| 1 | /* ======================================================================== *\
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| 2 | !
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| 3 | ! *
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| 4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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| 5 | ! * Software. It is distributed to you in the hope that it can be a useful
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| 6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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| 7 | ! * It is distributed WITHOUT ANY WARRANTY.
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| 8 | ! *
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| 9 | ! * Permission to use, copy, modify and distribute this software and its
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| 10 | ! * documentation for any purpose is hereby granted without fee,
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| 11 | ! * provided that the above copyright notice appear in all copies and
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| 12 | ! * that both that copyright notice and this permission notice appear
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| 13 | ! * in supporting documentation. It is provided "as is" without express
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| 14 | ! * or implied warranty.
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| 15 | ! *
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| 16 | !
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| 17 | !
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| 18 | ! Author(s): Harald Kornmayer 1/2001 (harald@mppmu.mpg.de)
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| 19 | ! Author(s): Thomas Bretz 12/2000 (tbretz@uni-sw.gwdg.de)
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| 20 | !
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| 21 | ! Copyright: MAGIC Software Development, 2000-2001
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| 22 | !
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| 23 | !
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| 24 | \* ======================================================================== */
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| 25 |
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| 26 | //
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| 27 | // The class MHexagon is needed for the Event Display of
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| 28 | // MAGIC.
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| 29 | //
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| 30 | #include "MHexagon.h"
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| 31 |
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| 32 | #include <TVirtualPad.h> // gPad
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| 33 |
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| 34 | #include "MGeomPix.h" // GetX
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| 35 |
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| 36 | ClassImp(MHexagon)
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| 37 |
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| 38 | MHexagon::MHexagon()
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| 39 | {
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| 40 | // default constructor for MHexagon
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| 41 |
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| 42 | }
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| 43 |
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| 44 | MHexagon::MHexagon(Float_t x, Float_t y, Float_t d )
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| 45 | : TAttFill(0, 1001), fX(x), fY(y), fD(d)
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| 46 | {
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| 47 | // normal constructor for MHexagon
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| 48 | }
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| 49 |
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| 50 | MHexagon::MHexagon(MGeomPix &pix)
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| 51 | : TAttFill(0, 1001)
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| 52 | {
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| 53 | // normal constructor for MHexagon
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| 54 | fX = pix.GetX();
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| 55 | fY = pix.GetY();
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| 56 | fD = pix.GetR();
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| 57 | }
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| 58 |
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| 59 | MHexagon::MHexagon( const MHexagon &hexagon)
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| 60 | {
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| 61 | // copy constructor for MHexagon
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| 62 | ((MHexagon&) hexagon).Copy(*this) ;
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| 63 | }
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| 64 |
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| 65 | MHexagon::~MHexagon()
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| 66 | {
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| 67 | // default destructor for MHexagon
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| 68 | }
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| 69 |
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| 70 | void MHexagon::Copy( TObject &obj )
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| 71 | {
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| 72 | // copy this hexagon to hexagon
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| 73 | MHexagon &hex = (MHexagon&) obj;
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| 74 |
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| 75 | TObject::Copy(obj);
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| 76 | TAttLine::Copy(hex);
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| 77 | TAttFill::Copy(hex);
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| 78 |
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| 79 | hex.fX = fX ;
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| 80 | hex.fY = fY ;
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| 81 | hex.fD = fD ;
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| 82 | }
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| 83 | Int_t MHexagon::DistancetoPrimitive( Int_t px, Int_t py )
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| 84 | {
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| 85 | // compute the distance of a point (px,py) to the Hexagon
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| 86 | // this functions needed for graphical primitives, that
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| 87 | // means without this function you are not able to interact
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| 88 | // with the graphical primitive with the mouse!!!
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| 89 | //
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| 90 | // All calcutations are running in pixel coordinates
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| 91 |
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| 92 | // compute the distance of the Point to the center of the Hexagon
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| 93 |
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| 94 | const Int_t pxhex = gPad->XtoAbsPixel( fX ) ;
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| 95 | const Int_t pyhex = gPad->YtoAbsPixel( fY ) ;
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| 96 |
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| 97 | const Double_t DistPointHexagon = TMath::Sqrt( Double_t ((pxhex-px)*(pxhex-px) + (pyhex-py)*(pyhex-py))) ;
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| 98 | const Double_t cosa = TMath::Abs(px-pxhex) / DistPointHexagon ;
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| 99 | const Double_t sina = TMath::Abs(py-pyhex) / DistPointHexagon ;
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| 100 |
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| 101 | // comput the distance to pixel border
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| 102 |
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| 103 | const Double_t dx = fD * cosa / 2 ;
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| 104 | const Double_t dy = fD * sina / 2 ;
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| 105 |
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| 106 | const Double_t xborder = fX + dx ;
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| 107 | const Double_t yborder = fY + dy ;
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| 108 |
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| 109 | const Int_t pxborder = gPad->XtoAbsPixel( xborder ) ;
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| 110 | const Int_t pyborder = gPad->YtoAbsPixel( yborder ) ;
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| 111 |
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| 112 | const Double_t DistBorderHexagon = TMath::Sqrt( Double_t ((pxborder-pxhex)*(pxborder-pxhex)+(pyborder-pyhex)*(pyborder-pyhex))) ;
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| 113 |
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| 114 |
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| 115 | // compute the distance from the border of Pixel
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| 116 | // here in the first implementation is just circle inside
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| 117 |
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| 118 | return DistBorderHexagon < DistPointHexagon ? 999999 : 0;
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| 119 | }
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| 120 |
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| 121 | void MHexagon::DrawHexagon( Float_t x, Float_t y, Float_t d )
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| 122 | {
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| 123 | // Draw this ellipse with new coordinate
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| 124 |
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| 125 | MHexagon *newhexagon = new MHexagon(x, y, d ) ;
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| 126 | TAttLine::Copy(*newhexagon) ;
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| 127 | TAttFill::Copy(*newhexagon) ;
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| 128 |
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| 129 | newhexagon->SetBit (kCanDelete) ;
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| 130 | newhexagon->AppendPad() ;
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| 131 | }
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| 132 |
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| 133 | void MHexagon::ExecuteEvent(Int_t event, Int_t px, Int_t py ) {
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| 134 | // This is the first test of implementing a clickable interface
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| 135 | // for one pixel
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| 136 |
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| 137 | switch ( event ) {
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| 138 |
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| 139 | case kButton1Down:
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| 140 |
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| 141 | printf ("\n kButton1Down \n" ) ;
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| 142 | SetFillColor(2) ;
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| 143 | gPad->Modified() ;
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| 144 | break;
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| 145 |
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| 146 | case kButton1Double:
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| 147 | SetFillColor(0) ;
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| 148 | gPad->Modified() ;
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| 149 | break;
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| 150 | // case kMouseEnter:
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| 151 | // printf ("\n Mouse inside object \n" ) ;
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| 152 | // break;
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| 153 | }
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| 154 |
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| 155 | }
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| 156 |
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| 157 |
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| 158 |
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| 159 | void MHexagon::ls( Option_t *)
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| 160 | {
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| 161 | // list this hexagon with its attributes
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| 162 | TROOT::IndentLevel() ;
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| 163 | printf ("%s: X= %f Y= %f R= %f \n", GetName(), fX, fY, fD ) ;
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| 164 | }
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| 165 |
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| 166 | void MHexagon::Paint(Option_t * )
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| 167 | {
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| 168 | // paint this hexagon with its attribute
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| 169 |
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| 170 | PaintHexagon(fX, fY, fD ) ;
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| 171 | }
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| 172 |
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| 173 |
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| 174 | void MHexagon::PaintHexagon (Float_t inX, Float_t inY, Float_t inD )
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| 175 | {
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| 176 | // draw this hexagon with the coordinates
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| 177 |
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| 178 | const Int_t np = 6 ;
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| 179 |
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| 180 | const Float_t dx[np+1] = { .5 , 0. , -.5 , -.5 , 0. , .5 , .5 } ;
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| 181 | const Float_t dy[np+1] = { .2886, .5772, .2886, -.2886, -.5772, -.2886, .2886 } ;
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| 182 |
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| 183 | static Float_t x[np+1], y[np+1] ;
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| 184 |
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| 185 | TAttLine::Modify() ; // Change line attributes only if neccessary
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| 186 | TAttFill::Modify() ; // Change fill attributes only if neccessary
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| 187 |
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| 188 | // calculate the positions of the pixel corners
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| 189 |
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| 190 | for ( Int_t i=0; i<=np; i++ ) {
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| 191 | x[i] = inX + dx[i]* inD ;
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| 192 | y[i] = inY + dy[i]* inD ;
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| 193 | }
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| 194 |
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| 195 | // paint the pixel (hopefully)
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| 196 |
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| 197 | if ( GetFillColor() ) gPad->PaintFillArea(np, x, y) ;
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| 198 | if ( GetLineStyle() ) gPad->PaintPolyLine(np+1, x, y) ;
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| 199 |
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| 200 | }
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| 201 |
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| 202 | void MHexagon::Print( Option_t * )
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| 203 | {
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| 204 | // print/dump this hexagon with its attributes
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| 205 | printf ("Ellipse: X= %f Y= %f R= %f ", fX, fY, fD ) ;
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| 206 |
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| 207 | if ( GetLineColor() != 1 ) printf (" Color=%d", GetLineColor() ) ;
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| 208 | if ( GetLineStyle() != 1 ) printf (" Color=%d", GetLineStyle() ) ;
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| 209 | if ( GetLineWidth() != 1 ) printf (" Color=%d", GetLineWidth() ) ;
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| 210 |
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| 211 | if ( GetFillColor() != 0 ) printf (" FillColor=%d", GetFillColor() ) ;
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| 212 |
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| 213 | printf ("\n") ;
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| 214 | }
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| 215 |
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| 216 |
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| 217 |
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| 218 |
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| 219 |
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| 220 |
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