1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz 03/2007 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | ! Author(s): Michael Backes 03/2007 <mailto:michael.backes@udo.edu>
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20 | !
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21 | ! Copyright: MAGIC Software Development, 2000-2008
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22 | !
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23 | !
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24 | \* ======================================================================== */
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25 |
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26 | /////////////////////////////////////////////////////////////////////////////
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27 | //
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28 | // MGeomCamDwarf
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29 | //
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30 | // This class stores the geometry information of the Dwarf camera.
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31 | // MGeomCamDwarf cam; // Creates the 313 pixel dwarf camera
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32 | //
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33 | // It can also be used to create a hexagonal camera with identical sized
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34 | // pixels and n rings (while the central pixel is counted as ring 0).
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35 | // MGeomCamDwarf cam(9, 21); // Creates the CT3 camera
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36 | //
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37 | // Or it can be used to create a roundish camera, similar to a
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38 | // hexagonal camera, but the edges filled with additional pixels
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39 | // inside a circle.
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40 | // MGeomCamDwarf cam(209.5, 13.2);
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41 | //
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42 | ////////////////////////////////////////////////////////////////////////////
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43 | #include "MGeomCamDwarf.h"
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44 |
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45 | #include <iostream>
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46 |
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47 | #include <TMath.h>
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48 | #include <TArrayI.h>
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49 |
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50 | #include "MGeomPix.h"
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51 |
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52 | ClassImp(MGeomCamDwarf);
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53 |
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54 | using namespace std;
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55 |
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56 | // --------------------------------------------------------------------------
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57 | //
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58 | // Dwarf camera has 313 pixels. For geometry and Next Neighbor info see
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59 | // CreateCam and CreateNN
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60 | //
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61 | MGeomCamDwarf::MGeomCamDwarf(const char *name)
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62 | : MGeomCam(CalcNumPix(9.5), 4.57, name, "Geometry information of Dwarf Camera")
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63 | {
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64 | CreateCam(21, 9.5);
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65 | InitGeometry();
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66 | }
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67 |
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68 | // --------------------------------------------------------------------------
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69 | //
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70 | // Use this to create a camera with a roundish shape and a radius rad in
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71 | // millimeter containing the pixel centers. The pixel will have a diameter
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72 | // diameter in millimeters, and a distance dist in meters.
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73 | //
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74 | MGeomCamDwarf::MGeomCamDwarf(Double_t rad, Double_t diameter, Double_t dist, const char *name)
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75 | : MGeomCam(CalcNumPix(diameter<=0 ? rad : rad/diameter), dist, name, "Geometry information for a roundish camera")
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76 | {
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77 | CreateCam(diameter, diameter<=0 ? rad : rad/diameter);
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78 | InitGeometry();
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79 | }
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80 |
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81 | // --------------------------------------------------------------------------
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82 | //
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83 | // Use this to create a camera with a hexagonal shape and rings rings.
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84 | // The first ring around the central pixel is 1. The pixel will have a
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85 | // diameter diameter in millimeters, and a distance dist in meters.
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86 | //
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87 | MGeomCamDwarf::MGeomCamDwarf(Int_t rings, Double_t diameter, Double_t dist, const char *name)
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88 | : MGeomCam(CalcNumPix(rings), dist, name, "Geometry information for a hexagonal camera")
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89 | {
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90 | CreateCam(diameter, rings);
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91 | InitGeometry();
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92 | }
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93 |
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94 | // --------------------------------------------------------------------------
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95 | //
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96 | // Check if the photon which is flying along the trajectory u has passed
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97 | // (or will pass) the frame of the camera (and consequently get
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98 | // absorbed). The position p and direction u must be in the
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99 | // telescope coordinate frame, which is z parallel to the focal plane,
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100 | // x to the right and y upwards, looking from the mirror towards the camera.
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101 | //
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102 | // The units are cm.
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103 | //
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104 | Bool_t MGeomCamDwarf::HitFrame(MQuaternion p, const MQuaternion &u) const
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105 | {
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106 | // z is defined from the mirror (0) to the camera (z>0).
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107 | // Thus we just propagate to the focal plane (z=fDist)
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108 | //p -= 1700./u.Z()*u;
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109 | p.PropagateZ(u, GetCameraDist()*100); // m->cm
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110 |
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111 | // Add 10% to the max radius and convert from mm to cm
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112 | return p.R()<GetMaxRadius()*0.11;//TMath::Abs(p.X())<65 && TMath::Abs(p.Y())<65;
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113 | }
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114 |
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115 | // --------------------------------------------------------------------------
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116 | //
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117 | // Calculate in the direction 0-5 (kind of sector) in the ring-th ring
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118 | // the x and y coordinate of the i-th pixel. The unitx are unity,
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119 | // distance to (0,0) is retruned.
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120 | //
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121 | Double_t MGeomCamDwarf::CalcXY(Int_t dir, Int_t ring, Int_t i, Double_t &x, Double_t &y)
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122 | {
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123 | const Double_t kSqrt32 = MGeomPix::gsSin60;
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124 |
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125 | switch (dir)
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126 | {
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127 | case kDirCenter: // Center
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128 | x = 0;
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129 | y = 0;
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130 | break;
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131 |
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132 | case kDirNE: // Direction North East
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133 | x = ring-i*0.5;
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134 | y = i*kSqrt32;
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135 | break;
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136 |
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137 | case kDirN: // Direction North
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138 | x = ring*0.5-i;
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139 | y = ring*kSqrt32;
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140 | break;
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141 |
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142 | case kDirNW: // Direction North West
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143 | x = -(ring+i)*0.5;
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144 | y = (ring-i)*kSqrt32;
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145 | break;
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146 |
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147 | case kDirSW: // Direction South West
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148 | x = 0.5*i-ring;
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149 | y = -i*kSqrt32;
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150 | break;
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151 |
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152 | case kDirS: // Direction South
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153 | x = i-ring*0.5;
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154 | y = -ring*kSqrt32;
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155 | break;
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156 |
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157 | case kDirSE: // Direction South East
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158 | x = (ring+i)*0.5;
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159 | y = (-ring+i)*kSqrt32;
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160 | break;
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161 | }
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162 | return TMath::Hypot(x, y);
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163 | }
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164 |
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165 | // --------------------------------------------------------------------------
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166 | //
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167 | // Calculate in the direction 0-5 (kind of sector) in the ring-th ring
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168 | // the x and y coordinate of the i-th pixel. The units are unity,
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169 | // distance to (0,0) is retruned.
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170 | //
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171 | Int_t MGeomCamDwarf::CalcNumPix(Int_t rings)
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172 | {
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173 | //
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174 | // add the first pixel to the list
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175 | //
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176 | Int_t cnt = 1;
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177 |
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178 | for (Int_t ring=0; ring<rings; ring++)
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179 | cnt += 6*(ring+1);
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180 |
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181 | return cnt;
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182 | }
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183 |
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184 | // --------------------------------------------------------------------------
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185 | //
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186 | // Calculate in the direction 0-5 (kind of sector) in the ring-th ring
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187 | // the x and y coordinate of the i-th pixel. The unitx are unity,
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188 | // distance to (0,0) is retruned.
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189 | //
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190 | // Due to possible rounding errors we need to use exactly the same
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191 | // algorithm as for creating the pixels!
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192 | //
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193 | Int_t MGeomCamDwarf::CalcNumPix(Double_t rad)
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194 | {
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195 | //
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196 | // add the first pixel to the list
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197 | //
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198 | Int_t cnt = 1;
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199 | Int_t ring = 1;
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200 | while (1)
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201 | {
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202 | Int_t n = 0;
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203 |
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204 | //
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205 | // calc. coords for this ring counting from the
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206 | // starting number to the ending number
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207 | //
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208 | for (Int_t dir=kDirNE; dir<=kDirSE; dir++)
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209 | {
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210 | for (int i=0; i<ring; i++)
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211 | {
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212 | Double_t x, y;
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213 | if (CalcXY(dir, ring, i, x, y)<rad)
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214 | n++;
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215 | }
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216 | }
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217 |
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218 | if (n==0)
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219 | return cnt;
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220 |
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221 | ring++;
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222 | cnt += n;
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223 | }
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224 |
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225 | return cnt;
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226 | }
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227 |
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228 |
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229 | // --------------------------------------------------------------------------
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230 | //
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231 | // This fills the geometry information for a hexagonal camera
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232 | //
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233 | void MGeomCamDwarf::CreateCam(Double_t diameter, Int_t rings)
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234 | {
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235 | // units for diameter are mm
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236 |
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237 | //
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238 | // add the first pixel to the list
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239 | //
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240 | SetAt(0, MGeomPix(0, 0, diameter));
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241 |
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242 | Int_t cnt = 1;
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243 |
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244 | for (int ring=1; ring<=rings; ring++)
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245 | {
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246 | for (Int_t dir=kDirNE; dir<=kDirSE; dir++)
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247 | {
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248 | for (int i=0; i<ring; i++)
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249 | {
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250 | Double_t x, y;
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251 | CalcXY(dir, ring, i, x, y);
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252 | SetAt(cnt++, MGeomPix(x*diameter, y*diameter, diameter));
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253 | }
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254 | }
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255 | }
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256 | }
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257 |
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258 | // --------------------------------------------------------------------------
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259 | //
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260 | // This fills the geometry information for a roundish camera
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261 | //
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262 | void MGeomCamDwarf::CreateCam(Double_t diameter, Double_t rad)
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263 | {
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264 | // units for diameter are mm
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265 |
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266 | //
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267 | // add the first pixel to the list
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268 | //
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269 | SetAt(0, MGeomPix(0, 0, diameter));
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270 |
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271 | Int_t cnt = 1;
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272 | Int_t ring = 1;
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273 |
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274 | while (1)
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275 | {
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276 | Int_t n = 0;
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277 |
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278 | for (Int_t dir=kDirNE; dir<=kDirSE; dir++)
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279 | {
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280 | for (int i=0; i<ring; i++)
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281 | {
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282 | Double_t x, y;
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283 | if (CalcXY(dir, ring, i, x, y)<rad)
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284 | SetAt(cnt+n++, MGeomPix(x*diameter, y*diameter, diameter));
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285 | }
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286 | }
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287 |
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288 | if (n==0)
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289 | return;
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290 |
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291 | ring++;
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292 | cnt += n;
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293 | }
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294 | }
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