1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | ! Author(s): Harald Kornmayer 1/2001
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20 | !
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21 | ! Copyright: MAGIC Software Development, 2000-2003
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22 | !
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23 | !
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24 | \* ======================================================================== */
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25 |
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26 | /////////////////////////////////////////////////////////////////////////////
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27 | //
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28 | // MGeomCamCT1
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29 | //
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30 | // This class stores the geometrz information of the CT1 camera.
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31 | // The next neighbor information comes from a table, the geometry layout
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32 | // is calculated (for Algorithm see CreateCam
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33 | //
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34 | ////////////////////////////////////////////////////////////////////////////
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35 | #include "MGeomCamCT1.h"
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36 |
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37 | #include <math.h> // floor
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38 |
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39 | /*
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40 | #include "MLog.h"
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41 | #include "MLogManip.h"
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42 | */
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43 |
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44 | #include "MGeomPix.h"
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45 |
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46 | ClassImp(MGeomCamCT1);
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47 |
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48 | // --------------------------------------------------------------------------
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49 | //
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50 | // CT1 camera has 127 pixels. For geometry and Next Neighbor info see
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51 | // CreateCam and CreateNN
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52 | //
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53 | MGeomCamCT1::MGeomCamCT1(const char *name)
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54 | : MGeomCam(127, 4.88, name, "Geometry information of CT1 camera")
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55 | {
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56 | CreateCam();
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57 | CreateNN();
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58 | CalcNumSectors();
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59 | CalcMaxRadius();
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60 | CalcPixRatio();
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61 | }
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62 |
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63 | // --------------------------------------------------------------------------
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64 | //
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65 | // Create Next Neighbors: Fill the NN Info into the pixel objects.
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66 | //
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67 | void MGeomCamCT1::CreateNN()
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68 | {
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69 | const Short_t nn[127][6] = { // Neighbors of #
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70 | { 1, 2, 3, 4, 5, 6}, // 0
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71 | { 0, 2, 6, 7, 8, 18},
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72 | { 0, 1, 3, 8, 9, 10},
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73 | { 0, 2, 4, 10, 11, 12},
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74 | { 0, 3, 5, 12, 13, 14},
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75 | { 0, 4, 6, 14, 15, 16},
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76 | { 0, 1, 5, 16, 17, 18},
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77 | { 1, 8, 18, 19, 20, 36},
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78 | { 1, 2, 7, 9, 20, 21},
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79 | { 2, 8, 10, 21, 22, 23},
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80 | { 2, 3, 9, 11, 23, 24}, // 10
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81 | { 3, 10, 12, 24, 25, 26},
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82 | { 3, 4, 11, 13, 26, 27},
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83 | { 4, 12, 14, 27, 28, 29},
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84 | { 4, 5, 13, 15, 29, 30},
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85 | { 5, 14, 16, 30, 31, 32},
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86 | { 5, 6, 15, 17, 32, 33},
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87 | { 6, 16, 18, 33, 34, 35},
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88 | { 1, 6, 7, 17, 35, 36},
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89 | { 7, 20, 36, 37, 38, 60},
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90 | { 7, 8, 19, 21, 38, 39}, // 20
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91 | { 8, 9, 20, 22, 39, 40},
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92 | { 9, 21, 23, 40, 41, 42},
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93 | { 9, 10, 22, 24, 42, 43},
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94 | { 10, 11, 23, 25, 43, 44},
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95 | { 11, 24, 26, 44, 45, 46},
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96 | { 11, 12, 25, 27, 46, 47},
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97 | { 12, 13, 26, 28, 47, 48},
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98 | { 13, 27, 29, 48, 49, 50},
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99 | { 13, 14, 28, 30, 50, 51},
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100 | { 14, 15, 29, 31, 51, 52}, // 30
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101 | { 15, 30, 32, 52, 53, 54},
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102 | { 15, 16, 31, 33, 54, 55},
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103 | { 16, 17, 32, 34, 55, 56},
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104 | { 17, 33, 35, 56, 57, 58},
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105 | { 17, 18, 34, 36, 58, 59},
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106 | { 7, 18, 19, 35, 59, 60},
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107 | { 19, 38, 60, 61, 62, 90},
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108 | { 19, 20, 37, 39, 62, 63},
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109 | { 20, 21, 38, 40, 63, 64},
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110 | { 21, 22, 39, 41, 64, 65}, // 40
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111 | { 22, 40, 42, 65, 66, 67},
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112 | { 22, 23, 41, 43, 67, 68},
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113 | { 23, 24, 42, 44, 68, 69},
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114 | { 24, 25, 43, 45, 69, 70},
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115 | { 25, 44, 46, 70, 71, 72},
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116 | { 25, 26, 45, 47, 72, 73},
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117 | { 26, 27, 46, 48, 73, 74},
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118 | { 27, 28, 47, 49, 74, 75},
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119 | { 28, 48, 50, 75, 76, 77},
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120 | { 28, 29, 49, 51, 77, 78}, // 50
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121 | { 29, 30, 50, 52, 78, 79},
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122 | { 30, 31, 51, 53, 79, 80},
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123 | { 31, 52, 54, 80, 81, 82},
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124 | { 31, 32, 53, 55, 82, 83},
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125 | { 32, 33, 54, 56, 83, 84},
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126 | { 33, 34, 55, 57, 84, 85},
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127 | { 34, 56, 58, 85, 86, 87},
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128 | { 34, 35, 57, 59, 87, 88},
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129 | { 35, 36, 58, 60, 88, 89},
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130 | { 19, 36, 37, 59, 89, 90}, // 60
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131 | { 37, 62, 90, 91, 92, 126},
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132 | { 37, 38, 61, 63, 92, 93},
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133 | { 38, 39, 62, 64, 93, 94},
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134 | { 39, 40, 63, 65, 94, 95},
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135 | { 40, 41, 64, 66, 95, 96},
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136 | { 41, 65, 67, 96, 97, 98},
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137 | { 41, 42, 66, 68, 98, 99},
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138 | { 42, 43, 67, 69, 99, 100},
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139 | { 43, 44, 68, 70, 100, 101},
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140 | { 44, 45, 69, 71, 101, 102}, // 70
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141 | { 45, 70, 72, 102, 103, 104},
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142 | { 45, 46, 71, 73, 104, 105},
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143 | { 46, 47, 72, 74, 105, 106},
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144 | { 47, 48, 73, 75, 106, 107},
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145 | { 48, 49, 74, 76, 107, 108},
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146 | { 49, 75, 77, 108, 109, 110},
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147 | { 49, 50, 76, 78, 110, 111},
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148 | { 50, 51, 77, 79, 111, 112},
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149 | { 51, 52, 78, 80, 112, 113},
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150 | { 52, 53, 79, 81, 113, 114}, // 80
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151 | { 53, 80, 82, 114, 115, 116},
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152 | { 53, 54, 81, 83, 116, 117},
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153 | { 54, 55, 82, 84, 117, 118},
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154 | { 55, 56, 83, 85, 118, 119},
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155 | { 56, 57, 84, 86, 119, 120},
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156 | { 57, 85, 87, 120, 121, 122},
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157 | { 57, 58, 86, 88, 122, 123},
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158 | { 58, 59, 87, 89, 123, 124},
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159 | { 59, 60, 88, 90, 124, 125},
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160 | { 37, 60, 61, 89, 125, 126}, // 90
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161 | { 61, 92, 126, -1, -1, -1},
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162 | { 61, 62, 91, 93, -1, -1},
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163 | { 62, 63, 92, 94, -1, -1},
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164 | { 63, 64, 93, 95, -1, -1},
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165 | { 64, 65, 94, 96, -1, -1},
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166 | { 65, 66, 95, 97, -1, -1},
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167 | { 66, 96, 98, -1, -1, -1},
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168 | { 66, 67, 97, 99, -1, -1},
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169 | { 67, 68, 98, 100, -1, -1},
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170 | { 68, 69, 99, 101, -1, -1}, // 100
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171 | { 69, 70, 100, 102, -1, -1},
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172 | { 70, 71, 101, 103, -1, -1},
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173 | { 71, 102, 104, -1, -1, -1},
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174 | { 71, 72, 103, 105, -1, -1},
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175 | { 72, 73, 104, 106, -1, -1},
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176 | { 73, 74, 105, 107, -1, -1},
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177 | { 74, 75, 106, 108, -1, -1},
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178 | { 75, 76, 107, 109, -1, -1},
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179 | { 76, 108, 110, -1, -1, -1},
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180 | { 76, 77, 109, 111, -1, -1}, // 110
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181 | { 77, 78, 110, 112, -1, -1},
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182 | { 78, 79, 111, 113, -1, -1},
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183 | { 79, 80, 112, 114, -1, -1},
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184 | { 80, 81, 113, 115, -1, -1},
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185 | { 81, 114, 116, -1, -1, -1},
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186 | { 81, 82, 115, 117, -1, -1},
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187 | { 82, 83, 116, 118, -1, -1},
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188 | { 83, 84, 117, 119, -1, -1},
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189 | { 84, 85, 118, 120, -1, -1},
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190 | { 85, 86, 119, 121, -1, -1}, // 120
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191 | { 86, 120, 122, -1, -1, -1},
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192 | { 86, 87, 121, 123, -1, -1},
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193 | { 87, 88, 122, 124, -1, -1},
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194 | { 88, 89, 123, 125, -1, -1},
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195 | { 89, 90, 124, 126, -1, -1},
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196 | { 61, 90, 91, 125, -1, -1} // 126
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197 | };
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198 |
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199 | for (Int_t i=0; i<127; i++)
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200 | (*this)[i].SetNeighbors(nn[i][0], nn[i][1], nn[i][2],
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201 | nn[i][3], nn[i][4], nn[i][5]);
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202 |
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203 | InitOuterRing();
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204 | }
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205 |
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206 | // --------------------------------------------------------------------------
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207 | //
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208 | // Calculate the geometry information of CT1 and fill this information
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209 | // into the pixel objects.
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210 | //
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211 | void MGeomCamCT1::CreateCam()
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212 | {
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213 | //
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214 | // fill the geometry class with the coordinates of the CT1 camera
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215 | //
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216 | //*fLog << inf << " Create CT1 geometry " << endl;
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217 |
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218 | //
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219 | // this algorithm is from Martin Kestel originally
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220 | // it was punt into a root/C++ context by Harald Kornmayer and Thomas Bretz
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221 |
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222 | const Float_t diameter = 21; // units are mm
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223 | const Float_t kS32 = sqrt(3)/2;
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224 |
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225 | //
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226 | // add the first pixel to the list
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227 | //
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228 | Int_t pixnum = 0;
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229 |
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230 | (*this)[pixnum++].Set(0, 0, diameter);
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231 |
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232 | for (Int_t ring=1; ring<7; ring++)
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233 | {
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234 | //
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235 | // calc. coords for this ring counting from the
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236 | // starting number to the ending number
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237 | //
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238 | for (int i=0; i<ring; i++)
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239 | (*this)[pixnum++].Set((ring-i*0.5)*diameter,
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240 | i*kS32*diameter,
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241 | diameter);
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242 |
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243 | for (int i=0; i<ring; i++)
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244 | (*this)[pixnum++].Set((ring*0.5-i)*diameter,
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245 | ring*kS32 * diameter,
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246 | diameter);
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247 |
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248 | for (int i=0; i<ring; i++)
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249 | (*this)[pixnum++].Set(-(ring+i)*0.5*diameter,
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250 | (ring-i)*kS32*diameter,
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251 | diameter);
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252 |
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253 | for (int i=0; i<ring; i++)
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254 | (*this)[pixnum++].Set((0.5*i-ring)*diameter,
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255 | -i*kS32*diameter,
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256 | diameter);
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257 |
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258 | for (int i=0; i<ring; i++)
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259 | (*this)[pixnum++].Set((i-ring*0.5)*diameter,
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260 | -ring*kS32 * diameter,
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261 | diameter);
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262 |
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263 | for (int i=0; i<ring; i++)
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264 | (*this)[pixnum++].Set((ring+i)*0.5*diameter,
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265 | (-ring+i)*kS32*diameter,
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266 | diameter);
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267 | }
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268 | }
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269 |
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