source: trunk/MagicSoft/Mars/mgui/MHexagon.h@ 4698

Last change on this file since 4698 was 3514, checked in by tbretz, 21 years ago
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1#ifndef MARS_MHexagon
2#define MARS_MHexagon
3
4//////////////////////////////////////////////////////////////
5//
6// MHexagon
7//
8// A Hexagon for the MAGIC event display
9//
10//////////////////////////////////////////////////////////////
11
12#ifndef MARS_MAGIC
13#include "MAGIC.h"
14#endif
15
16#ifndef ROOT_TObject
17#include <TObject.h>
18#endif
19
20#ifndef ROOT_TAttLine
21#include <TAttLine.h>
22#endif
23
24#ifndef ROOT_TAttFill
25#include <TAttFill.h>
26#endif
27
28class MGeomPix;
29
30class MHexagon : public TObject, public TAttLine, public TAttFill
31{
32protected:
33
34 Float_t fX; // X coordinate of center
35 Float_t fY; // Y coordinate of center
36 Float_t fD; // diameter D or better distance between opposite sides
37
38public:
39
40 MHexagon();
41 MHexagon(Float_t x, Float_t y, Float_t d);
42 MHexagon(const MGeomPix &pix);
43 MHexagon(const MHexagon &hexagon);
44
45 virtual void Copy(TObject &hexagon)
46#if ROOT_VERSION_CODE > ROOT_VERSION(3,04,01)
47const
48#endif
49 ;
50
51 Int_t DistancetoPrimitive(Int_t px, Int_t py, Float_t conv);
52 virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
53 {
54 return DistancetoPrimitive(px, py, 1);
55 }
56 virtual Float_t DistanceToPrimitive(Float_t px, Float_t py);
57 virtual void DrawHexagon(Float_t x, Float_t y, Float_t d);
58
59 //virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py);
60
61 virtual void ls(const Option_t *Option="") const;
62 virtual void Paint(Option_t *Option="");
63 virtual void PaintHexagon(Float_t x, Float_t y, Float_t d);
64 virtual void Print(Option_t *Option="") const; // *MENU*
65 virtual void SavePrimitive(ofstream &out, Option_t *);
66
67 Float_t GetX() const { return fX; }
68 Float_t GetY() const { return fY; }
69 Float_t GetD() const { return fD; }
70
71 ClassDef(MHexagon, 1) // A hexagon for MAGIC
72};
73
74#endif
75
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