1 | #ifndef MARS_MHexagon
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2 | #define MARS_MHexagon
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3 |
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4 | //////////////////////////////////////////////////////////////
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5 | //
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6 | // MHexagon
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7 | //
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8 | // A Hexagon for the MAGIC event display
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9 | //
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10 | //////////////////////////////////////////////////////////////
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11 |
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12 | #ifndef MARS_MAGIC
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13 | #include "MAGIC.h"
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14 | #endif
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15 |
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16 | #ifndef ROOT_TObject
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17 | #include <TObject.h>
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18 | #endif
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19 |
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20 | #ifndef ROOT_TAttLine
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21 | #include <TAttLine.h>
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22 | #endif
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23 |
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24 | #ifndef ROOT_TAttFill
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25 | #include <TAttFill.h>
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26 | #endif
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27 |
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28 | class MGeomPix;
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29 | class TOrdCollection;
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30 |
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31 | class MHexagon : public TObject, public TAttLine, public TAttFill
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32 | {
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33 | private:
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34 | static const Double_t fgCos60;
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35 | static const Double_t fgSin60;
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36 |
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37 | static const Double_t fgDx[6]; // X coordinate of the six edges
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38 | static const Double_t fgDy[6]; // Y coordinate of the six edges
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39 |
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40 | protected:
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41 |
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42 | Float_t fX; // X coordinate of center
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43 | Float_t fY; // Y coordinate of center
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44 | Float_t fD; // diameter D or better distance between opposite sides
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45 |
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46 | public:
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47 |
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48 | MHexagon();
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49 | MHexagon(Float_t x, Float_t y, Float_t d);
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50 | MHexagon(const MGeomPix &pix);
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51 | MHexagon(const MHexagon &hexagon);
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52 |
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53 | virtual void Copy(TObject &hexagon)
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54 | #if ROOT_VERSION_CODE > ROOT_VERSION(3,04,01)
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55 | const
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56 | #endif
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57 | ;
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58 |
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59 | Int_t DistancetoPrimitive(Int_t px, Int_t py, Float_t conv);
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60 | virtual Int_t DistancetoPrimitive(Int_t px, Int_t py)
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61 | {
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62 | return DistancetoPrimitive(px, py, 1);
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63 | }
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64 | virtual Float_t DistanceToPrimitive(Float_t px, Float_t py) const;
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65 | virtual void DrawHexagon(Float_t x, Float_t y, Float_t d);
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66 |
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67 | //virtual void ExecuteEvent(Int_t event, Int_t px, Int_t py);
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68 |
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69 | virtual void ls(const Option_t *Option="") const;
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70 | virtual void Paint(Option_t *Option="");
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71 | virtual void PaintHexagon(Float_t x, Float_t y, Float_t d);
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72 | virtual void Print(Option_t *Option="") const; // *MENU*
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73 | virtual void SavePrimitive(ostream &out, Option_t *);
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74 | virtual void SavePrimitive(ofstream &out, Option_t *);
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75 |
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76 | Float_t GetX() const { return fX; }
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77 | Float_t GetY() const { return fY; }
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78 | Float_t GetD() const { return fD; }
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79 |
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80 | void GetIntersectionBorder(TOrdCollection &col, const MHexagon &hex) const;
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81 | Double_t CalcOverlapArea(const MHexagon &cam) const;
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82 |
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83 | ClassDef(MHexagon, 1) // A hexagon for MAGIC
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84 | };
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85 |
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86 | #endif
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87 |
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