source: trunk/MagicSoft/Mars/mhist/MBinning.cc@ 1476

Last change on this file since 1476 was 1476, checked in by tbretz, 22 years ago
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1/* ======================================================================== *\
2!
3! *
4! * This file is part of MARS, the MAGIC Analysis and Reconstruction
5! * Software. It is distributed to you in the hope that it can be a useful
6! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
7! * It is distributed WITHOUT ANY WARRANTY.
8! *
9! * Permission to use, copy, modify and distribute this software and its
10! * documentation for any purpose is hereby granted without fee,
11! * provided that the above copyright notice appear in all copies and
12! * that both that copyright notice and this permission notice appear
13! * in supporting documentation. It is provided "as is" without express
14! * or implied warranty.
15! *
16!
17!
18! Author(s): Thomas Bretz 01/2002 <mailto:tbretz@astro.uni-wuerzburg.de>
19!
20! Copyright: MAGIC Software Development, 2000-2002
21!
22!
23\* ======================================================================== */
24
25//////////////////////////////////////////////////////////////////////////////
26// //
27// MBinning //
28// //
29//////////////////////////////////////////////////////////////////////////////
30#include "MBinning.h"
31
32#include <fstream.h>
33
34#include "MH.h"
35
36ClassImp(MBinning);
37
38// --------------------------------------------------------------------------
39//
40// Default Constructor. It sets name and title only. Typically you won't
41// need to change this.
42//
43MBinning::MBinning(const char *name, const char *title)
44{
45 //
46 // set the name and title of this object
47 //
48 fName = name ? name : "MBinning";
49 fTitle = title ? title : "Container describing the binning of an axis";
50
51 SetEdges(10, 0, 1);
52}
53
54
55// --------------------------------------------------------------------------
56//
57// Apply this binning to the given histogram.
58// (By definition this works only for 1D-histograms. For 2D- and 3D-
59// histograms use MH::SetBinning directly)
60//
61void MBinning::Apply(TH1 &h)
62{
63 MH::SetBinning(&h, this);
64}
65
66// --------------------------------------------------------------------------
67//
68// Implementation of SavePrimitive. Used to write the call to a constructor
69// to a macro. In the original root implementation it is used to write
70// gui elements to a macro-file.
71//
72void MBinning::SavePrimitive(ofstream &out, Option_t *o)
73{
74 out << " TArrayD dummy;" << endl;
75 for (int i=0; i<fEdges.GetSize(); i++)
76 out << " dummy[" << i << "]=" << fEdges[i] << ";" << endl;
77 out << " MBinning " << ToLower(fName) << "(\"";
78 out << fName << "\", \"" << fTitle << "\");" << endl;
79 out << " " << ToLower(fName) << ".SetEdges(dummy);" << endl;
80}
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