#include "MGeomCam.h" #include "MLog.h" #include "MHexagon.h" ClassImp(MGeomCam) MGeomCam::MGeomCam(UInt_t npix, const char *name, const char *title) { *fName = name ? name : "MGeomCam"; *fTitle = title ? title : "Storage container for a camera geometry"; fNumPixels = npix; fPixels = new TObjArray(npix); // // make sure that the destructor delete all contained objects // fPixels->SetOwner(); for (UInt_t i=0; iDraw(); } } void MGeomCam::Print(Option_t *) { // // Print Information about the Geometry of the camera // *fLog << " Number of Pixels: " << fNumPixels << endl ; for (UInt_t i=0; i