1 | #include "MGeomCamCT1.h"
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2 |
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3 |
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4 | #include <math.h> // floor
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5 | #include "TCanvas.h"
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6 |
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7 | #include "MLog.h"
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8 |
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9 | ClassImp(MGeomCamCT1)
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10 |
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11 | MGeomCamCT1::MGeomCamCT1(const char *name) : MGeomCam(127, name, "Geometry information of CT1 camera")
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12 | {
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13 | CreateCam();
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14 | }
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15 |
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16 | void MGeomCamCT1::Draw( Option_t * )
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17 | {
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18 | TCanvas *can = new TCanvas("can", "Camera Geometry", 4 ) ;
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19 |
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20 | can->Range(-175, -175, 175, 175 ) ;
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21 |
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22 | MGeomCam::Draw();
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23 | }
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24 |
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25 | void MGeomCamCT1::CreateCam()
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26 | {
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27 | //
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28 | // fill the geometry class with the coordinates of the CT1 camera
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29 | //
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30 | *fLog << " Create CT1 geometry " << endl;
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31 |
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32 | //
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33 | // this algorithm is from Martin Kestel originally
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34 | // it was punt into a root/C++ context by Harald Kornmayer and Thomas Bretz
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35 |
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36 | const Float_t diameter = 21 ; // units are mm
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37 | const Float_t kS32 = sqrt(3)/2;
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38 |
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39 | //
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40 | // add the first pixel to the list
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41 | //
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42 | Int_t pixnum = 0;
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43 |
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44 | (*this)[pixnum++].Set(0, 0, diameter);
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45 |
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46 | for (Int_t ring=1; ring<7; ring++)
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47 | {
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48 | //
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49 | // calc. coords for this ring counting from the
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50 | // starting number to the ending number
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51 | //
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52 | for (int i=0; i<ring; i++)
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53 | (*this)[pixnum++].Set((-ring+i*0.5)*diameter,
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54 | i*kS32*diameter,
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55 | diameter);
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56 |
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57 | for (int i=0; i<ring; i++)
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58 | (*this)[pixnum++].Set((-ring*0.5+i)*diameter,
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59 | ring*kS32 * diameter,
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60 | diameter);
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61 |
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62 | for (int i=0; i<ring; i++)
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63 | (*this)[pixnum++].Set((ring+i)*0.5*diameter,
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64 | (ring-i)*kS32*diameter,
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65 | diameter);
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66 |
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67 | for (int i=0; i<ring; i++)
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68 | (*this)[pixnum++].Set((ring-0.5*i)*diameter,
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69 | -i*kS32*diameter,
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70 | diameter);
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71 |
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72 | for (int i=0; i<ring; i++)
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73 | (*this)[pixnum++].Set((ring*0.5-i)*diameter,
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74 | -ring*kS32 * diameter,
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75 | diameter);
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76 |
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77 | for (int i=0; i<ring; i++)
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78 | (*this)[pixnum++].Set((-ring-i)*0.5*diameter,
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79 | (-ring+i)*kS32*diameter,
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80 | diameter);
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81 | }
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82 | }
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83 |
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