#ifndef MARS_MGeomPix #define MARS_MGeomPix #ifndef MARS_MParContainer #include "MParContainer.h" #endif class MGeomCam; class TVector2; class MGeomPix : public MParContainer { public: static const Float_t gsTan60; // tan(60/kRad2Deg); static const Float_t gsTan30; // tan(30/kRad2Deg); enum { kRightTop, kRight, kRightBottom, kLeftBottom, kLeft, kLeftTop }; private: enum { kIsInOutermostRing = 0, kIsInOuterRing = 1, }; Float_t fX; // [mm] the x coordinate of the center Float_t fY; // [mm] the y coordinate of the center Float_t fD; // [mm] the d coordinate of the pixel (dist between two parallel sides) Float_t fA; // [mm^2] Area of the pixel Byte_t fNumNeighbors; // number of valid neighbors Short_t fNeighbors[6]; // the IDs of the pixel next to it (we are assuming an hexagonal geometry) UInt_t fSector; // Number of sector the pixels corresponds to UInt_t fAidx; // Area index of the pixel Byte_t fUserBits; public: MGeomPix(Float_t x=0, Float_t y=0, Float_t d=1, UInt_t s=0, UInt_t aidx=0); void Copy(TObject &obj) const { MGeomPix &pix = (MGeomPix&)obj; pix.fX = fX; pix.fY = fY; pix.fD = fD; pix.fA = fA; pix.fNumNeighbors = fNumNeighbors; pix.fSector = fSector; pix.fAidx = fAidx; pix.fUserBits = fUserBits; for (int i=0; i<6; i++) pix.fNeighbors[i] = fNeighbors[i]; TObject::Copy(obj); } void Print(Option_t *opt=NULL) const; void Set(Float_t x, Float_t y, Float_t d=1, UInt_t s=0, UInt_t aidx=0) { fX=x; fY=y; fD=d; fA=d*d*gsTan60/2; fSector=s; fAidx=aidx; } void SetNeighbors(Short_t i0=-1, Short_t i1=-1, Short_t i2=-1, Short_t i3=-1, Short_t i4=-1, Short_t i5=-1); void CheckOuterRing(const MGeomCam &cam); Float_t GetX() const { return fX; } Float_t GetY() const { return fY; } Float_t GetD() const { return fD; } Float_t GetL() const { return fD*gsTan30; } // Length of one of the parallel sides UInt_t GetSector() const { return fSector; } TVector2 GetP() const; Float_t GetDist() const; Float_t GetDist(const MGeomPix &pix) const; Float_t GetAngle(const MGeomPix &pix) const; Float_t GetA() const { return fA; /*fD*fD*gsTan60/2;*/ } Int_t GetAidx() const { return fAidx; } Byte_t GetNumNeighbors() const { return fNumNeighbors; } Short_t GetNeighbor(Byte_t i) const { return fNeighbors[i]; } Bool_t IsInOutermostRing() const { return TESTBIT(fUserBits, kIsInOutermostRing); } Bool_t IsInOuterRing() const { return TESTBIT(fUserBits, kIsInOuterRing); } Bool_t IsInside(Float_t px, Float_t py) const; Int_t GetDirection(const MGeomPix &pix) const; ClassDef(MGeomPix, 4) // Geometry class describing the geometry of one pixel }; #endif