#ifndef M_HEXAGON #define M_HEXAGON ////////////////////////////////////////////////////////////// // // MHexagon // // A Hexagon for the MAGIC event display // ////////////////////////////////////////////////////////////// #ifndef ROOT_TObject #include "TObject.h" #endif #ifndef ROOT_TAttLine #include "TAttLine.h" #endif #ifndef ROOT_TAttFill #include "TAttFill.h" #endif class MHexagon : public TObject, public TAttLine, public TAttFill { protected: Float_t fX ; // X coordinate of center Float_t fY ; // Y coordinate of center Float_t fD ; // diameter D or better distance between opposite sides public: MHexagon() ; MHexagon(Float_t x, Float_t y, Float_t d ) ; MHexagon( const MHexagon &hexagon) ; virtual ~MHexagon() ; void Copy ( TObject &hexagon ) ; virtual Int_t DistancetoPrimitive(Int_t px, Int_t py ) ; virtual void Draw( Option_t *Option="") ; virtual void DrawHexagon( Float_t x, Float_t y, Float_t d ) ; virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py ) ; virtual void ls (Option_t *Option="") ; virtual void Paint(Option_t *Option="") ; virtual void PaintHexagon(Float_t x, Float_t y, Float_t d) ; virtual void Print(Option_t *Option="") ; ClassDef ( MHexagon, 1 ) // a hexagon for MAGIC } ; #endif