| 1 | #ifndef MARS_MGeomCam | 
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| 2 | #define MARS_MGeomCam | 
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| 3 |  | 
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| 4 | #ifndef MARS_MParContainer | 
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| 5 | #include "MParContainer.h" | 
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| 6 | #endif | 
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| 7 | #ifndef ROOT_TObjArray | 
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| 8 | #include <TObjArray.h> | 
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| 9 | #endif | 
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| 10 | #ifndef ROOT_TArrayF | 
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| 11 | #include <TArrayF.h> | 
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| 12 | #endif | 
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| 13 | #ifndef ROOT_TArrayS | 
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| 14 | #include <TArrayS.h> | 
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| 15 | #endif | 
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| 16 |  | 
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| 17 | class TVector2; | 
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| 18 | class TArrayI; | 
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| 19 | class MGeomPix; | 
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| 20 |  | 
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| 21 | class MGeomCam : public MParContainer | 
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| 22 | { | 
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| 23 | private: | 
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| 24 | UInt_t    fNumPixels;       // Number of pixels in this camera | 
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| 25 |  | 
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| 26 | Float_t   fCamDist;         // [m] Average distance of the camera from the mirror | 
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| 27 | Float_t   fConvMm2Deg;      // conversion factor to convert mm in the camera plain into degrees | 
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| 28 |  | 
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| 29 | TObjArray fPixels;          // Array of singel pixels storing the geometry | 
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| 30 |  | 
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| 31 | TArrayF   fMaxRadius;       // maximum radius of the part of the camera with the same pixel size (eg. for GUI layout) | 
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| 32 | TArrayF   fMinRadius;       // minimum radius of the part of the camera with the same pixel size (eg. for GUI layout) | 
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| 33 | TArrayF   fPixRatio;        // Array storing the ratio between size of pixel 0 and pixel idx (for speed reasons) | 
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| 34 | TArrayF   fPixRatioSqrt;    // Array storing the square root ratio between size of pixel 0 and pixel idx (for speed reasons) | 
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| 35 |  | 
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| 36 | TArrayS   fNumPixInSector;  // Number of pixels in sector | 
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| 37 | TArrayS   fNumPixWithAidx;  // Number of pixels with one pixel sizes | 
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| 38 |  | 
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| 39 | //    Int_t     fNumSectors;      // Number of sectors | 
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| 40 | //    Int_t     fNumAreas;        // Number of different pixel sizes | 
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| 41 |  | 
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| 42 | protected: | 
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| 43 | void CalcMaxRadius(); | 
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| 44 | void CalcNumSectors(); | 
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| 45 | void CalcNumAreas(); | 
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| 46 | void InitOuterRing(); | 
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| 47 | void SortNeighbors(); | 
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| 48 |  | 
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| 49 | public: | 
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| 50 | MGeomCam(UInt_t npix=0, Float_t dist=1, const char *name=NULL, const char *title=NULL); | 
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| 51 |  | 
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| 52 | virtual TObject *Clone(const char *newname=NULL) const; | 
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| 53 |  | 
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| 54 | void CalcPixRatio(); | 
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| 55 | // FIXME, workaround: this function is made public just to allow | 
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| 56 | // the use of some camera files from the 0.7 beta version in which the | 
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| 57 | // array containing pixel ratios is not initialized. | 
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| 58 | void InitGeometry() | 
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| 59 | { | 
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| 60 | CalcNumSectors(); | 
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| 61 | CalcNumAreas(); | 
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| 62 | CalcMaxRadius(); | 
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| 63 | CalcPixRatio(); | 
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| 64 | InitOuterRing(); | 
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| 65 | SortNeighbors(); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | Float_t GetCameraDist() const { return fCamDist; } | 
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| 69 | Float_t GetConvMm2Deg() const { return fConvMm2Deg; } | 
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| 70 |  | 
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| 71 | UInt_t  GetNumPixels()  const { return fNumPixels; } | 
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| 72 |  | 
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| 73 | Float_t GetMaxRadius(const Int_t i=-1) const; | 
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| 74 | Float_t GetMinRadius(const Int_t i=-1) const; | 
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| 75 |  | 
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| 76 | Float_t GetDist(UShort_t i, UShort_t j=0) const; | 
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| 77 | Float_t GetAngle(UShort_t i, UShort_t j=0) const; | 
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| 78 |  | 
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| 79 | Float_t GetPixRatio(UInt_t i) const; | 
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| 80 | Float_t GetPixRatioSqrt(UInt_t i) const; | 
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| 81 |  | 
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| 82 | UInt_t  GetNumSectors() const { return fNumPixInSector.GetSize(); } | 
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| 83 | UInt_t  GetNumAreas() const { return fNumPixWithAidx.GetSize(); } | 
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| 84 |  | 
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| 85 | UShort_t GetNumPixInSector(UInt_t i) const { return (UShort_t)fNumPixInSector[i]; } | 
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| 86 | UShort_t GetNumPixWithAidx(UInt_t i) const { return (UShort_t)fNumPixWithAidx[i]; } | 
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| 87 |  | 
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| 88 | MGeomPix &operator[](Int_t i); | 
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| 89 | MGeomPix &operator[](Int_t i) const; | 
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| 90 |  | 
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| 91 | Int_t GetPixelIdx(const TVector2 &v) const; | 
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| 92 | Int_t GetPixelIdxDeg(const TVector2 &v) const; | 
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| 93 | Int_t GetPixelIdxXY(Float_t x, Float_t y) const; | 
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| 94 | Int_t GetPixelIdxXYdeg(Float_t x, Float_t y) const | 
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| 95 | { | 
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| 96 | return GetPixelIdxXY(x/fConvMm2Deg, y/fConvMm2Deg); | 
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| 97 | } | 
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| 98 |  | 
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| 99 | void GetNeighbors(TArrayI &arr, UInt_t idx,          Float_t r) const; | 
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| 100 | void GetNeighbors(TList &arr,   UInt_t idx,          Float_t r) const; | 
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| 101 | void GetNeighbors(TArrayI &arr, const MGeomPix &pix, Float_t r) const; | 
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| 102 | void GetNeighbors(TList &arr,   const MGeomPix &pix, Float_t r) const; | 
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| 103 |  | 
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| 104 | Int_t GetDirection(UInt_t p1, UInt_t p2) const; | 
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| 105 | Int_t GetNeighbor(UInt_t idx, Int_t dir) const; | 
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| 106 |  | 
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| 107 | virtual void Print(Option_t *opt=NULL)   const; | 
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| 108 |  | 
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| 109 | ClassDef(MGeomCam, 5)  // Geometry base class for the camera | 
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| 110 | }; | 
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| 111 |  | 
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| 112 | #endif | 
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