuffer(R__b, this);
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336 |
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337 | UInt_t R__s, R__c;
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338 | Version_t R__v = b.ReadVersion(&R__s, &R__c);
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339 | if (R__v > 2) {
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340 | MGeomCam::Class()->ReadBuffer(b, this, R__v, R__s, R__c);
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341 |
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342 | Version_t v = MGeomCam::Class()->GetClassVersion();
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343 | }
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344 | else
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345 | {
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346 | MGeomCam::Class()->WriteBuffer(R__b, this);
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347 | }
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348 | }
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349 | */
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