1 | #include "MCamDisplay.h"
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2 |
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3 | #include <math.h>
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4 |
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5 | #include <TClonesArray.h>
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6 | #include <TCanvas.h>
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7 | #include <TStyle.h>
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8 | #include <TBox.h>
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9 | #include <TText.h>
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10 |
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11 | #include "MHexagon.h"
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12 | #include "MGeomCam.h"
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13 |
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14 | #include "MCerPhotPix.h"
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15 | #include "MCerPhotEvt.h"
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16 |
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17 | #define kItemsLegend 25 // see SetPalette(1,0)
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18 |
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19 | ClassImp(MCamDisplay);
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20 |
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21 | // ------------------------------------------------------------------------
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22 | //
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23 | // default constructor
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24 | //
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25 | MCamDisplay::MCamDisplay(MGeomCam *geom)
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26 | : fAutoScale(kTRUE), fMinPhe(-2), fMaxPhe(50), fW(0), fH(0), fDrawingPad(NULL)
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27 | {
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28 | //
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29 | // create the hexagons of the display
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30 | //
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31 | fNumPixels = geom->GetNumPixels();
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32 | fRange = geom->GetMaxRadius();
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33 |
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34 | //
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35 | // Construct all hexagons. Use new-operator with placement
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36 | //
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37 | fPixels = new TClonesArray("MHexagon", fNumPixels);
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38 | for (UInt_t i=0; i<fNumPixels; i++)
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39 | new ((*fPixels)[i]) MHexagon((*geom)[i]);
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40 |
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41 | //
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42 | // set the color palette for the TBox elements
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43 | //
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44 | gStyle->SetPalette(1, 0);
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45 |
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46 | //
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47 | // set up the Legend
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48 | //
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49 | fLegend = new TClonesArray("TBox", kItemsLegend);
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50 | fLegText = new TClonesArray("TText", kItemsLegend);
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51 |
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52 | for (Int_t i = 0; i<kItemsLegend; i++)
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53 | {
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54 | TBox *newbox = new ((*fLegend)[i]) TBox;
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55 | TText *newtxt = new ((*fLegText)[i]) TText;
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56 |
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57 | const Float_t lvl = 50. / kItemsLegend * i;
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58 |
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59 | newbox->SetFillColor(GetColor(lvl));
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60 |
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61 | newtxt->SetTextSize(0.025);
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62 | newtxt->SetTextAlign(12);
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63 | }
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64 | }
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65 |
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66 | // ------------------------------------------------------------------------
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67 | //
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68 | // Destructor. Deletes TClonesArrays for hexagons and legend elements.
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69 | //
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70 | MCamDisplay::~MCamDisplay()
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71 | {
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72 | delete fPixels;
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73 | delete fLegend;
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74 | delete fLegText;
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75 | }
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76 |
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77 | inline void MCamDisplay::SetPixColor(const MCerPhotPix &pix)
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78 | {
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79 | (*this)[pix.GetPixId()].SetFillColor(GetColor(pix.GetNumPhotons()));
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80 | }
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81 |
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82 | // ------------------------------------------------------------------------
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83 | //
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84 | // This is called at any time the canvas should get repainted.
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85 | // Here we maintain an aspect ratio of 5/4=1.15. This makes sure,
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86 | // that the camera image doesn't get distorted by resizing the canvas.
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87 | //
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88 | void MCamDisplay::Paint(Option_t *opt)
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89 | {
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90 | const UInt_t w = (UInt_t)(gPad->GetWw()*gPad->GetAbsWNDC());
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91 | const UInt_t h = (UInt_t)(gPad->GetWh()*gPad->GetAbsHNDC());
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92 |
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93 | //
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94 | // Check for a change in width or height, and make sure, that the
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95 | // first call also sets the range
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96 | //
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97 | if (w*fH == h*fW && fW && fH)
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98 | return;
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99 |
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100 | //
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101 | // Calculate aspect ratio (5/4=1.25 recommended)
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102 | //
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103 | const Double_t ratio = (Double_t)w/h;
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104 |
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105 | Float_t x;
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106 | Float_t y;
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107 |
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108 | if (ratio>1.25)
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109 | {
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110 | x = (ratio*2-1)*fRange;
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111 | y = fRange;
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112 | }
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113 | else
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114 | {
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115 | x = fRange*1.5;
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116 | y = fRange*1.25/ratio;
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117 | }
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118 |
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119 | fH = h;
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120 | fW = w;
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121 |
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122 | //
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123 | // Set new range
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124 | //
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125 | gPad->Range(-fRange, -y, x, y);
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126 | }
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127 |
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128 | // ------------------------------------------------------------------------
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129 | //
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130 | // Call this function to draw the camera layout into your canvas.
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131 | // Setup a drawing canvas. Add this object and all child objects
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132 | // (hexagons, etc) to the current pad. If no pad exists a new one is
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133 | // created.
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134 | //
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135 | void MCamDisplay::Draw(Option_t *option)
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136 | {
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137 | //
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138 | // if no canvas is yet existing to draw into, create a new one
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139 | //
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140 | if (!gPad)
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141 | fDrawingPad = new TCanvas("CamDisplay", "Magic Camera Display", 0, 0, 750, 600);
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142 | else
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143 | fDrawingPad = gPad;
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144 |
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145 | //
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146 | // Append this object, so that the aspect ratio is maintained
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147 | // (Paint-function is called)
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148 | //
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149 | AppendPad(option);
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150 |
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151 | //
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152 | // Setup the correct environment
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153 | //
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154 | gStyle->SetPalette(1, 0);
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155 |
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156 | gPad->SetFillColor(22);
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157 |
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158 | //
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159 | // Draw all pixels of the camera
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160 | // (means apend all pixelobjects to the current pad)
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161 | //
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162 | for (UInt_t i=0; i<fNumPixels; i++)
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163 | (*this)[i].Draw();
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164 |
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165 | //
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166 | // draw legend
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167 | //
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168 | const Float_t H = 0.9*fRange;
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169 | const Float_t h = 2./kItemsLegend;
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170 |
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171 | const Float_t w = fRange/sqrt(fNumPixels);
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172 |
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173 | for (Int_t i=0; i<kItemsLegend; i++)
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174 | {
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175 | TBox *box = GetBox(i);
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176 | box->SetX1(fRange);
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177 | box->SetX2(fRange+w);
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178 | box->SetY1(H*( i *h - 1.));
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179 | box->SetY2(H*((i+1)*h - 1.));
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180 | box->Draw();
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181 |
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182 | TText *txt = GetText(i);
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183 | txt->SetX(fRange+1.5*w);
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184 | txt->SetY(H*((i+0.5)*h - 1.));
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185 | txt->Draw();
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186 | }
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187 | }
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188 |
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189 | // ------------------------------------------------------------------------
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190 | //
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191 | // Call this function to draw the number of photo electron into the
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192 | // camera.
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193 | //
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194 | void MCamDisplay::DrawPhotNum(const MCerPhotEvt *event)
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195 | {
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196 | if (!fDrawingPad)
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197 | Draw();
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198 |
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199 | fDrawingPad->cd();
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200 |
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201 | //
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202 | // Reset pixel colors to default value
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203 | //
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204 | Reset();
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205 |
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206 | //
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207 | // if the autoscale is true, set the values for the range for
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208 | // each event
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209 | //
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210 | if (fAutoScale)
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211 | {
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212 | fMinPhe = event->GetNumPhotonsMin();
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213 | fMaxPhe = event->GetNumPhotonsMax();
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214 |
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215 | if (fMaxPhe < 20.)
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216 | fMaxPhe = 20.;
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217 |
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218 | UpdateLegend();
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219 | }
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220 |
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221 | //
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222 | // update the colors in the picture
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223 | //
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224 | const Int_t entries = event->GetNumPixels();
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225 |
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226 | for (Int_t i=0; i<entries; i++)
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227 | {
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228 | const MCerPhotPix &pix = (*event)[i];
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229 |
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230 | if (!pix.IsPixelUsed())
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231 | continue;
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232 |
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233 | SetPixColor(pix);
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234 | }
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235 |
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236 | //
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237 | // Update display physically
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238 | //
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239 | gPad->Modified();
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240 | gPad->Update();
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241 | }
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242 |
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243 | // ------------------------------------------------------------------------
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244 | //
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245 | // reset the all pixel colors to a default value
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246 | //
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247 | void MCamDisplay::Reset()
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248 | {
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249 | for (UInt_t i=0; i<fNumPixels; i++)
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250 | (*this)[i].SetFillColor(10);
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251 | }
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252 |
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253 | // ------------------------------------------------------------------------
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254 | //
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255 | // Here we calculate the color index for the current value.
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256 | // The color index is defined with the class TStyle and the
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257 | // Color palette inside. We use the command gStyle->SetPalette(1,0)
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258 | // for the display. So we have to convert the value "wert" into
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259 | // a color index that fits the color palette.
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260 | // The range of the color palette is defined by the values fMinPhe
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261 | // and fMaxRange. Between this values we have 50 color index, starting
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262 | // with 0 up to 49.
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263 | //
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264 | Int_t MCamDisplay::GetColor(Float_t val)
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265 | {
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266 | //
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267 | // first treat the over- and under-flows
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268 | //
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269 | const Float_t maxcolidx = 49.0;
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270 |
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271 | if (val >= fMaxPhe)
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272 | return gStyle->GetColorPalette(maxcolidx);
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273 |
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274 | if (val <= fMinPhe)
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275 | return gStyle->GetColorPalette(0);
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276 |
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277 | //
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278 | // calculate the color index
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279 | //
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280 | const Float_t ratio = (val-fMinPhe) / (fMaxPhe-fMinPhe);
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281 | const Int_t colidx = (Int_t)(maxcolidx*ratio + .5);
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282 |
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283 | return gStyle->GetColorPalette(colidx);
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284 | }
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285 |
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286 | // ------------------------------------------------------------------------
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287 | //
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288 | // change the text on the legend according to the range of the
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289 | // Display
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290 | //
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291 | void MCamDisplay::UpdateLegend()
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292 | {
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293 | char text[10];
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294 |
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295 | for (Int_t i=0; i<kItemsLegend; i++)
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296 | {
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297 | const Float_t val = fMinPhe + (Float_t)i/kItemsLegend * (fMaxPhe-fMinPhe) ;
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298 |
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299 | sprintf(text, "%5.1f", val);
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300 |
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301 | TText &txt = *GetText(i);
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302 |
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303 | txt.SetText(txt.GetX(), txt.GetY(), text);
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304 | }
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305 | }
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