1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz, 12/2000 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | ! Author(s): Harald Kornmayer 1/2001
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20 | !
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21 | ! Copyright: MAGIC Software Development, 2000-2003
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22 | !
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23 | !
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24 | \* ======================================================================== */
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25 |
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26 | //////////////////////////////////////////////////////////////////////////////
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27 | //
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28 | // MGeomPix
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29 | //
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30 | // This container stores the geometry (position) information of
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31 | // a single pixel together with the information about next neighbors.
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32 | //
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33 | // The BIT(22) and BIT(23) is used to flag the pixels in the outer
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34 | // and outermost ring. Please don't use this bits in conjuction with
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35 | // MGeomPix.
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36 | //
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37 | //
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38 | // Version 1:
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39 | // ----------
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40 | // - first implementation
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41 | //
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42 | // Version 2:
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43 | // ----------
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44 | // - added fA
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45 | //
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46 | // Version 3:
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47 | // ----------
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48 | // - added fAidx
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49 | //
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50 | //
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51 | // FIXME: According to an agreement we have to change the name 'Id' to 'idx'
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52 | //
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53 | ////////////////////////////////////////////////////////////////////////////
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54 | #include "MGeomPix.h"
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55 |
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56 | #include <math.h>
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57 |
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58 | #include "MLog.h"
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59 | #include "MLogManip.h"
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60 |
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61 | #include "MGeomCam.h"
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62 |
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63 | ClassImp(MGeomPix);
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64 |
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65 | using namespace std;
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66 |
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67 | const Float_t MGeomPix::gsTan30 = tan(30/kRad2Deg);
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68 | const Float_t MGeomPix::gsTan60 = tan(60/kRad2Deg);
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69 |
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70 | // --------------------------------------------------------------------------
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71 | //
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72 | // Initializes one pixel
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73 | //
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74 | MGeomPix::MGeomPix(Float_t x, Float_t y, Float_t r, UInt_t s, UInt_t a)
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75 | {
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76 | // default constructor
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77 | Set(x, y, r, s, a);
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78 | SetNeighbors();
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79 | }
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80 |
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81 | // --------------------------------------------------------------------------
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82 | //
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83 | // Initializes Next Neighbors.
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84 | //
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85 | // WARNING: This function is public, but it is not meant for user access.
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86 | // It should only be used from geometry classes (like MGeomCam)
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87 | //
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88 | void MGeomPix::SetNeighbors(Short_t i0, Short_t i1, Short_t i2,
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89 | Short_t i3, Short_t i4, Short_t i5)
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90 | {
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91 | fNeighbors[0] = i0;
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92 | fNeighbors[1] = i1;
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93 | fNeighbors[2] = i2;
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94 | fNeighbors[3] = i3;
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95 | fNeighbors[4] = i4;
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96 | fNeighbors[5] = i5;
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97 |
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98 | int i;
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99 | for (i=0; i<6; i++)
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100 | if (fNeighbors[i]<0)
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101 | break;
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102 |
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103 | fNumNeighbors = i;
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104 |
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105 | fNumNeighbors<5 ? SetBit(kIsInOutermostRing) : ResetBit(kIsInOutermostRing);
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106 | }
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107 |
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108 | // --------------------------------------------------------------------------
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109 | //
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110 | // Set the kIsOuterRing flag if this pixel has a outermost pixel
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111 | // as Next Neighbor and don't have the kIsOutermostRing flag itself.
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112 | //
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113 | void MGeomPix::CheckOuterRing(const MGeomCam &cam)
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114 | {
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115 | if (IsInOutermostRing())
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116 | return;
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117 |
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118 | ResetBit(kIsInOuterRing);
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119 |
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120 | for (int i=0; i<fNumNeighbors; i++)
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121 | if (cam[fNeighbors[i]].IsInOutermostRing())
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122 | {
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123 | SetBit(kIsInOuterRing);
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124 | return;
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125 | }
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126 | }
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127 |
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128 | // --------------------------------------------------------------------------
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129 | //
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130 | // Print the geometry information of one pixel.
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131 | //
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132 | void MGeomPix::Print(Option_t *opt) const
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133 | {
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134 | // information about a pixel
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135 | *fLog << all << "MPixGeom: x= " << fX << "mm y= " << fY << "mm ";
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136 | *fLog << "d= " << fD << "mm A= " << fA << "mm²" << endl;
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137 | }
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138 |
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139 | // ------------------------------------------------------------------------
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140 | //
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141 | // compute the distance of a point (px,py) to the Hexagon center in
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142 | // MGeomPix coordinates. Return kTRUE if inside.
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143 | //
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144 | Bool_t MGeomPix::IsInside(Float_t px, Float_t py) const
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145 | {
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146 | //
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147 | // compute the distance of the Point to the center of the Hexagon
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148 | //
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149 | const Double_t dx = px-fX;
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150 |
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151 | //
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152 | // Now check if point is outside of hexagon; just check x coordinate
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153 | // in three coordinate systems: the default one, in which two sides of
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154 | // the hexagon are paralel to the y axis (see camera displays) and two
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155 | // more, rotated with respect to that one by +- 60 degrees.
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156 | //
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157 | if (TMath::Abs(dx)*2>fD)
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158 | return kFALSE;
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159 |
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160 | const Double_t dy = py-fY;
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161 |
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162 | const static Double_t cos60 = TMath::Cos(60/kRad2Deg);
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163 | const static Double_t sin60 = TMath::Sin(60/kRad2Deg);
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164 |
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165 | const Double_t dx2 = dx*cos60 + dy*sin60;
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166 | if (TMath::Abs(dx2)*2>fD)
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167 | return kFALSE;
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168 |
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169 | const Double_t dx3 = dx*cos60 - dy*sin60;
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170 | if (TMath::Abs(dx3)*2>fD)
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171 | return kFALSE;
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172 |
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173 | return kTRUE;
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174 | }
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175 |
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176 | // ------------------------------------------------------------------------
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177 | //
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178 | // Return the direction of the pixel pix w.r.t. this pixel.
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179 | // Remark: This function assumes a simple geometry.
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180 | //
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181 | Int_t MGeomPix::GetDirection(const MGeomPix &pix) const
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182 | {
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183 | const Double_t x1 = GetX();
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184 | const Double_t y1 = GetY();
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185 |
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186 | const Double_t x2 = pix.GetX();
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187 | const Double_t y2 = pix.GetY();
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188 |
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189 | if (x1>=x2 && y1>y2) return kRightTop;
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190 | if (x1>=x2 && y1<y2) return kRightBottom;
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191 | if (x1<=x2 && y1>y2) return kLeftTop;
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192 | if (x1<=x2 && y1<y2) return kLeftBottom;
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193 | if (x1>x2) return kRight;
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194 | if (x1<x2) return kLeft;
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195 |
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196 | return -1;
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197 | }
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