source: trunk/MagicSoft/Mars/mgui/MGeomCam.cc@ 839

Last change on this file since 839 was 749, checked in by tbretz, 24 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Harald Kornmayer 1/2001 (harald@mppmu.mpg.de)
19! Author(s): Thomas Bretz 12/2000 (tbretz@uni-sw.gwdg.de)
20!
21! Copyright: MAGIC Software Development, 2000-2001
22!
23!
24\* ======================================================================== */
25
26#include "MGeomCam.h"
27
28#include "MLog.h"
29#include "MHexagon.h"
30
31ClassImp(MGeomCam)
32
33MGeomCam::MGeomCam(UInt_t npix, const char *name, const char *title)
34{
35 *fName = name ? name : "MGeomCam";
36 *fTitle = title ? title : "Storage container for a camera geometry";
37
38 fNumPixels = npix;
39 fPixels = new TObjArray(npix);
40
41 //
42 // make sure that the destructor delete all contained objects
43 //
44 fPixels->SetOwner();
45
46 for (UInt_t i=0; i<npix; i++)
47 (*fPixels)[i] = new MGeomPix;
48}
49
50void MGeomCam::Draw( Option_t * )
51{
52 //
53 // Draw the Camera
54 //
55 for (UInt_t i=0; i<fNumPixels; i++)
56 {
57 MHexagon *el = new MHexagon((*this)[i]);
58 el->Draw();
59 }
60}
61
62void MGeomCam::Print(Option_t *)
63{
64 //
65 // Print Information about the Geometry of the camera
66 //
67 *fLog << " Number of Pixels: " << fNumPixels << endl ;
68
69 for (UInt_t i=0; i<fNumPixels; i++ )
70 {
71 *fLog << " Pixel: " << i << " ";
72 (*this)[i].Print() ;
73 }
74}
75
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