| 1 | //
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| 2 | // The class MHexagon is needed for the Event Display of
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| 3 | // MAGIC.
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| 4 | //
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| 5 | #include "MHexagon.h"
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| 6 |
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| 7 | #include <TVirtualPad.h> // gPad
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| 8 |
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| 9 | #include "MGeomPix.h" // GetX
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| 10 |
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| 11 | ClassImp(MHexagon)
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| 12 |
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| 13 | MHexagon::MHexagon()
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| 14 | {
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| 15 | // default constructor for MHexagon
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| 16 |
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| 17 | }
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| 18 |
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| 19 | MHexagon::MHexagon(Float_t x, Float_t y, Float_t d )
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| 20 | : TAttFill(0, 1001), fX(x), fY(y), fD(d)
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| 21 | {
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| 22 | // normal constructor for MHexagon
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| 23 | }
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| 24 |
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| 25 | MHexagon::MHexagon(MGeomPix &pix)
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| 26 | : TAttFill(0, 1001)
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| 27 | {
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| 28 | // normal constructor for MHexagon
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| 29 | fX = pix.GetX();
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| 30 | fY = pix.GetY();
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| 31 | fD = pix.GetR();
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| 32 | }
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| 33 |
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| 34 | MHexagon::MHexagon( const MHexagon &hexagon)
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| 35 | {
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| 36 | // copy constructor for MHexagon
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| 37 | ((MHexagon&) hexagon).Copy(*this) ;
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| 38 | }
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| 39 |
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| 40 | MHexagon::~MHexagon()
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| 41 | {
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| 42 | // default destructor for MHexagon
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| 43 | }
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| 44 |
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| 45 | void MHexagon::Copy( TObject &obj )
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| 46 | {
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| 47 | // copy this hexagon to hexagon
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| 48 | TObject::Copy ( obj ) ;
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| 49 | TAttLine::Copy (((MHexagon&) obj ) ) ;
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| 50 | TAttFill::Copy (((MHexagon&) obj ) ) ;
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| 51 |
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| 52 | ((MHexagon&) obj).fX = fX ;
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| 53 | ((MHexagon&) obj).fY = fY ;
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| 54 | ((MHexagon&) obj).fD = fD ;
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| 55 | }
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| 56 | Int_t MHexagon::DistancetoPrimitive( Int_t px, Int_t py )
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| 57 | {
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| 58 | // compute the distance of a point (px,py) to the Hexagon
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| 59 | // this functions needed for graphical primitives, that
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| 60 | // means without this function you are not able to interact
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| 61 | // with the graphical primitive with the mouse!!!
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| 62 | //
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| 63 | // All calcutations are running in pixel coordinates
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| 64 |
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| 65 | // compute the distance of the Point to the center of the Hexagon
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| 66 |
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| 67 | const Int_t pxhex = gPad->XtoAbsPixel( fX ) ;
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| 68 | const Int_t pyhex = gPad->YtoAbsPixel( fY ) ;
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| 69 |
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| 70 | const Double_t DistPointHexagon = TMath::Sqrt( Double_t ((pxhex-px)*(pxhex-px) + (pyhex-py)*(pyhex-py))) ;
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| 71 | const Double_t cosa = TMath::Abs(px-pxhex) / DistPointHexagon ;
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| 72 | const Double_t sina = TMath::Abs(py-pyhex) / DistPointHexagon ;
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| 73 |
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| 74 | // comput the distance to pixel border
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| 75 |
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| 76 | const Double_t dx = fD * cosa / 2 ;
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| 77 | const Double_t dy = fD * sina / 2 ;
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| 78 |
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| 79 | const Double_t xborder = fX + dx ;
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| 80 | const Double_t yborder = fY + dy ;
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| 81 |
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| 82 | const Int_t pxborder = gPad->XtoAbsPixel( xborder ) ;
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| 83 | const Int_t pyborder = gPad->YtoAbsPixel( yborder ) ;
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| 84 |
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| 85 | const Double_t DistBorderHexagon = TMath::Sqrt( Double_t ((pxborder-pxhex)*(pxborder-pxhex)+(pyborder-pyhex)*(pyborder-pyhex))) ;
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| 86 |
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| 87 |
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| 88 | // compute the distance from the border of Pixel
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| 89 | // here in the first implementation is just circle inside
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| 90 |
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| 91 | return DistBorderHexagon < DistPointHexagon ? 999999 : 0;
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| 92 | }
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| 93 |
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| 94 |
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| 95 | void MHexagon::Draw(Option_t *option )
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| 96 | {
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| 97 | // Draw this ellipse with its current attributes
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| 98 | AppendPad(option) ;
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| 99 | }
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| 100 |
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| 101 | void MHexagon::DrawHexagon( Float_t x, Float_t y, Float_t d )
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| 102 | {
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| 103 | // Draw this ellipse with new coordinate
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| 104 |
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| 105 | MHexagon *newhexagon = new MHexagon(x, y, d ) ;
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| 106 | TAttLine::Copy(*newhexagon) ;
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| 107 | TAttFill::Copy(*newhexagon) ;
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| 108 |
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| 109 | newhexagon->SetBit (kCanDelete) ;
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| 110 | newhexagon->AppendPad() ;
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| 111 | }
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| 112 |
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| 113 | void MHexagon::ExecuteEvent(Int_t event, Int_t px, Int_t py ) {
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| 114 | // This is the first test of implementing a clickable interface
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| 115 | // for one pixel
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| 116 |
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| 117 | switch ( event ) {
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| 118 |
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| 119 | case kButton1Down:
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| 120 |
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| 121 | printf ("\n kButton1Down \n" ) ;
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| 122 | SetFillColor(2) ;
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| 123 | gPad->Modified() ;
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| 124 | break;
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| 125 |
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| 126 | case kButton1Double:
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| 127 | SetFillColor(0) ;
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| 128 | gPad->Modified() ;
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| 129 | break;
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| 130 | // case kMouseEnter:
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| 131 | // printf ("\n Mouse inside object \n" ) ;
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| 132 | // break;
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| 133 | }
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| 134 |
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| 135 | }
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| 136 |
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| 137 |
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| 138 |
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| 139 | void MHexagon::ls( Option_t *)
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| 140 | {
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| 141 | // list this hexagon with its attributes
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| 142 | TROOT::IndentLevel() ;
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| 143 | printf ("%s: X= %f Y= %f R= %f \n", GetName(), fX, fY, fD ) ;
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| 144 | }
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| 145 |
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| 146 | void MHexagon::Paint(Option_t * )
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| 147 | {
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| 148 | // paint this hexagon with its attribute
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| 149 |
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| 150 | PaintHexagon(fX, fY, fD ) ;
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| 151 | }
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| 152 |
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| 153 |
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| 154 | void MHexagon::PaintHexagon (Float_t inX, Float_t inY, Float_t inD )
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| 155 | {
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| 156 | // draw this hexagon with the coordinates
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| 157 |
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| 158 | const Int_t np = 6 ;
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| 159 |
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| 160 | const Float_t dx[np+1] = { .5 , 0. , -.5 , -.5 , 0. , .5 , .5 } ;
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| 161 | const Float_t dy[np+1] = { .2886, .5772, .2886, -.2886, -.5772, -.2886, .2886 } ;
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| 162 |
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| 163 | static Float_t x[np+1], y[np+1] ;
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| 164 |
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| 165 | TAttLine::Modify() ; // Change line attributes only if neccessary
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| 166 | TAttFill::Modify() ; // Change fill attributes only if neccessary
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| 167 |
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| 168 | // calculate the positions of the pixel corners
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| 169 |
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| 170 | for ( Int_t i=0; i<=np; i++ ) {
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| 171 | x[i] = inX + dx[i]* inD ;
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| 172 | y[i] = inY + dy[i]* inD ;
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| 173 | }
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| 174 |
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| 175 | // paint the pixel (hopefully)
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| 176 |
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| 177 | if ( GetFillColor() ) gPad->PaintFillArea(np, x, y) ;
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| 178 | if ( GetLineStyle() ) gPad->PaintPolyLine(np+1, x, y) ;
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| 179 |
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| 180 | }
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| 181 |
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| 182 | void MHexagon::Print( Option_t * )
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| 183 | {
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| 184 | // print/dump this hexagon with its attributes
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| 185 | printf ("Ellipse: X= %f Y= %f R= %f ", fX, fY, fD ) ;
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| 186 |
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| 187 | if ( GetLineColor() != 1 ) printf (" Color=%d", GetLineColor() ) ;
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| 188 | if ( GetLineStyle() != 1 ) printf (" Color=%d", GetLineStyle() ) ;
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| 189 | if ( GetLineWidth() != 1 ) printf (" Color=%d", GetLineWidth() ) ;
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| 190 |
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| 191 | if ( GetFillColor() != 0 ) printf (" FillColor=%d", GetFillColor() ) ;
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| 192 |
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| 193 | printf ("\n") ;
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| 194 | }
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| 195 |
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| 196 |
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| 197 |
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| 198 |
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| 199 |
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| 200 |
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