source: trunk/MagicSoft/Mars/mgui/MGeomCam.cc@ 1048

Last change on this file since 1048 was 1048, checked in by tbretz, 23 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Harald Kornmayer 1/2001 (harald@mppmu.mpg.de)
19! Author(s): Thomas Bretz 12/2000 (tbretz@uni-sw.gwdg.de)
20!
21! Copyright: MAGIC Software Development, 2000-2001
22!
23!
24\* ======================================================================== */
25
26///////////////////////////////////////////////////////////////////////
27//
28// MGeomCam
29//
30// This is the base class of different camera geometries. It creates
31// a pixel object for a given number of pixels and defines the
32// interface of how to acccess the geometry information.
33//
34///////////////////////////////////////////////////////////////////////
35
36#include "MGeomCam.h"
37
38#include "MLog.h"
39#include "MGeomPix.h"
40#include "MHexagon.h"
41
42ClassImp(MGeomCam);
43
44// --------------------------------------------------------------------------
45//
46// Initializes a Camera Geometry with npix pixels. All pixels
47// are deleted when the corresponding array is deleted.
48//
49MGeomCam::MGeomCam(UInt_t npix, const char *name, const char *title)
50 : fNumPixels(npix)
51{
52 fName = name ? name : "MGeomCam";
53 fTitle = title ? title : "Storage container for a camera geometry";
54
55 fPixels = new TObjArray(npix);
56
57 //
58 // make sure that the destructor delete all contained objects
59 //
60 fPixels->SetOwner();
61
62 for (UInt_t i=0; i<npix; i++)
63 (*fPixels)[i] = new MGeomPix;
64}
65
66// --------------------------------------------------------------------------
67//
68// Destructor delete the pixel array with all pixels
69//
70MGeomCam::~MGeomCam()
71{
72 delete fPixels;
73}
74
75// --------------------------------------------------------------------------
76//
77// Calculate the maximum radius of the camera. This is ment for GUI layout.
78//
79void MGeomCam::CalcMaxRadius()
80{
81 fMaxRadius = 0;
82
83 for (UInt_t i=0; i<fNumPixels; i++)
84 {
85 const MGeomPix &pix = (*this)[i];
86
87 const Float_t x = pix.GetX();
88 const Float_t y = pix.GetY();
89 const Float_t r = pix.GetR();
90
91 const Float_t maxr = sqrt(x*x+y*y) + r;
92
93 if (maxr>fMaxRadius)
94 fMaxRadius = maxr;
95 }
96}
97
98// --------------------------------------------------------------------------
99//
100// Prints the Geometry information of all pixels in the camera
101//
102void MGeomCam::Print(Option_t *) const
103{
104 //
105 // Print Information about the Geometry of the camera
106 //
107 *fLog << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
108
109 for (UInt_t i=0; i<fNumPixels; i++)
110 {
111 *fLog << " Pixel: " << i << " ";
112 (*this)[i].Print();
113 }
114}
115
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