| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Thomas Bretz 12/2000 <mailto:tbretz@uni-sw.gwdg.de>
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| 19 | ! Author(s): Harald Kornmayer 1/2001
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| 20 | !
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| 21 | ! Copyright: MAGIC Software Development, 2000-2001
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| 22 | !
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| 23 | !
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| 24 | \* ======================================================================== */
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| 25 |
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| 26 | //
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| 27 | // The class MHexagon is needed for the Event Display of
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| 28 | // MAGIC.
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| 29 | //
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| 30 | #include "MHexagon.h"
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| 31 |
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| 32 | #include <fstream.h>
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| 33 | #include <iostream.h>
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| 34 |
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| 35 | #include <TVirtualPad.h> // gPad
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| 36 |
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| 37 | #include "MGeomPix.h" // GetX
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| 38 |
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| 39 | ClassImp(MHexagon);
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| 40 |
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| 41 | // ------------------------------------------------------------------------
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| 42 | //
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| 43 | // default constructor for MHexagon
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| 44 | //
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| 45 | MHexagon::MHexagon()
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| 46 | {
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| 47 | }
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| 48 |
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| 49 | // ------------------------------------------------------------------------
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| 50 | //
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| 51 | // normal constructor for MHexagon
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| 52 | //
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| 53 | MHexagon::MHexagon(Float_t x, Float_t y, Float_t d)
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| 54 | : TAttLine(1, 1, 1), TAttFill(0, 1001), fX(x), fY(y), fD(d)
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| 55 | {
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| 56 | }
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| 57 |
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| 58 | // ------------------------------------------------------------------------
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| 59 | //
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| 60 | // normal constructor for MHexagon
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| 61 | //
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| 62 | MHexagon::MHexagon(MGeomPix &pix)
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| 63 | : TAttLine(1, 1, 1), TAttFill(0, 1001)
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| 64 | {
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| 65 | fX = pix.GetX();
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| 66 | fY = pix.GetY();
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| 67 | fD = pix.GetR();
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| 68 | }
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| 69 |
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| 70 | // ------------------------------------------------------------------------
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| 71 | //
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| 72 | // copy constructor for MHexagon
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| 73 | //
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| 74 | MHexagon::MHexagon(const MHexagon &hexagon)
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| 75 | {
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| 76 | ((MHexagon&) hexagon).Copy(*this);
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| 77 | }
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| 78 |
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| 79 | // ------------------------------------------------------------------------
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| 80 | //
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| 81 | // default destructor for MHexagon
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| 82 | //
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| 83 | MHexagon::~MHexagon()
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| 84 | {
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| 85 | }
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| 86 |
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| 87 | // ------------------------------------------------------------------------
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| 88 | //
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| 89 | // copy this hexagon to hexagon
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| 90 | //
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| 91 | void MHexagon::Copy(TObject &obj)
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| 92 | {
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| 93 | MHexagon &hex = (MHexagon&) obj;
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| 94 |
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| 95 | TObject::Copy(obj);
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| 96 | TAttLine::Copy(hex);
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| 97 | TAttFill::Copy(hex);
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| 98 |
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| 99 | hex.fX = fX;
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| 100 | hex.fY = fY;
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| 101 | hex.fD = fD;
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| 102 | }
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| 103 |
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| 104 | // ------------------------------------------------------------------------
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| 105 | //
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| 106 | // compute the distance of a point (px,py) to the Hexagon
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| 107 | // this functions needed for graphical primitives, that
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| 108 | // means without this function you are not able to interact
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| 109 | // with the graphical primitive with the mouse!!!
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| 110 | //
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| 111 | // All calcutations are running in pixel coordinates
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| 112 | //
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| 113 | Int_t MHexagon::DistancetoPrimitive(Int_t px, Int_t py)
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| 114 | {
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| 115 | //
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| 116 | // compute the distance of the Point to the center of the Hexagon
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| 117 | //
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| 118 | const Int_t pxhex = gPad->XtoAbsPixel(fX);
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| 119 | const Int_t pyhex = gPad->YtoAbsPixel(fY);
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| 120 |
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| 121 | const Double_t disthex = TMath::Sqrt((Double_t)((pxhex-px)*(pxhex-px) + (pyhex-py)*(pyhex-py)));
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| 122 |
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| 123 | const Double_t cosa = TMath::Abs(px-pxhex) / disthex;
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| 124 | const Double_t sina = TMath::Abs(py-pyhex) / disthex;
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| 125 |
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| 126 | //
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| 127 | // comput the distance to pixel border
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| 128 | //
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| 129 | const Double_t dx = fD * cosa / 2;
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| 130 | const Double_t dy = fD * sina / 2;
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| 131 |
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| 132 | const Double_t xborder = fX + dx;
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| 133 | const Double_t yborder = fY + dy;
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| 134 |
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| 135 | const Int_t pxborder = gPad->XtoAbsPixel(xborder);
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| 136 | const Int_t pyborder = gPad->YtoAbsPixel(yborder);
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| 137 |
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| 138 | const Double_t distborder = TMath::Sqrt((Double_t)((pxborder-pxhex)*(pxborder-pxhex)+(pyborder-pyhex)*(pyborder-pyhex)));
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| 139 |
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| 140 | //
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| 141 | // compute the distance from the border of Pixel
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| 142 | // here in the first implementation is just circle inside
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| 143 | //
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| 144 | return distborder < disthex ? 999999 : 0;
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| 145 | }
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| 146 |
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| 147 | // ------------------------------------------------------------------------
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| 148 | //
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| 149 | // Draw this ellipse with new coordinate
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| 150 | //
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| 151 | void MHexagon::DrawHexagon(Float_t x, Float_t y, Float_t d)
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| 152 | {
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| 153 | MHexagon *newhexagon = new MHexagon(x, y, d);
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| 154 |
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| 155 | TAttLine::Copy(*newhexagon);
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| 156 | TAttFill::Copy(*newhexagon);
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| 157 |
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| 158 | newhexagon->SetBit(kCanDelete);
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| 159 | newhexagon->AppendPad();
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| 160 | }
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| 161 |
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| 162 | /*
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| 163 | // ------------------------------------------------------------------------
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| 164 | //
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| 165 | // This is the first test of implementing a clickable interface
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| 166 | // for one pixel
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| 167 | //
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| 168 | void MHexagon::ExecuteEvent(Int_t event, Int_t px, Int_t py)
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| 169 | {
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| 170 | switch (event)
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| 171 | {
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| 172 | case kButton1Down:
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| 173 | cout << endl << "kButton1Down" << endl;
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| 174 | SetFillColor(2);
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| 175 | gPad->Modified();
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| 176 | break;
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| 177 |
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| 178 | case kButton1Double:
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| 179 | SetFillColor(0);
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| 180 | gPad->Modified();
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| 181 | break;
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| 182 | // case kMouseEnter:
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| 183 | // printf ("\n Mouse inside object \n" ) ;
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| 184 | // break;
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| 185 | }
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| 186 | }
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| 187 | */
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| 188 |
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| 189 | // ------------------------------------------------------------------------
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| 190 | //
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| 191 | // list this hexagon with its attributes
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| 192 | //
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| 193 | void MHexagon::ls(const Option_t *) const
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| 194 | {
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| 195 | TROOT::IndentLevel();
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| 196 | Print();
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| 197 | }
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| 198 |
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| 199 | // ------------------------------------------------------------------------
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| 200 | //
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| 201 | // paint this hexagon with its attribute
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| 202 | //
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| 203 | void MHexagon::Paint(Option_t *)
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| 204 | {
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| 205 | PaintHexagon(fX, fY, fD);
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| 206 | }
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| 207 |
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| 208 | // ------------------------------------------------------------------------
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| 209 | //
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| 210 | // draw this hexagon with the coordinates
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| 211 | //
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| 212 | void MHexagon::PaintHexagon(Float_t inX, Float_t inY, Float_t inD)
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| 213 | {
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| 214 |
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| 215 | const Int_t np = 6;
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| 216 |
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| 217 | const Float_t dx[np+1] = { .5 , 0. , -.5 , -.5 , 0. , .5 , .5 };
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| 218 | const Float_t dy[np+1] = { .2886, .5772, .2886, -.2886, -.5772, -.2886, .2886 };
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| 219 |
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| 220 | static Float_t x[np+1], y[np+1];
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| 221 |
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| 222 | TAttLine::Modify(); // Change line attributes only if neccessary
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| 223 | TAttFill::Modify(); // Change fill attributes only if neccessary
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| 224 |
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| 225 | // calculate the positions of the pixel corners
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| 226 |
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| 227 | for (Int_t i=0; i<=np; i++)
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| 228 | {
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| 229 | x[i] = inX + dx[i]* inD;
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| 230 | y[i] = inY + dy[i]* inD;
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| 231 | }
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| 232 |
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| 233 | // paint the pixel (hopefully)
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| 234 |
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| 235 | if (GetFillColor())
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| 236 | gPad->PaintFillArea(np, x, y);
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| 237 |
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| 238 | if (GetLineStyle())
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| 239 | gPad->PaintPolyLine(np+1, x, y);
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| 240 |
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| 241 | }
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| 242 |
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| 243 | // ------------------------------------------------------------------------
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| 244 | //
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| 245 | // print/dump this hexagon with its attributes
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| 246 | //
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| 247 | void MHexagon::Print(Option_t *) const
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| 248 | {
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| 249 | cout << "MHexagon: ";
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| 250 | cout << "x=" << fX << "mm y=" << fY << "mm r=" << fD << "mm" << endl;
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| 251 |
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| 252 | cout << " Line:";
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| 253 | cout << " Color=" << GetLineColor() << ",";
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| 254 | cout << " Style=" << GetLineStyle() << ",";
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| 255 | cout << " Width=" << GetLineWidth() << endl;
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| 256 | cout << " Fill:";
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| 257 | cout << " Color=" << GetFillColor() << ",";
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| 258 | cout << " Style=" << GetFillStyle() << endl;
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| 259 | }
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| 260 |
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| 261 | // ------------------------------------------------------------------------
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| 262 | //
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| 263 | // Save primitive as a C++ statement(s) on output stream out
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| 264 | //
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| 265 | void MHexagon::SavePrimitive(ofstream &out, Option_t *)
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| 266 | {
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| 267 |
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| 268 | if (gROOT->ClassSaved(MHexagon::Class()))
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| 269 | out << " ";
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| 270 | else
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| 271 | out << " MHexagon *";
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| 272 |
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| 273 | out << "hexagon = new MHexagon(" << fX << "," << fY << "," << fD << ");" << endl;
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| 274 |
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| 275 | SaveFillAttributes(out, "hexagon");
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| 276 | SaveLineAttributes(out, "hexagon");
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| 277 |
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| 278 | out << " hexagon->Draw();" << endl;
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| 279 | }
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