1 | /* ======================================================================== *\
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2 | !
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3 | ! *
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4 | ! * This file is part of MARS, the MAGIC Analysis and Reconstruction
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5 | ! * Software. It is distributed to you in the hope that it can be a useful
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6 | ! * and timesaving tool in analysing Data of imaging Cerenkov telescopes.
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7 | ! * It is distributed WITHOUT ANY WARRANTY.
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8 | ! *
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9 | ! * Permission to use, copy, modify and distribute this software and its
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10 | ! * documentation for any purpose is hereby granted without fee,
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11 | ! * provided that the above copyright notice appear in all copies and
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12 | ! * that both that copyright notice and this permission notice appear
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13 | ! * in supporting documentation. It is provided "as is" without express
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14 | ! * or implied warranty.
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15 | ! *
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16 | !
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17 | !
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18 | ! Author(s): Thomas Bretz, 01/2002 <mailto:tbretz@astro.uni-wuerzburg.de>
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19 | !
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20 | ! Copyright: MAGIC Software Development, 2000-2003
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21 | !
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22 | !
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23 | \* ======================================================================== */
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24 |
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25 | //////////////////////////////////////////////////////////////////////////////
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26 | // //
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27 | // MBinning //
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28 | // //
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29 | //////////////////////////////////////////////////////////////////////////////
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30 | #include "MBinning.h"
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31 |
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32 | #include <ctype.h> // tolower
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33 | #include <fstream>
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34 |
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35 | #include <TH1.h> // InheritsFrom
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36 |
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37 | #include "MLog.h"
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38 | #include "MLogManip.h"
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39 |
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40 | #include "MH.h"
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41 |
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42 | ClassImp(MBinning);
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43 |
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44 | using namespace std;
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45 |
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46 | static const TString gsDefName = "MBinning";
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47 | static const TString gsDefTitle = "Container describing the binning of an axis";
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48 |
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49 | // --------------------------------------------------------------------------
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50 | //
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51 | // Default Constructor. It sets name and title only. Typically you won't
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52 | // need to change this.
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53 | //
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54 | MBinning::MBinning(const char *name, const char *title)
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55 | {
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56 | //
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57 | // set the name and title of this object
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58 | //
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59 | fName = name ? name : gsDefName.Data();
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60 | fTitle = title ? title : gsDefTitle.Data();
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61 |
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62 | SetEdges(10, 0, 1);
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63 |
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64 | fType = kIsDefault;
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65 | }
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66 |
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67 | void MBinning::SetEdges(const TAxis &axe)
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68 | {
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69 | const TArrayD &arr = *((TAxis&)axe).GetXbins();
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70 | if (arr.GetSize()>0)
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71 | {
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72 | SetEdges(arr);
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73 | return;
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74 | }
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75 |
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76 | SetEdges(axe.GetNbins(), axe.GetXmin(), axe.GetXmax());
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77 | }
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78 |
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79 | void MBinning::SetEdges(const TH1 &h, const Char_t axis)
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80 | {
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81 | TH1 &hist = (TH1&)h; // get rid of const qualifier
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82 | switch (tolower(axis))
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83 | {
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84 | case 'x':
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85 | SetEdges(*hist.GetXaxis());
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86 | return;
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87 | case 'y':
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88 | SetEdges(*hist.GetYaxis());
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89 | return;
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90 | case 'z':
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91 | SetEdges(*hist.GetZaxis());
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92 | return;
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93 | default:
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94 | *fLog << warn << "MBinning::SetEdges: Axis '" << axis << "' unknown... using x." << endl;
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95 | SetEdges(*hist.GetXaxis());
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96 | }
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97 | }
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98 |
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99 | // --------------------------------------------------------------------------
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100 | //
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101 | // Specify the number of bins <nbins> (not the number of edges), the
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102 | // lowest <lo> and highest <up> Edge (of your histogram)
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103 | //
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104 | void MBinning::SetEdges(const Int_t nbins, const Axis_t lo, Axis_t up)
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105 | {
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106 | const Double_t binsize = (up-lo)/nbins;
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107 | fEdges.Set(nbins+1);
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108 | for (int i=0; i<=nbins; i++)
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109 | fEdges[i] = binsize*i + lo;
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110 |
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111 | fType = kIsLinear;
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112 | }
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113 |
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114 | // --------------------------------------------------------------------------
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115 | //
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116 | // Specify the number of bins <nbins> (not the number of edges), the
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117 | // lowest <lo> and highest <up> Edge (of your histogram)
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118 | //
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119 | void MBinning::SetEdgesLog(const Int_t nbins, const Axis_t lo, Axis_t up)
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120 | {
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121 | // if (lo==0) ...
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122 |
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123 | const Double_t binsize = log10(up/lo)/nbins;
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124 | fEdges.Set(nbins+1);
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125 | for (int i=0; i<=nbins; i++)
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126 | fEdges[i] = pow(10, binsize*i) * lo;
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127 |
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128 | fType = kIsLogarithmic;
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129 | }
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130 |
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131 | // --------------------------------------------------------------------------
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132 | //
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133 | // Specify the number of bins <nbins> (not the number of edges), the
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134 | // lowest [deg] <lo> and highest [deg] <up> Edge (of your histogram)
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135 | //
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136 | void MBinning::SetEdgesCos(const Int_t nbins, const Axis_t lo, Axis_t up)
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137 | {
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138 | // if (lo==0) ...
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139 | const Axis_t ld = lo/kRad2Deg;
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140 | const Axis_t ud = up/kRad2Deg;
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141 |
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142 | const Double_t binsize = (cos(ld)-cos(ud))/nbins;
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143 | fEdges.Set(nbins+1);
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144 | for (int i=0; i<=nbins; i++)
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145 | fEdges[i] = acos(cos(ld)-binsize*i)*kRad2Deg;
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146 |
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147 | fType = kIsCosinic;
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148 | }
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149 |
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150 | // --------------------------------------------------------------------------
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151 | //
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152 | // Apply this binning to the given histogram.
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153 | // (By definition this works only for 1D-histograms. For 2D- and 3D-
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154 | // histograms use MH::SetBinning directly)
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155 | //
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156 | void MBinning::Apply(TH1 &h)
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157 | {
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158 | if (h.InheritsFrom("TH2") || h.InheritsFrom("TH3"))
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159 | {
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160 | *fLog << warn << "MBinning::Apply: '" << h.GetName() << "' is not a basic TH1 object... no binning applied." << endl;
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161 | return;
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162 | }
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163 |
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164 | MH::SetBinning(&h, this);
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165 | }
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166 |
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167 | // --------------------------------------------------------------------------
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168 | //
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169 | // Implementation of SavePrimitive. Used to write the call to a constructor
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170 | // to a macro. In the original root implementation it is used to write
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171 | // gui elements to a macro-file.
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172 | //
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173 | void MBinning::StreamPrimitive(ofstream &out) const
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174 | {
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175 | out << " MBinning " << GetUniqueName();
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176 | if (fName!=gsDefName || fTitle!=gsDefTitle)
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177 | {
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178 | out << "(\"" << fName << "\"";
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179 | if (fTitle!=gsDefTitle)
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180 | out << ", \"" << fTitle << "\"";
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181 | out <<")";
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182 | }
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183 | out << ";" << endl;
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184 |
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185 | if (IsDefault())
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186 | return;
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187 |
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188 | if (IsLinear() || IsLogarithmic() || IsCosinic())
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189 | {
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190 | out << " " << GetUniqueName() << ".SetEdges";
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191 | if (IsLogarithmic())
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192 | out << "Log";
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193 | if (IsCosinic())
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194 | out << "Cos";
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195 | out << "(" << GetNumBins() << ", " << GetEdgeLo() << ", " << GetEdgeHi() << ");" << endl;
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196 | return;
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197 | }
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198 |
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199 | out << " {" << endl;
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200 | out << " TArrayD dummy;" << endl;
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201 | for (int i=0; i<GetNumEdges(); i++)
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202 | out << " dummy[" << i << "]=" << GetEdges()[i] << ";" << endl;
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203 | out << " " << GetUniqueName() << ".SetEdges(dummy);" << endl;
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204 | out << " }" << endl;
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205 | }
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