source: trunk/MagicSoft/Mars/mgui/MGeomCam.cc@ 1305

Last change on this file since 1305 was 1276, checked in by tbretz, 23 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
19! Author(s): Harald Kornmayer 1/2001
20!
21! Copyright: MAGIC Software Development, 2000-2001
22!
23!
24\* ======================================================================== */
25
26///////////////////////////////////////////////////////////////////////
27//
28// MGeomCam
29//
30// This is the base class of different camera geometries. It creates
31// a pixel object for a given number of pixels and defines the
32// interface of how to acccess the geometry information.
33//
34///////////////////////////////////////////////////////////////////////
35
36#include "MGeomCam.h"
37
38#include "MLog.h"
39#include "MLogManip.h"
40
41#include "MGeomPix.h"
42#include "MHexagon.h"
43
44ClassImp(MGeomCam);
45
46// --------------------------------------------------------------------------
47//
48// Initializes a Camera Geometry with npix pixels. All pixels
49// are deleted when the corresponding array is deleted.
50//
51MGeomCam::MGeomCam(UInt_t npix, Float_t dist, const char *name, const char *title)
52 : fNumPixels(npix), fCamDist(dist), fMm2Deg(kRad2Deg/(dist*1000))
53{
54 fName = name ? name : "MGeomCam";
55 fTitle = title ? title : "Storage container for a camera geometry";
56
57 fPixels = new TObjArray(npix);
58
59 //
60 // make sure that the destructor delete all contained objects
61 //
62 fPixels->SetOwner();
63
64 for (UInt_t i=0; i<npix; i++)
65 (*fPixels)[i] = new MGeomPix;
66
67 SetReadyToSave();
68}
69
70// --------------------------------------------------------------------------
71//
72// Destructor delete the pixel array with all pixels
73//
74MGeomCam::~MGeomCam()
75{
76 delete fPixels;
77}
78
79// --------------------------------------------------------------------------
80//
81// Calculate the maximum radius of the camera. This is ment for GUI layout.
82//
83void MGeomCam::CalcMaxRadius()
84{
85 fMaxRadius = 0;
86
87 for (UInt_t i=0; i<fNumPixels; i++)
88 {
89 const MGeomPix &pix = (*this)[i];
90
91 const Float_t x = pix.GetX();
92 const Float_t y = pix.GetY();
93 const Float_t r = pix.GetR();
94
95 const Float_t maxr = sqrt(x*x+y*y) + r;
96
97 if (maxr>fMaxRadius)
98 fMaxRadius = maxr;
99 }
100}
101
102// --------------------------------------------------------------------------
103//
104// Prints the Geometry information of all pixels in the camera
105//
106void MGeomCam::Print(Option_t *) const
107{
108 //
109 // Print Information about the Geometry of the camera
110 //
111 *fLog << all << " Number of Pixels (" << GetTitle() << "): " << fNumPixels << endl;
112
113 for (UInt_t i=0; i<fNumPixels; i++)
114 {
115 *fLog << " Pixel: " << i << " ";
116 (*this)[i].Print();
117 }
118}
119
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