source: trunk/MagicSoft/Mars/mgui/MGeomCam.cc@ 1014

Last change on this file since 1014 was 1003, checked in by tbretz, 23 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Harald Kornmayer 1/2001 (harald@mppmu.mpg.de)
19! Author(s): Thomas Bretz 12/2000 (tbretz@uni-sw.gwdg.de)
20!
21! Copyright: MAGIC Software Development, 2000-2001
22!
23!
24\* ======================================================================== */
25
26///////////////////////////////////////////////////////////////////////
27//
28// MGeomCam
29//
30// This is the base class of different camera geometries. It creates
31// a pixel object for a given number of pixels and defines the
32// interface of how to acccess the geometry information.
33//
34///////////////////////////////////////////////////////////////////////
35
36#include "MGeomCam.h"
37
38#include <TObjArray.h>
39
40#include "MLog.h"
41#include "MGeomPix.h"
42#include "MHexagon.h"
43
44ClassImp(MGeomCam);
45
46// --------------------------------------------------------------------------
47//
48// Initializes a Camera Geometry with npix pixels. All pixels
49// are deleted when the corresponding array is deleted.
50//
51MGeomCam::MGeomCam(UInt_t npix, const char *name, const char *title)
52 : fNumPixels(npix)
53{
54 fName = name ? name : "MGeomCam";
55 fTitle = title ? title : "Storage container for a camera geometry";
56
57 fPixels = new TObjArray(npix);
58
59 //
60 // make sure that the destructor delete all contained objects
61 //
62 fPixels->SetOwner();
63
64 for (UInt_t i=0; i<npix; i++)
65 (*fPixels)[i] = new MGeomPix;
66}
67
68// --------------------------------------------------------------------------
69//
70// Destructor delete the pixel array with all pixels
71//
72MGeomCam::~MGeomCam()
73{
74 delete fPixels;
75}
76
77// --------------------------------------------------------------------------
78//
79// Return the i-th pixel object
80//
81inline MGeomPix &MGeomCam::operator[](Int_t i)
82{
83 return *(MGeomPix*)fPixels->At(i);
84}
85
86// --------------------------------------------------------------------------
87//
88// Return the i-th pixel object
89//
90inline MGeomPix &MGeomCam::operator[](Int_t i) const
91{
92 return *(MGeomPix*)fPixels->At(i);
93}
94
95// --------------------------------------------------------------------------
96//
97// Calculate the maximum radius of the camera. This is ment for GUI layout.
98//
99void MGeomCam::CalcMaxRadius()
100{
101 fMaxRadius = 0;
102
103 for (UInt_t i=0; i<fNumPixels; i++)
104 {
105 const MGeomPix &pix = (*this)[i];
106
107 const Float_t x = pix.GetX();
108 const Float_t y = pix.GetY();
109 const Float_t r = pix.GetR();
110
111 const Float_t maxr = sqrt(x*x+y*y) + r;
112
113 if (maxr>fMaxRadius)
114 fMaxRadius = maxr;
115 }
116}
117
118// --------------------------------------------------------------------------
119//
120// Prints the Geometry information of all pixels in the camera
121//
122void MGeomCam::Print(Option_t *) const
123{
124 //
125 // Print Information about the Geometry of the camera
126 //
127 *fLog << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
128
129 for (UInt_t i=0; i<fNumPixels; i++)
130 {
131 *fLog << " Pixel: " << i << " ";
132 (*this)[i].Print();
133 }
134}
135
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