1 | //
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2 | // The class MHexagon is needed for the Event Display of
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3 | // MAGIC.
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4 | //
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5 | #include "MHexagon.h"
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6 |
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7 | #include <TVirtualPad.h> // gPad
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8 |
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9 | #include "MGeomPix.h" // GetX
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10 |
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11 | ClassImp(MHexagon)
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12 |
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13 | MHexagon::MHexagon()
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14 | {
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15 | // default constructor for MHexagon
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16 |
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17 | }
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18 |
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19 | MHexagon::MHexagon(Float_t x, Float_t y, Float_t d )
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20 | : TAttFill(0, 1001), fX(x), fY(y), fD(d)
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21 | {
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22 | // normal constructor for MHexagon
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23 | }
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24 |
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25 | MHexagon::MHexagon(MGeomPix &pix)
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26 | : TAttFill(0, 1001)
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27 | {
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28 | // normal constructor for MHexagon
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29 | fX = pix.GetX();
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30 | fY = pix.GetY();
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31 | fD = pix.GetR();
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32 | }
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33 |
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34 | MHexagon::MHexagon( const MHexagon &hexagon)
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35 | {
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36 | // copy constructor for MHexagon
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37 | ((MHexagon&) hexagon).Copy(*this) ;
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38 | }
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39 |
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40 | MHexagon::~MHexagon()
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41 | {
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42 | // default destructor for MHexagon
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43 | }
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44 |
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45 | void MHexagon::Copy( TObject &obj )
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46 | {
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47 | // copy this hexagon to hexagon
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48 | TObject::Copy ( obj ) ;
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49 | TAttLine::Copy (((MHexagon&) obj ) ) ;
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50 | TAttFill::Copy (((MHexagon&) obj ) ) ;
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51 |
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52 | ((MHexagon&) obj).fX = fX ;
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53 | ((MHexagon&) obj).fY = fY ;
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54 | ((MHexagon&) obj).fD = fD ;
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55 | }
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56 | Int_t MHexagon::DistancetoPrimitive( Int_t px, Int_t py )
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57 | {
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58 | // compute the distance of a point (px,py) to the Hexagon
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59 | // this functions needed for graphical primitives, that
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60 | // means without this function you are not able to interact
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61 | // with the graphical primitive with the mouse!!!
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62 | //
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63 | // All calcutations are running in pixel coordinates
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64 |
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65 | // compute the distance of the Point to the center of the Hexagon
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66 |
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67 | const Int_t pxhex = gPad->XtoAbsPixel( fX ) ;
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68 | const Int_t pyhex = gPad->YtoAbsPixel( fY ) ;
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69 |
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70 | const Double_t DistPointHexagon = TMath::Sqrt( Double_t ((pxhex-px)*(pxhex-px) + (pyhex-py)*(pyhex-py))) ;
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71 | const Double_t cosa = TMath::Abs(px-pxhex) / DistPointHexagon ;
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72 | const Double_t sina = TMath::Abs(py-pyhex) / DistPointHexagon ;
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73 |
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74 | // comput the distance to pixel border
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75 |
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76 | const Double_t dx = fD * cosa / 2 ;
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77 | const Double_t dy = fD * sina / 2 ;
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78 |
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79 | const Double_t xborder = fX + dx ;
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80 | const Double_t yborder = fY + dy ;
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81 |
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82 | const Int_t pxborder = gPad->XtoAbsPixel( xborder ) ;
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83 | const Int_t pyborder = gPad->YtoAbsPixel( yborder ) ;
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84 |
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85 | const Double_t DistBorderHexagon = TMath::Sqrt( Double_t ((pxborder-pxhex)*(pxborder-pxhex)+(pyborder-pyhex)*(pyborder-pyhex))) ;
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86 |
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87 |
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88 | // compute the distance from the border of Pixel
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89 | // here in the first implementation is just circle inside
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90 |
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91 | return DistBorderHexagon < DistPointHexagon ? 999999 : 0;
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92 | }
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93 |
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94 |
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95 | void MHexagon::Draw(Option_t *option )
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96 | {
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97 | // Draw this ellipse with its current attributes
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98 | AppendPad(option) ;
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99 | }
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100 |
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101 | void MHexagon::DrawHexagon( Float_t x, Float_t y, Float_t d )
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102 | {
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103 | // Draw this ellipse with new coordinate
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104 |
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105 | MHexagon *newhexagon = new MHexagon(x, y, d ) ;
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106 | TAttLine::Copy(*newhexagon) ;
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107 | TAttFill::Copy(*newhexagon) ;
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108 |
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109 | newhexagon->SetBit (kCanDelete) ;
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110 | newhexagon->AppendPad() ;
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111 | }
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112 |
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113 | void MHexagon::ExecuteEvent(Int_t event, Int_t px, Int_t py ) {
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114 | // This is the first test of implementing a clickable interface
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115 | // for one pixel
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116 |
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117 | switch ( event ) {
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118 |
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119 | case kButton1Down:
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120 |
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121 | printf ("\n kButton1Down \n" ) ;
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122 | SetFillColor(2) ;
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123 | gPad->Modified() ;
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124 | break;
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125 |
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126 | case kButton1Double:
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127 | SetFillColor(0) ;
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128 | gPad->Modified() ;
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129 | break;
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130 | // case kMouseEnter:
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131 | // printf ("\n Mouse inside object \n" ) ;
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132 | // break;
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133 | }
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134 |
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135 | }
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136 |
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137 |
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138 |
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139 | void MHexagon::ls( Option_t *)
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140 | {
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141 | // list this hexagon with its attributes
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142 | TROOT::IndentLevel() ;
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143 | printf ("%s: X= %f Y= %f R= %f \n", GetName(), fX, fY, fD ) ;
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144 | }
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145 |
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146 | void MHexagon::Paint(Option_t * )
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147 | {
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148 | // paint this hexagon with its attribute
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149 |
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150 | PaintHexagon(fX, fY, fD ) ;
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151 | }
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152 |
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153 |
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154 | void MHexagon::PaintHexagon (Float_t inX, Float_t inY, Float_t inD )
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155 | {
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156 | // draw this hexagon with the coordinates
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157 |
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158 | const Int_t np = 6 ;
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159 |
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160 | const Float_t dx[np+1] = { .5 , 0. , -.5 , -.5 , 0. , .5 , .5 } ;
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161 | const Float_t dy[np+1] = { .2886, .5772, .2886, -.2886, -.5772, -.2886, .2886 } ;
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162 |
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163 | static Float_t x[np+1], y[np+1] ;
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164 |
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165 | TAttLine::Modify() ; // Change line attributes only if neccessary
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166 | TAttFill::Modify() ; // Change fill attributes only if neccessary
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167 |
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168 | // calculate the positions of the pixel corners
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169 |
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170 | for ( Int_t i=0; i<=np; i++ ) {
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171 | x[i] = inX + dx[i]* inD ;
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172 | y[i] = inY + dy[i]* inD ;
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173 | }
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174 |
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175 | // paint the pixel (hopefully)
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176 |
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177 | if ( GetFillColor() ) gPad->PaintFillArea(np, x, y) ;
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178 | if ( GetLineStyle() ) gPad->PaintPolyLine(np+1, x, y) ;
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179 |
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180 | }
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181 |
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182 | void MHexagon::Print( Option_t * )
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183 | {
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184 | // print/dump this hexagon with its attributes
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185 | printf ("Ellipse: X= %f Y= %f R= %f ", fX, fY, fD ) ;
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186 |
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187 | if ( GetLineColor() != 1 ) printf (" Color=%d", GetLineColor() ) ;
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188 | if ( GetLineStyle() != 1 ) printf (" Color=%d", GetLineStyle() ) ;
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189 | if ( GetLineWidth() != 1 ) printf (" Color=%d", GetLineWidth() ) ;
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190 |
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191 | if ( GetFillColor() != 0 ) printf (" FillColor=%d", GetFillColor() ) ;
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192 |
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193 | printf ("\n") ;
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194 | }
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195 |
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196 |
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197 |
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198 |
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199 |
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200 |
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