Last change
on this file since 595 was 595, checked in by harald, 24 years ago |
Added the first implementation of a EventDisplay for MAGIC.
The class doing the job is called "MCamDisplay".
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File size:
567 bytes
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1 | #ifndef MCAMDISPLAY_H
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2 | #define MCAMDISPLAY_H
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3 |
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4 | #include <iostream>
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5 |
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6 | #include "MAGIC.h"
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7 |
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8 | class TClonesArray ;
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9 | class MNphotEvent ;
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10 |
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11 | class MCamDisplay : public TObject
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12 | {
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13 | private:
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14 | Int_t fNbPixels ; //
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15 | TClonesArray *fPixels ; //!
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16 |
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17 | public:
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18 |
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19 | MCamDisplay ( Int_t type=0 ) ;
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20 |
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21 | ~MCamDisplay () ;
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22 |
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23 | void Init() ;
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24 |
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25 | void Draw(Option_t *option = "" ) ;
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26 |
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27 | void Draw( MNphotEvent *event) ;
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28 |
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29 | void Reset() ;
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30 | void TestColor() ;
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31 |
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32 | //Int_t GetNbPixels() ;
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33 |
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34 | ClassDef(MCamDisplay, 1) // Base (abstract) class for a task
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35 | };
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36 |
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37 | #endif
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38 |
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